Manpole Posted December 17, 2013 Report Share Posted December 17, 2013 "If your opponent controls 3 or more monsters you can activate this card. Special Summon as many Thunder type monsters from your Graveyard as possible that are non-Light. During your next End Phase send the monsters summoned this way to the Graveyard." "Each time a Thunder type monster(s) is Summoned to the field place 1 Thunder token on this card. All face-up Thunder type monsters on the field gain 100 ATK and DEF for each Thunder token on this card. When this card is removed from the field inflict damage to your opponent equal to the amount of tokens on this card x 300." "If your opponent controls a monster and you control no monsters you can Special Summon 1 level 6 or lower Thunder type monster from your hand. You can tribute this card to select 1 face-up Thunder type monster you control, it gains ATK equal to the combined ATK of all other face-up Thunder type monsters you control but is the only monster that can attack this turn." "This card gains 300 ATK and DEF for each Thunder type monster in your Graveyard with a different name. You can tribute this face-up card you control to Special Summon a Thunder type monster from your Graveyard with an original ATK less than the ATK of this card. You can only Summon Thunder type monsters the turn you activate this cards effect." All cnc is welcome! Thanks for looking! Link to comment Share on other sites More sharing options...
Zextra Posted December 17, 2013 Report Share Posted December 17, 2013 There are multiple cards here, so this topic will be moved to Realistic Cards - Multiple Cards. Link to comment Share on other sites More sharing options...
Loyalist Posted December 17, 2013 Report Share Posted December 17, 2013 Your OCG for "Stormy Field" is a bit off, it should say "Counters" not "Tokens" there is a big difference between the two. I feel that the only good thunder decks are Hunders at the moment with the possibility of an odd Batteryman deck topping a locals (unlikely >:P) Lightning man might work in Hunders, Ride the lightning in batterymen to get out fuel cell I guess. As for rainbow lightning, it is a bit strange, trying to think of good Non-Light thunder type monsters. Link to comment Share on other sites More sharing options...
Manpole Posted December 18, 2013 Author Report Share Posted December 18, 2013 Sorry for posting in the wrong section, I thought It would work there because it isn't a full set, I'll remember next time =) I definitely meant counters idk why I put tokens o.O I'll have to fix that. And yeah, there isn't really much going on for thunder types which is why I made these cards. Stormy Field and Ride the Lightning are basically redos of existing cards that exist for other types/archetypes and just upped a little for the fact that they are supporting a weaker type of monster. Each of the monsters in the Rainbow Lightning image are all thunder types that are non-light, another notable (for having 2600ATK) thunder type that is a dark type is Lightning Punisher. I just wanted a card that could help you tribute, block, or xyz summon that was specific with thunders and yet not to powerful. Anyways there are actually quite a few non-light thunder monsters but no, they aren't as good as the light ones (generally) even though thunder doesn't have much going for it getting 3 of any thunder monster seems too powerful. As for lightning man, he was made for the same reason as Rainbow Lightning, to try and get players to add cards to the deck they might otherwise not add, like you said if using thunder its basically batteryman or I guess the newer hunders? Anyways if the deck is made correctly he could easily have 1900+ATK every time he is summoned and could be used to SS from the grave to get a specific cards eff when needed, again with just about any other type his eff would probably be op. Anyways thanks for posting, and sorry I got off track and basically reviewed my own cards o.O Link to comment Share on other sites More sharing options...
-Noel- Posted December 18, 2013 Report Share Posted December 18, 2013 In addition from what Loyalist said, Ride should have OPT clause, or else it can ss a Thunder monster as many time as you want in a turn Link to comment Share on other sites More sharing options...
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