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Tatsuo no Mahō | OOC | Started | Not Accepting |


.:Blu:.

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*Season Information: 1*

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[spoiler=Plot]Premise
Tatsuo Kamiya is like any other average student attending Akagi High School. Well, aside from the fact that he is the most powerful Witch alive! The descendant of the legendary Witch, Avalon, Tatsuo harbors within himself unfathomable magical power. Unfortunately, that power lies dormant and is only activated at random times. Tatsuo's destiny is to save witchcraft and humanity with the help of the Avalon Witches but, unfortunately, he just wants to live a normal life for himself; this has forced him to go into hiding for nearly a decade. One day he finds himself the target of a group of Witches hell-bent on capturing him but before Tatsuo could make his escape, another group of Witches appears out of nowhere and rescues him. It turns out that his rescuers are Avalon Witches sent to watch over him (and to hopefully coerce him into accepting his role in the world). Join Tatsuo Kamiya and his witching protectors as they juggle witchcraft, magical wars, and final exams!

History
Since the Dark Ages, humans have tampered with the natural order of the universe through the use of Magic. The practitioners of the magical arts are known as Witches and, to a lesser extent, Wizards. Through Magic, these "Witches" were able to accomplish wonderful and extraordinary feats beyond the average human comprehension. But because of this, humans without the ability to use Magic have come to loath and fear Witches which eventually led to the creation of "Witch-Hunts". Most Witches, in order to maintain an accepted lifestyle, chose to practice Magic in secrecy or even relinquished their former lives indefinitely. For a brief period of time, the fear of witchcraft began to wane. Centuries after the creation of witchcraft, two Witches were born; each of them born to a different family. Their names were Avalon and Ignius and they are considered to be the most powerful Witches ever born. As children, even though they have never met, both Avalon and Ignius could sense each other's presence in the world. They knew that it was only a matter of time before they met.

Fast forward twenty years, Ignius has taken over his father's estate and has become the patriarch of his family while Avalon has left her family to seek out Ignius. On the fated day, the two Witches met; not in words but in combat. The both of them knew the day would come where one of them must defeat the other in order to choose who will save witchcraft. The two Witches had drastically different ideals. Avalon wanted to achieve peace so that Witches and normal humans could coexist while Ignius wanted to launch an all-out war against the normal humans. Only one of them could save witchcraft but which path was the correct path? Once the Witches of the world had picked their side, a secret war was wage - one that was secret to the normal humans. In this war, both sides suffered massive casualties and, because of it, Avalon came to realize the error of her decision to fight Ignius. And so Avalon ceased the war and challenged Ignius directly in a final battle with the hopes of sealing his magical powers forever. When that day arrived, after a two-day-long battle, Avalon finally succeeded in overpowering Ignius.

But alas, she was far too weak to seal Ignius' magic. Both on the verge of death, Ignius cast a Curse in which his and Avalon's magic would continue to live after their deaths so that one day two children possessing their magic will be born. With his failure, Ignius hope that the children born with his and Avalon's magic would continue the battle until a clear winner could be decided. And with that, the two Witches perished. With the advent of a second battle, the Witches of both sides retreated to plan their strategy for the future. As centuries passed, the two fabled children were yet to be born and both the Avalon Witches and the Ignius Witches grew increasingly weary. But then came the arrival of Tatsuo Kamiya. He is the child who possesses Avalon's magic; furthermore, he is a descendant of Avalon, herself. With the waiting over, the Avalon Witches swiftly made their move: they must protect this child from the Ignius Witches. From afar, the Avalon Witches protected Tatsuo from the Ignius Witches. When Tatsuo turned seven, he had his first encounter with the Avalon Witches who spoke to him about his role as a savior.

At that age, Tatsuo had yet to fully grasp the responsibility he had agreed to and so he continued on with his life, keeping his meeting with the Witches a secret to his parents and siblings. As he grew older, Tatsuo began to realize the gravity of his situation. The lives of numerous people depended on his success and the possibility that he may die in the process was too much for him to handle. Tatsuo had to find a way out of his situation. He convinced his mother - his dad, at the time, was working overseas - to move to a new city which she enthusiastically agreed. Tatsuo went into hiding for seven years, believing that the Witches wouldn't be able to find him. Unfortunately for Tatsuo, he naively underestimated the Witches who have been keeping watch of him since. As the Ignius Witches grow ever more persistent in finding Tatsuo, the Avalon Witches must now convince Tatsuo to join their cause or risk losing the war to their rival Witches.[/spoiler]
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[spoiler=Rules]General Statement
If you are applying for this RP then it is expected that you know the rules of YCM's Roleplay section and it is unnecessary for me to explain/remind you of the rules. Those who are unfamiliar of the rules or are new to RPing in general, I highly recommend you do not participate in this RP until you have developed, at the least, a general understanding of the Roleplay section's rules. This is an anime/manga-esque RP, so the story will be based on chapters, seasons, arcs, etc. You must respect the Fourth Wall to the best of your ability. Finally, you must understand that my word is final.

~The most important rule of all is to have fun!~

Terms of Acceptance
First off, you must know that applying for this RP means that you will have to be active, and I do take activity seriously. Do not, and I repeat, do not apply for this RP if you are not in it for the long run. If for some reason you can't be active during a part of the RP's progression, please inform me of your reason(s) via the OOC or PM. If this happens, I am allowed to control your character as I see fit until you return. Those who do apply will have a maximum of one character (and cannot be an antagonist) unless I say so otherwise. Remember, there are no reserves. I am accepting on a quality basis so take your time with your app and do your best. Good luck to everyone who decides to post an app!

I am currently looking to accept 3 participants. There might be a possibility of more spots being available in the future. There are no restrictions when it comes to creating your character. Just adhere to the information presented and you will be fine. Be as creative as possible when creating your character and hopefully you will have fun doing it.[/spoiler]
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[spoiler=Important Information]1) In terms of rating, Tatsuo no Mahō is rated PG-13. It contains a medium to low amount of blood and gore, a medium to low amount of cursing, and very low amount of sexual content.

2) In terms of character creation, feel free to be as creative as you want in terms of appearance, personality, bio, combat abilities, etc. Just keep in mind that you should not have overpowered characters. Since this RP is set in a Japanese setting, please use a Japanese name for your character instead of something like Tim, Jane, Bob, etc. Although, I may allow characters from other parts of the world but you must inform me about this first before you create the character. As for the appearance of your character, it is up for you to dictate how they look but keep in mind that your character may have at least two sets of clothing including their normal attire and their Witch attire. The Witch attire must, at the very least, contain a cloak (and/or a robe) and a Witch hat. All other extra pieces of clothing and/or accessories are optional.

3) Blu's Posting Routine Rule: This RP follows a strict story structure and must be followed as so. Irrelevant posts will be warned. The posting style of this RP is turn-based, involving rounds. A round of posting consists of me posting then all other participants will post once, unless some circumstances prevent that from happening. After that round, a new round of posting will begin starting with me posting once more. After I have posted to begin a round, it doesn't matter who posts next as long as we reached the point where everybody posted once for that round. Although most of your posts will be dedicated to the progression of the story, you are allowed to have posts just for the sake of character development or interaction with other characters to build up relationships. However, this must not conflict with the main story. For example, if the current story is about saving someone and a character suddenly asks another character to go get something to eat, that would be a violation of the routine rule. There might also be downtime in which you (along with the other participants) can create and participate in side stories not relating to the main story. These down times will usually take place in between chapters when I'm not online to continue the main story.

4) This RP will have a central protagonists portrayed by me. Characters portrayed by other participants are main protagonists. Be sure to note that I treat everyone the same, including myself, and everyone will get a chance to be in the spotlight. If you need to confirm this, ask Desu (formally known as Desperado Null), Hotaru (formally known as Hotaru987), Kyng, or Aisu about how I treat participant characters.

5) As a Witch, you are only able to utilize your Magic Spells when wearing the proper Witch attire. Witch attire can be instantly summoned by a Witch and is usually accompanied by a poof of smoke (color-customized to your preference). A Witch's preferred mode of transportation are brooms which, like their Witch attire, can be summoned instantly. Keep in mind that Magic is not an infinite source and should run out with prolonged use. I will not dictate when your character's Magic will run out but when you feel it adds more to your post/story, you should utilize this clause. A Witch can use Magic without any tools such as a wand, staff, spellbook, etc. However, these tools enhances the power of Spells so take that into consideration when creating your character. A Witch can also have a Familiar: a magical being, usually in the miniature form of an animal, that can be utilized in a variety of ways. Finally, let me explain the differences between Magic, Spells, Curses, Charms, and Crafts. Magic can be defined as the usage of the arcane arts and as the "Mana" of the RP. Spells are the individual powers cast by a Witch and they use up a Witch's Magic. Spells are categorized into three classifications: Curses, Charms, and Crafts. Curses are Spells designed to inflict negative effects on a target such as shooting a fireball at the target or temporarily turning the target into a frog. Charms are Spells that casts positive effects on a target such as healing the target's injuries and imbuing them with power. Crafts are Spells which aren't classified as either Curses or Charms such as Spells that seem to be a combination of both Curses and Charms and Spells that summons a familiar or other objects. Normal Spells are usually cast instantaneously without requiring a chant while stronger Spells may require the caster to say its name or chant a phrase.

[spoiler=6) Important Terminology]1. Tatsuo no Mahō (達夫の魔法): The title of the RP. Translated into English, it means "Tatsuo's Magic".

2. Shigen City: The name of the fictional city this RP takes place in. Shigen is located in Japan and it is composed of five districts. However, most of the story will take place in only two districts: the Akagi District and the Shingeku District. The Akagi District is mainly composed of suburban neighborhoods, small shops, and Akagi High School. The Shingeku District is the main city district that houses skyscrapers, government buildings, etc. Since this RP takes place in the modern day, building architecture is the same as modern day Japan architecture. Surrounding Shigen City are an abundance of forests and mountains.

3. Akagi High School: The other main setting of the RP. Akagi High School's uniform consists of: a white, short-sleeved, an optional dark red or black, buttoned blazer, a dark red or black tie, black slacks, black belt, and a pair of black dress shoes and grayish black socks for the male students. Female uniforms consists of: a white, short-sleeved, an optional dark red or black sleeveless, zipped vest that also comes in a sleeved variant, a dark red or black tie, a black skirt, and a pair of black dress shoes and long, grayish black socks. The mascot of the school is a red-furred tiger.

4. Witch(es): The main focus of the RP, Witches are humans with the ability to use Magic or otherwise known as witchcraft. Male Witches are also sometimes called Wizards. Witches are divided into two groups: the Avalon Witches and the Ignius Witches. Avalon Witches are followers of the legendary Witch, Avalon, who seeks peace with normal humans while the followers of Ignius, the Ignius Witches, stand by the notion that the only way to save witchcraft is to conquer the normal humans. Both have been at war for centuries while they awaited the arrival of the Witches born with Avalon's and Ignius' Magic.

5. Familiar(s): These beings are magical companions of Witches and usually take the shape of animals, miniature forms of a large animals, or demons. Familiars are useful to Witches in a variety of ways ranging from battle companions to pets. Most Witches can only have one Familiar but powerful Witches are able to possess multiple Familiars. A Familiar is first contacted through the summoning of a portal linked to Hell and once a bond is forged, the Familiar can then be summoned almost instantaneously.

6. Avalon: The legendary Witch, Avalon, along with her opposite are considered to be the most powerful Witches ever born. In the current time, the one born with her Magic is Tatsuo Kamiya who also happens to be a descendant of Avalon, herself. Not much else is known about Avalon at the moment.

7. Ignius: The legendary Witch, Ignius, along with his opposite are considered to be the most powerful Witches ever born. It is currently unknown if there has been someone born with Ignius' Magic. Not much else is known about Ignius at the moment.

8. Magic Council: A collective of powerful Witches in charge of every existing Avalon Witch. The Magic Council consists of seven members and each member is in charge of a district that is under the watch and protection of Avalon Witches residing within the district.

9. Council of Wicca: A collective of powerful Witches similar to the Avalon Witches' Magic Council except the Council of Wicca is in charge of the existing Ignius Witches. Like the Magic Council, the Council of Wicca is also composed of seven members.
 

*More terms and updates on already-existing terms may be added as the story progresses*

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If you still have any questions or if I am missing anything, please feel free to contact me in either the OOC or through PM.

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[spoiler=Application]*Please remove all in parentheses and put N/A for any optional parts you did not fill out in this app*

[Optional; Icon of Character Here; Remove if not used]
"[Optional; Quote from Character Here; Remove if not used]"

Personal Information
Name: (Japanese name plz)
Age: (16-18)
Gender: (Male or Female and nothing else)
Date of Birth: (No Year)
Appearance: (Spoiler plz; 3-4 lines minimum; pic also accepted but plz include a short description of your character's Witch attire unless you can find another pic for that; all pics must be anime)
Personality: (Spoiler plz; 3-4 lines minimum)

Combat Information
Strength(s): (Include a strength or a brief list of your character's strengths here e.g. "Incredible Physical Strength; Enhanced Durability; Etc.")
Weakness(es): (Include a weakness or a brief list of your character's weaknesses here e.g. "Low Magic; Weak Eyesight; Etc.")
Tool(s): (Optional; in spoiler only if you include description of the tool(s); list a tool or tools your character uses such as a wand(s), staff(ves), spellbook(s), weapon(s), etc.; description of a tool should include its appearance, whether by using text or a pic, any special abilities it may have, a name for the tool if it has one, etc.)
Spells: (Spoiler plz; include a list of Spells your character knows; separate Spells under the classifications: Curses, Charms, and Crafts; describe each Spell in detail including any weaknesses and make sure to name each Spell; Spells may be added as the story progresses so don't overdo the list)
Familiar: (Optional; Spoiler plz; include a Familiar your character can summon and its description; description should include its name, its appearance, whether through text or a pic, alternate forms, abilities, etc.)

Other Information
(This is where you put information not relating to the previous categories; this is entirely optional and if you choose not to use it, delete this entire "Other Information" section from your app)

[spoiler=Application In Code]
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[i]""[/i]

[b][u]Personal Information[/u][/b]
Name:
Age:
Gender:
Date of Birth:
Appearance:
Personality:

[b][u]Combat Information[/u][/b]
Strength(s):
Weakness(es):
Tool(s):
Spells:
Familiar:

[b][u]Other Information[/u][/b]
[/spoiler][/spoiler]
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[spoiler=My Application]6AV4t6y.png
"Look, I didn't ask for this power. I just want to live a normal, boring life."

Personal Information
Name: Tatsuo Kamiya (神谷•達夫 Lit. Kamiya Tatsuo)
Age: 17
Gender: Male
Date of Birth: September 27th
[spoiler=Appearance:]Tatsuo is a young man with an average height of 170 cm (5'07") and a weight of 60 kg (133 lbs). He has a light skin tone, medium-length, brown hair, blue-colored eyes, and an average build. At school, Tatsuo usually wears the short-sleeved dress shirt without the blazer on top; although he does wear the blazer when the temperature is cold. Outside of school, Tatsuo can be usually seen wearing short-sleeved, collared shirts with simple designs on them along with either dark trousers or dark blue jeans, a colored wristband, white and red sneakers, and white socks. Tatsuo also carries a white flip phone with him most of the time. In training, and in the few battles he can participate in, Tatsuo dresses in a simple Witch attire design to accommodate amateur Witches or trainees. His Witch attire consists of a cloak worn over whatever clothes he may be wearing already and a Witch hat. His cloak is comprised of three parts: a white mantle with a raised collar and an ornate gold trim, a dark red cape portion, and a light red, nearly white, bow with a gold string to fasten his cloak together. Tatsuo's Witch hat is mainly dark red in color similar to his cloak with white velvet cloth fastened around his hat, just above the large brim, and pinned down by a golden, jewel-encrusted emblem. The pointed end of his Witch hat is sternly facing up without bending and the inside of his hat is white velvet cloth.[/spoiler]
[spoiler=Personality:]At first glance, Tatsuo seems like the quiet type of person who usually keeps to themselves but isn't exactly difficult to approach or to converse with. He doesn't have many friends either in school or out of school so his routine mainly consists of school and home. Because of his reserved lifestyle, many people think of Tatsuo as a shy person which is only somewhat true. When he actually does get the chance to socialize, Tatsuo is actually a nice and caring person even if he doesn't come off as genuinely or noticeably nice; he expresses his caring side through his actions instead of words. Not very athletic in any sense of the word, Tatsuo is an easy target for bullies and he seems to accept that fact which is why he doesn't fight back most of the time; he prefers avoiding confrontations when at all possible. This is offset by the fact that he does stand up to bullies when it is regarding another person. Tatsuo is average in almost all regards. He's not exactly spectacular when it comes to academics, the only athletic ability he possesses is that he's good at running and jogging, and he's sort of a background character when it comes to social school life.

Tatsuo easily becomes bored during class time which leads to him staring blankly out the nearest window; this sometimes gets him into trouble with the teachers. Tatsuo comes from a family of all females which includes his mother, elder sister, and younger sister; his father works overseas and only comes to live with the family a third of the year. Tatsuo seems to be on good terms with all members of his family. Tatsuo is indifferent towards witchcraft and even loathes it at times due to his role as the person born with Avalon's Magic. When Avalon's Magic is not in control of Tatsuo, he is absolutely terrible at using Magic, not being able to perform the simplest of spells on most occasions. When it comes to his goal of living out a normal life, Tatsuo can come off as being selfish. Regarding his ancestry, Tatsuo still can't comprehend the fact that he, of all people, is the descendant of the legendary Witch, Avalon. Furthermore, he has no idea whether it’s his mother or father who belongs to Avalon's family tree.[/spoiler]

Combat Information
Strength(s): Fast Runner/Jogger; Hard Worker
Weakness(es): Nonathletic; Weakling; Terrible Witch; Unspectacular
[spoiler=Tool(s):]2S36PY2.jpg

Common Spellbook
This spellbook is the standard spellbook of all amateur Witches and Witch trainees. It includes within its pages a collection of simple Curses, Charms, and Crafts design to familiarize its user with the process of witchcraft and Spell casting. Most of the Spells within the book don't require chants so its easy for amateur Witches to pick up and start experimenting with the Spells.[/spoiler]
[spoiler=Spells:]Curses
  • Contact Magic: This Spell allows the caster to convert Magic into damaging energy when the caster physically attacks a target. For example, a punch enhanced by Contact Magic will increased in power depending on how much Magic is converted into energy.
  • Crimson Bloom: The caster extends their palm towards a target and sends four to six small fireballs shooting towards whatever is in their line of fire. The fireballs travel in a mostly straight trajectory with only a little curvature in their path towards the target. The fireballs cause an insignificant amount of damage to whatever it hits and is considered to be more of an annoyance than a threat.
  • Quicksilver Bolt: The caster lashes their arm outward while snapping their fingers and shooting out from their fingers toward the target is a small silver projectile (almost like a bullet). Again, to decent Witches, this Curse is more of an annoyance than anything.
  • Avalon's Light: With this Spell, the caster's body instantly emits an intense flash that temporarily blinds anyone who looks at the caster. The effect usually only lasts several seconds and is mainly used as a quick distraction to make an escape attempt.
Charms
  • Magic Transfer: This Spell allows its caster to transfer their Magic to another Witch; in some cases, the injuries of the target will heal during the transfer process. Unlike the more powerful "Temporal Magic Transfer" Charm, this Spell requires the caster to make physical contact with their target in order for the transfer to work.
Crafts
  • Object Levitation: This weak levitation Spell allows the caster to temporarily levitate an object no larger than an average human. Motioning whatever is controlling the levitation, whether it be the caster's arm, a wand, or whatever else, will allow the caster to fling the object towards a target.
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[spoiler=Familiar:]WCNDLNv.png

Aki
This weak, cat-like Familiar is the only Familiar Tatsuo can summon with his current level of witchcraft. Only slightly larger than a baseball, this near-useless Familiar's only ability is to set itself ablaze; Tatsuo can seemingly hold Aki while its on fire without burning himself. Aki also seems to be incredibly elastic as it can bounce off of almost any surface. When it's not spending most of its time napping away, Aki is constantly searching for food.[/spoiler]

Other Information
  • Tatsuo (達夫) means "Far-reaching man" in Japanese while his surname, Kamiya (神谷), translates into "God's valley".
  • Some of Tatsuo's hobbies include reading manga, specifically Shōnen manga, and taking long walks by himself while taking in the scenery.
  • Tatsuo's favorite color is red and his favorite season is Spring.
  • Tatsuo wishes to become either a respectable businessman like his father or a doctor to help others.
Stats
sB5v3rj.png[/spoiler]
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[spoiler=Accepted Applications][spoiler=Hiroki Minoru - A moron]"You think you know this world well enough to conquer it? Let’s see what it has to say about that."

Personal Information
Name: Hiroki Minoru (大樹実)
Age: 16
Gender: Male
Date of Birth: May 18
[spoiler=Appearance:]5’ 2” tall and approximately 150 lbs, Hiroki is a stout character composed of nearly all muscle. Shirtless, one would describe him as “ripped.” His skin tone is a shade of tan slightly darker than the average shade of a “white” person. He has short, blonde hair that is spiked up, topped off with a thin beard dangling off of a pair of sideburns. He has a tattoo on his chest of a symbol of a solid oval shape with a pie-slice cut out and several sharp teeth zig-zagging along the insides of the cut-out, representing the wrath of nature.
 
Without his attire, Hiroki is usually shirtless, wearing saggy brown pants made of fabric and leather edging. In his attire, he wears a shoulder sash that, unfolded, is shaped like a diamond with a hole in the middle where his head goes. The sash is made of green fabric and edged with gold satin, complete with thin, brown stripes going across it. He also wears kilt of the same fashion, seamed with a spike-like pattern along the bottom. Hiroki has no headwear or shoes for his attire, and only if the situation demands it, he wears basic leather sandles.[/spoiler]
[spoiler=Personality:]Hiroki is the perfect combination of arrogant and witty. His edge is rarely seen dull, and he never seems to tire of rubbing his accomplishments in battle in the faces of both his companions and his opponents, even if he lost. His excuses for losing a battle can be either humble or blameworthy, depending on how the battle goes. His pride is his shiniest trait in tough situations, especially if there is a female companion at his side. His pride and humility, however, take a turn when surrounded by females. He takes every opportunity to peek up/down any cleavage that's revealed to him, claiming any protective hit as "worth it."
 
Hiroki is also very artsy and takes the time to admire any artwork or craft that he passes. With this passion, he became a hobbyist sculptor specializing in carving wood blocks into figurines, mostly of high-cleavage girls for his own reasons.[/spoiler]

Combat Information
Strength(s): Incredible physical strength and endurance, highly resistant to electricity and poison
Weakness(es): Very low agility, low willpower
[spoiler=Tools/Equipment]
  • Spare soil - In his bag, Hiroki carries a bucket of soil in times where he is away from accessible ground to plant his seeds when necessary. The only need for the soil is to jump-start the plant's growth like a car battery starts a car, so a handful is all he needs. The roots can then grow out and attach themselves to Hiroki's body, where he can channel magic to use them as he pleases.
  • Sculpting knife - Hiroki has a hobby of sculpting wood into figurines, which he carries his trusty crafting knife around to do so when he gets bored.
[/spoiler]
[spoiler=Spells:]
Crafts:
  • Magic seeds – Seeds that contain a certain plant that Hiroki uses for certain tasks. One type of seed grows long, flexible vines. Another type is a big-leafed plant used for mundane tasks like gliding, cover for rain, etc. Finally, there is a seed for giant “Venus flytrap” plants which is used for his more lethal finishing moves.
  • Sphere of Vines - Summoned with Hyper Growth. A series of vines wrap around Hiroki and form a magically enforced sphere acting as a barrier.
  • Green Falcon - Giant leaves are grown by Hyper Growth and formed into majestic wings for which Hiroki has the ability of low flight. He uses this ability mainly to boost his maneuverability in battle at a low altitude to have an edge. His higher flying is what his broom is for.
  • Twin Chompers - Nicknamed by Hiroki, he grows two large Venus fly trap heads with Hyper Growth and uses magic to control their movement and bite.
Charms:
  • Hexseed Foundation – Hiroki opens up 6 small holes in a hexagon shape around him, which sets him up to plant his magic seeds and use Hyper Growth to execute his real magic.
  • Hyper Growth – Hiroki uses magic to grow his magic seeds which he plants using his Hexseed Foundation charm.
  • Extract - Disintegrates whatever plant he is currently using and turns them back into seed form for later use. 
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Stats
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[spoiler=Kazumi Kawaguchi - A I X]PinkHairThumbnail_zpse5974196.jpg
"It is the duty of those who wield power to guide those who do not."

[hr]Personal Information
[hr]Name: Kazumi Kawaguchi (川口•和美 Lit. Kawaguchi Kazumi)
Age: 16
Gender: Female
Date of Birth: April 1
[hr]
[spoiler=Appearance]Kazumi Kawaguchi is a fine, pristine-looking girl of slightly below average height at 160 cm and weighs a light 105 lbs. She is half-American, giving her natural blond hair which she sometimes dyes. Her features are sharp, but elegant and she has a large forehead in addition to intense-looking eyes. She is slim, but not to the point where curves are not apparent, and training has developed her decent muscle mass. On her left shoulder is a heart shaped tattoo. Kazumi does follow fashion trends as it is good to keep up appearance, being one of high social status.
[spoiler=Picture]PinkHair_zps41a93627.jpg[/spoiler]
Deciding the standard was not good enough for her, she asked for the specifications which witch garments were to be made and had them custom made by her company. Her witch attire is a fine black silk cloak trimmed elaborately with silver that obscures her form and movements as well as any weapons she may hold. A black mantle, with a similar but more elaborate trim, sits atop with no opening at the front and would be meant to be fitted over her head if she didn't simply Summon it to her body. Her witch hat has a triangular brim and a large white decorative plume.[/spoiler]
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[spoiler=Personality]The best word to describe Kazumi is "swift" like a large fast-flowing river, able to adjust course immediately and everything is done with haste. Extremely quick to adapt to new developments and situations and make fast decisions, Kazumi was able to accept the existence of Witchcraft on the spot and formulate her opinions on the ongoing conflicts. And yet also, she is stubborn and nigh immovable in her stances, it requires great force to deter her or change her outlooks, simple persuasion is very ineffective as Kazumi seldom cares for what other people think.

Kazumi gives off a very mature and responsible aura, she seems like a person to be looked up to or dependent on but she is actually extremely confident and prideful, privately believing in herself to be superior to other people, believing that anything anyone is able to do she should be able to as well as she is the high and mighty heiress to the Kawaguchi Corporation. Despite her pride and superiority complex (or more likely because of it), she becomes jealous of others very easily, coveting anything that may make someone else seem better than her. Standing at the very highest echelons of society, Kazumi does follow a certain noblesse oblige, something she herself felt that naturally she should adhere to rather than something she was taught. Believing that those with greater power should protect or perhaps guide and shepherd those without, she sways on the side of Avalon and honestly feels disgusted by the ways of the Ignius.

Being rich compensated her for her social deficiency, girls naturally gathered around her and her beauty attracted many admirers amongst the opposite gender as well, but she cannot help but feel that her friends were shallow and uninteresting people. Nevertheless, she generally tolerates those who are drawn to her, taking them like a proof of her greatness and receives them with grace. She is able to get along well enough with others.[/spoiler]
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[spoiler=Combat Information][hr][spoiler=Strengths]Very Athletic: While having only average natural speed and strength, Kazumi is able to compete with others due to lots of sports training.
Good Coordination: Playing lots of sports has developed Kazumi’s motor skills to a great degree.
Fast Reflexes: If anything, Kazumi has very good reaction speed.[/spoiler][hr][spoiler=Weaknesses]Low Durability: Made up for partially by her fast reactions and ability to dodge or block, Kazumi is, in fact, quite easy to take down.
Below Average Magic: She is not the most proficient of magic users, she has a certain difficulty grasping its finer points.[/spoiler][hr][spoiler=Tools]2S36PY2.jpg

Common Spellbook
This spellbook is the standard spellbook of all amateur Witches and Witch trainees. It includes within its pages a collection of simple Curses, Charms, and Crafts design to familiarize its user with the process of witchcraft and Spell casting. Most of the Spells within the book don't require chants so its easy for amateur Witches to pick up and start experimenting with the Spells.
 
disenos-de-corazones-tribales6.jpg
Heart Rune Tattoo
The ink of this tattoo appears to be a special Craft spell as well as medium that allows the channeling of magic. The ink is able to extend down her arm in a vine-like pattern and leave a rune on other surfaces.[/spoiler][hr][spoiler=Spells]Curses
  • Contact Magic: This Spell allows the caster to convert Magic into damaging energy when the caster physically attacks a target. For example, a punch enhanced by Contact Magic will increased in power depending on how much Magic is converted into energy.
  • Kinetic Blast: A Spell of pure kinetic energy that hits like a blast and knocks an enemy back, but deals no real damage on its own. As it is actually cast in the air in front of her, she feels no real effects from Newton's Third Law, but when purposely casted, for example, beneath her feet, it gives her a sudden burst. Her control of it is not ideal and results may not always be as intended. It's range is not ideal (about 150 cm), but it is usable with Magic Runes.
  • Fireflower: Intended to be a fireball spell, it instead blooms sporadically and does not go very far, however is able to set people on fire. Like the Kinetic Blast, it's range isn't very good (100 cm), but it is usable with Runes. Kuro screeches and runs away when she casts this spell.
Crafts
  • Magic Rune: Leaving a rune on any surface, Kazumi is able to remotely cast a single spell (which is decided upon casting the rune). She is currently only able to cast five of these.
  • Object Levitation: This weak levitation Spell allows the caster to temporarily levitate an object no larger than an average human. Motioning whatever is controlling the levitation, whether it be the caster's arm, a wand, or whatever else, will allow the caster to fling the object towards a target.
[/spoiler][hr][spoiler=Familiar]1.jpg
Bakeneko - Kuro
Perhaps a most typical of witch's familiars, it appears to be a simple black kitten. The cat appears to be able to extend Kazumi's awareness and she is occasionally able to see through its eyes, because of this, it can be used to scout ahead. During battle, it often wanders around at a safe distance. Kazumi is not particularly creative at naming things. On another note, it has very sharp claws and likes to scratch Tatsuo or catch Aki, though it is very afraid of fire.[/spoiler][/spoiler]
[hr]
[spoiler=Other Information]Kazumi's strong suit is Physics and Math, but is rather bad at Japanese and, ironically, English despite being half-American.
 
Kawaguchi Corps is a medium-large conglomerate that deals in all sorts of products and goods. Originally owned by Kazumi's father, both of Kazumi's parents disappeared 11 years ago after a trip to America and Kazumi was raised by her uncle who took over the company.[/spoiler]
[hr]
[spoiler=Stats]fAakl2M.png[/spoiler]
[hr][/spoiler]
Yuki Mochizuki - H.N. Elly[/spoiler]
[hr]
[spoiler=Characters]Protagonists
Tatsuo Kamiya
Kazumi Kawaguchi
Hiroki Minoru
Yuki Mochizuki

Antagonists

Other
Avalon
Ignius
Izusa Mochizuki[/spoiler]
[hr]
[spoiler=Major Battles]Tatsuo Kamiya

Kazumi Kawaguchi

Hiroki Minoru
Hiroki vs. Miwa & Suzume - CURRENT

Yuki Mochizuki
Yuki vs. Kiyoko - CURRENT[/spoiler]
[hr]
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[spoiler=Finished]PinkHairThumbnail_zpse5974196.jpg
"It is the duty of those who wield power to guide those who do not."

[hr]Personal Information
[hr]Name: Kazumi Kawaguchi (川口•和美 Lit. Kawaguchi Kazumi)
Age: 16
Gender: Female
Date of Birth: April 1
[hr]
[spoiler=Appearance]Kazumi Kawaguchi is a fine, pristine-looking girl of slightly below average height at 160 cm and weighs a light 105 lbs. She is half-American, giving her natural blond hair which she sometimes dyes. Her features are sharp, but elegant and she has a large forehead in addition to intense-looking eyes. She is slim, but not to the point where curves are not apparent, and training has developed her decent muscle mass. On her left shoulder is a heart shaped tattoo. Kazumi does follow fashion trends as it is good to keep up appearance, being one of high social status.
[spoiler='Picture']PinkHair_zps41a93627.jpg[/spoiler]
Deciding the standard was not good enough for her, she asked for the specifications which witch garments were to be made and had them custom made by her company. Her witch attire is a fine black silk cloak trimmed elaborately with silver that obscures her form and movements as well as any weapons she may hold. A black mantle, with a similar but more elaborate trim, sits atop with no opening at the front and would be meant to be fitted over her head if she didn't simply Summon it to her body. Her witch hat has a triangular brim and a large white decorative plume.[/spoiler]
[hr]
[spoiler=Personality]The best word to describe Kazumi is "swift" like a large fast-flowing river, able to adjust course immediately and everything is done with haste. Extremely quick to adapt to new developments and situations and make fast decisions, Kazumi was able to accept the existence of Witchcraft on the spot and formulate her opinions on the ongoing conflicts. And yet also, she is stubborn and nigh immovable in her stances, it requires great force to deter her or change her outlooks, simple persuasion is very ineffective as Kazumi seldom cares for what other people think.

Kazumi gives off a very mature and responsible aura, she seems like a person to be looked up to or dependent on but she is actually extremely confident and prideful, privately believing in herself to be superior to other people, believing that anything anyone is able to do she should be able to as well as she is the high and mighty heiress to the Kawaguchi Corporation. Despite her pride and superiority complex (or more likely because of it), she becomes jealous of others very easily, coveting anything that may make someone else seem better than her. Standing at the very highest echelons of society, Kazumi does follow a certain noblesse oblige, something she herself felt that naturally she should adhere to rather than something she was taught. Believing that those with greater power should protect or perhaps guide and shepherd those without, she sways on the side of Avalon and honestly feels disgusted by the ways of the Ignius.

Being rich compensated her for her social deficiency, girls naturally gathered around her and her beauty attracted many admirers amongst the opposite gender as well, but she cannot help but feel that her friends were shallow and uninteresting people. Nevertheless, she generally tolerates those who are drawn to her, taking them like a proof of her greatness and receives them with grace. She is able to get along well enough with others.[/spoiler]
[hr]
[spoiler=Combat Information][hr][spoiler=Strengths]Very Athletic: While having only average natural speed and strength, Kazumi is able to compete with others due to lots of sports training.
Good Coordination: Playing lots of sports has developed Kazumi’s motor skills to a great degree.
Fast Reflexes: If anything, Kazumi has very good reaction speed.[/spoiler][hr][spoiler=Weaknesses]Low Durability: Made up for partially by her fast reactions and ability to dodge or block, Kazumi is, in fact, quite easy to take down.
Below Average Magic: She is not the most proficient of magic users, she has a certain difficulty grasping its finer points.[/spoiler][hr][spoiler=Tools]2S36PY2.jpg

Common Spellbook
This spellbook is the standard spellbook of all amateur Witches and Witch trainees. It includes within its pages a collection of simple Curses, Charms, and Crafts design to familiarize its user with the process of witchcraft and Spell casting. Most of the Spells within the book don't require chants so its easy for amateur Witches to pick up and start experimenting with the Spells.

 

disenos-de-corazones-tribales6.jpg

Heart Rune Tattoo

The ink of this tattoo appears to be a special Craft spell as well as medium that allows the channeling of magic. The ink is able to extend down her arm in a vine-like pattern and leave a rune on other surfaces.[/spoiler][hr][spoiler=Spells]Curses

  • Contact Magic: This Spell allows the caster to convert Magic into damaging energy when the caster physically attacks a target. For example, a punch enhanced by Contact Magic will increased in power depending on how much Magic is converted into energy.
  • Kinetic Blast: A Spell of pure kinetic energy that hits like a blast and knocks an enemy back, but deals no real damage on its own. As it is actually cast in the air in front of her, she feels no real effects from Newton's Third Law, but when purposely casted, for example, beneath her feet, it gives her a sudden burst. Her control of it is not ideal and results may not always be as intended. It's range is not ideal (about 150 cm), but it is usable with Magic Runes.
  • Fireflower: Intended to be a fireball spell, it instead blooms sporadically and does not go very far, however is able to set people on fire. Like the Kinetic Blast, it's range isn't very good (100 cm), but it is usable with Runes. Kuro screeches and runs away when she casts this spell.

Crafts

  • Magic Rune: Leaving a rune on any surface, Kazumi is able to remotely cast a single spell (which is decided upon casting the rune). She is currently only able to cast five of these.
  • Object Levitation: This weak levitation Spell allows the caster to temporarily levitate an object no larger than an average human. Motioning whatever is controlling the levitation, whether it be the caster's arm, a wand, or whatever else, will allow the caster to fling the object towards a target.

[/spoiler][hr][spoiler=Familiar]1.jpg
Bakeneko - Kuro
Perhaps a most typical of witch's familiars, it appears to be a simple black kitten. The cat appears to be able to extend Kazumi's awareness and she is occasionally able to see through its eyes, because of this, it can be used to scout ahead. During battle, it often wanders around at a safe distance. Kazumi is not particularly creative at naming things. On another note, it has very sharp claws and likes to scratch Tatsuo or catch Aki, though it is very afraid of fire.[/spoiler][/spoiler]
[hr]
[spoiler=Other Information]Kazumi's strong suit is Physics and Math, but is rather bad at Japanese and, ironically, English despite being half-American.

 

Kawaguchi Corps is a medium-large conglomerate that deals in all sorts of products and goods. Originally owned by Kazumi's father, both of Kazumi's parents disappeared 11 years ago after a trip to America and Kazumi was raised by her uncle who took over the company.[/spoiler]
[hr][/spoiler]

EDIT: Question - How is magic passed down? Mind if my character were there when the witches attacked?

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Season 1 Information[hr]Arc 1: Introduction Arc

Chapters: 1-CURRENT

As the person who inherited the Magic of the legendary Witch, Avalon, as well as being her descendant, Tatsuo Kamiya's role in the world is to lead the Avalon Witches to victory against the forces of the Ignius Witches. Unfortunately, Tatsuo just wants to live a normal life. After his classmates rescued him from an attack by Ignius Witches, Tatsuo must now adapt to his new situation. But will it prove too much for Tatsuo?

[hr]Season 1 OP Song: ODDS&ENDS by supercell feat. Hatsune Miku

Season 1 OP Song Lyrics: http://geminianeyes.com/?p=7755[hr]Season 1 ED Song: yume by SEKAI NO OWARI

Season 1 ED Song Lyrics: http://jpoptime.com/sekai-no-owari-yume/[hr][spoiler=Season 1 Chapters][spoiler=Chapter 1: The Most Powerful Witch]Aside from being a student at Akagi High School, Tatsuo Kamiya is also the most powerful Witch alive and he is destined to save the world from the Ignius Witches with the help of the Avalon Witches. However, all Tatsuo wants is to live a normal life which caused him to go into hiding for nearly a decade. That is until one day, Tatsuo is suddenly ambushed by a group of Ignius Witches and appearing to his rescue is three of his classmates. Thrust back into the world of Witches and Magic, Tatsuo must now find a way to keep his two lives separate with the help of his new friends. The beginning of a supernatural adventure starts now!

Link to Chapter 1[/spoiler][/spoiler][hr]
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Bit weird for guys to be Witches, but anyway, I shall apply nonetheless... and hope I get accepted for once...

 

EDIT: And now, to unveil my hard work :D

 

Untitled1_zps15629c20.png
"Sticks and stones break my bones... quite literally too, it's freaking annoying."

Personal Information
Name: Madoka Aohama (あおはま  まどか lit. Aohama Madoka)
Age: 16
Gender: Female
Date of Birth: August 7th
[spoiler=Appearance:]Madoka is poorly developed for her age. She only stands at 4' 11", and her BWH ratio is a frankly pathetic 21-20-23. As well as having heterochromatic eyes, Madoka tends to keep her hair, which is actually strawberry blonde for the record, in double buns which are held together by hair bobbles, and asymmetrical twin-tails; while the right tail barely passes her shoulders, her left tail will often descend all the way past her buttocks. Her left eye shifts from blue to purple to red depending on her true anger level, which may not show on her face due to the fact that she tries to hide it. With some education and a proper gaze at this left eye, one can still gauge this true anger level of Madoka's. A blue eye means she's not angry at all, while a purple eye means she's just a little pissed off, and a red eye means she's genuinely enraged. And if the red eye's not enough of a giveaway, any tears of anger she may be crying out of that red eye will literally boil as they roll down her cheek. The pic below is as Madoka will appear in her Witch attire, but most of the time she'll stick with her school uniform like a good little girl.

ab0e06b7525937684b8b1a4a343c6e48bef83762[/spoiler]
[spoiler=Personality:]This is a work in progress that'll probably have 5 paragraphs in it, but for now, I'll just take the chance to say "YAAAAAYY!! No mandatory bio!" :3

 

Madoka has three distinct personalities based on her true anger level... or rather the color of her left eye which the one that gauges this true anger level. Encouraging her to switch between the three can be as easy as having her manage to see the error of her ways, which can help in her calming herself down, or laugh at her when she accidentally breaks a bone in her weak skeleton, which pisses her off. A key thing one should know about Madoka is that she never liked people gawking at [acronym='i.e. her ass']the one real curvature on her body[/acronym], and she also never like it when someone always acted like a total big-shot. She doesn't take insults lightly either, but mention how psychotic she is or something similar and she freezes in her tracks. Even though she knows her left eye will only give it away to those educated on her behavior, Madoka will still try to hide her true anger level most of the time, since the last thing she wants to be reminded of is her past...

 

Blue-Eyed Madoka: The most normal of the three distinct personalities, which seems to be her base. Here, Madoka is a nice, sweet little girl that loves nothing more than to be friendly with people. She tries not to upset or annoy anyone, which she can sense if she's about to almost straight away, but most of the time her friendly demeanor shines through. Madoka also adopts a motherly figure when someone says they have a problem, in which she's here to help solve if she can. However, although she tries to hide that too, a sense of sadness can be read in her eyes; something especially evident when she's recently shifted from the other personalities.

 

Purple-Eyed Madoka: At her best, Purple-Eyed Madoka is a lot more assertive and authoritative than her Blue-Eyed counterpart can ever be, and is certainly less hesitant when it comes to speaking her mind about something that maybe bothering her, albeit being very picky about everything. At her worst though she can easily be perceived as nothing more than a towie bitch. Despite being unapologetic in what she says in this personality though, Madoka still retains several, if not a lot of traits from her Blue-Eyed persona, like still being a motherly figure and generally unwanting to annoy people... unless of course they deserve it. And it's not uncommon for Madoka to switch back to her Blue-Eyed persona rather quickly, except when she's in the middle of a fight. But Purple-Eyed Madoka takes no crap from anyone, and when she's close to becoming Red-Eyed Madoka, she won't hesitate to spit out a death threat if she honestly believes that's what it takes to make someone reconsider pissing her off ever so further than she already is. Although in the unlikely event that it doesn't work...

 

Red-Eyed Madoka: Just one look at Red-Eyed Madoka and those who know her well can tell that she's beyond not herself. She's constantly juggling between anger and a more pure insanity, and she obtains a difficulty in distinguishing friend from foe. Hell, she can even mistake a playful push as a genuine physical attack, at which point she engages the culprit as an enemy. Trying to reason with the psychotic Red-Eyed Madoka often proves futile, as all she cares about is having something she can take her anger out on, and although a well developed Reasons You Suck speech may be able to get Madoka to snap out of her enraged trance, a more common and more practical approach to getting her to calm down is to allow her to exhaust herself, wearing herself out of reasons to be angry any more. Once done, Madoka will sink to her knees and start violently crying as she slowly, but surely, switches back to her Blue-Eyed persona, usually mumbling apologies as she does.

 

Madoka in Combat: Of course, each of Madoka's three distinct personalities have their own unique style whilst involved in a combative showdown. Blue-Eyed Madoka stays right back since she doesn't want to fight, but is the most selfless of the three, albeit not to the point of suicide. If she happens to see a badly injured ally, she'll often quickly cast a Divine Rejuvenation, followed by a Guardian's Faith if she has the time to cast it, before evading rogue Curses with a Flash Appearance. She'll only fight an enemy when she's completely out of Magic... and even then she's extremely hesitant, flailing Faithful Memory around in more of an attempt to ward the enemy off rather than hit him or her, and apologizing if she manages the latter. Purple-Eyed Madoka is also cautious, but plays a much larger combative role overall, and is the most strategic of the three. She'll still support allies as long as she must, but once an opportunity arises, she'll move in to strike enemies where it hurts them most, most notably when most of their backs are turned. Her strikes are considerably more decisive as Purple-Eyed Madoka, and she actually uses Cutting Edge Moonlight to great effect. And then there's the bat-shit crazy Red-Eyed Madoka, the most reckless of the three whose primary goal is to deal as much damage to all her enemies as she can by herself. She'll even start charging up for Rage of the Archangel if she's frustrated by the (lack of) results. Unfortunately, it's not so much Madoka being a team player any more in her Red-Eyed persona as everyone having to babysit her and ensure she doesn't kill herself.[/spoiler]

Combat Information
Strength: Unequaled mastery of Charms among all the Akagi High School students
Weaknesses: Weak skeleton; Risks snapping bones upon sudden movement; Cannot perform Curses unless sufficiently angry
[spoiler=Tools:]Faithful Memory: The Millennium Sword that Madoka keeps clenched between her buttocks. An enchanted claymore, with an aura that can transform any blood it happens to be stained with into Magic that can be used for Madoka's or a nearby ally's Spells. Not only is it the only way Madoka can cast Cutting Edge Moonlight, but it also amplifies the effect of any Charms when she uses the sword as a medium for them. However, Madoka's frame is nothing like ideal for wielding Faithful Memory, since it's a whopping seven and a half feet long! Thankfully, all it is is long; its thinness and the alloys that it's constructed with help keep it light, so it doesn't put too much strain on Madoka's already weakened skeleton, specifically her poor arms and shoulders that would otherwise be burdened with most of the weight. Madoka tends to swing Faithful Memory similarly to one would a baseball bat, which is not the most effective way to swing. It's nothing that her Kendo classes can't solve, however.

So I Herd U Liek Bein' A Wight Mage: Vol. 6: The sixth, and final according to Madoka, spellbook of a series that aims to teach its readers all the powerful Charms they need to know. In among this volume of So I Herd U Liek Bein' A Wight Mage are the two Charms that Madoka already knows off by heart, Divine Rejuvenation and Guardian's Faith, but as she studies this specific volume, she has the potential to learn even more of these highly advanced Charms, or perhaps even remember how to cast Charms she used once before. Madoka still keeps the previous volumes somewhere in her locker, which can be useful for teaching some of the more basic Charms.[/spoiler]
[spoiler=Spells:]Charms:

  • Divine Rejuvenation: Madoka's bread-and-butter healing Charm, which relieves a target ally of all injuries that they suffered, up to the last 2 hours prior to when it was cast, or 3 hours prior with Faithful Memory equipped. Madoka can't target herself with this Charm however, but it can be found in Volume 6 of So I Herd U Liek Bein' A Wight Mage, which she carries with her at all times. As such, she can always quickly give someone else said book if she's in need of a pick-me-up. 
  • Guardian's Faith: The other Charm found in So I Herd U Liek Bein' A Wight Mage Volume 6 that Madoka knows off by heart. Unlike with Divine Rejuvenation, Madoka can target herself with Guardian's Faith, which she'll almost always do before charging in with her sword, Faithful Memory. Guardian's Faith surrounds the target with an aura of light, that makes his or her body impervious to taking damage for 40 seconds, or 60 with Faithful Memory equipped. The one blessed by Guardian's Faith will still feel pain from and get knocked back by a powerful blow, but he or she will never feel too weak to get back up on his or her feet if he or she so wills. 

Crafts:

  • Flash Appearance: Although a Craft rather than a Charm, this is still more than useful for Madoka's dream as a White Mage, in case there's someone quite the distance away that needs treatment urgently. As says exactly on the can, it allows Madoka to vanish from one location only to appear in another, usually no more than 60 feet away. In an adrenaline rush, however, she may be able to make a 75 foot teleport with this ability, but it's an impractical endeavor.
  • Heaven's Rising: Instead of using a broomstick, Madoka uses this spell to levitate in the air whenever she needs to. It's certainly more useful in certain situations than having to balance herself on a flimsy ass broomstick. Madoka moves differently whilst levitating in the air; to rise, she looks up and thrusts her hands to the sides, to descend, she looks down and spreads her arms straight out to the sides, and to move backwards or forwards or "strafe" left or right, she leans her body towards the direction she actually wants to go and moves her arms in the opposite direction. The quicker her arm reflexes, the faster she moves, but at the same time, Madoka must still remain careful that she doesn't break an ulna, radius or humorous... or any finger bones for that matter.
Curses:
  • Cutting Edge Moonlight: Can't be performed by Blue-Eyed Madoka. With Faithful Memory equipped, Madoka points it straight for the moon and burrows power from it, before making a wide, powerful slash that generates an arc of light. Strong against evil beings, or those that have sinned greatly.
  • Rage of the Archangel: Only Red-Eyed Madoka can perform this powerful Curse. It all starts with a massive build-up of Magic charged up through her rage, and then roughly 3 seconds later... BANG!! A magical explosion of light envelops and disintegrates everything within 90 feet. Madoka is left extremely weak after casting this Curse; after all, it was the Curse responsible for having permanently damaged her skeleton when she was 7, and there's not a Charm in the world that can stop this from happening again. Madoka can never stop charging up Magic for Rage of the Archangel once she starts, and any time spent trying to encourage of force her to stop would've been better spent trying to evade the blast radius. Not to mention Spells of any type that target Madoka will only speed up the process of charging up her Magic while she's doing so, whether it be Charm, Craft or other Curse.[/spoiler]


Other Information

Madoka (まどか) means "tranquil" in Japanese, whereas Aohama (あおはま) means "blue beach"... I think.

Whenever she looks at a mirror or other reflective surface, Madoka occasionally sees a more adult form of herself rather than her own reflection. This adult form stands at the more typical height of 5' 5", and while still retaining the pear-shaped body, has a much more respectable BWH ratio of 27-20-29, with CC cup instead of A cup breasts to boot. But otherwise it looks exactly the same as Madoka, even down to her hairstyle and clothing. Only Madoka can see this vision though.

Overall, Madoka's grades are on the low side of average. However, they're fluctuated all over the show, with Madoka doing well in several classes and abysmal in others.

Madoka is indifferent to most boys or girls, and doesn't have much of a preference as to what gender she'd want a relationship with. However, she has a slight crush on women with abnormally large breasts, which is mostly formed out of embarrassment of her lack of curves.

Main Theme Song: Puella Magi Madoka Magica OST: Connect

Battle Theme Song: Final Fantasy XIII OST: Blinded By Light, as remixed by Sonicwave1000

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Admiral, male Witches are also called Wizards to a lesser extent but for the purposes of this RP, we'll mostly stick with Witches throughout. Also, make sure you read the section about Magic in the "Important Information" section. Don't know if you read about the different types of Spells yet.

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[spoiler=Tada]
Personal Information
Name: Hana Hanekawa
Age: 18
Gender: Androgynous, but prefers to be referred to as a female
Date of Birth: 26 June
[spoiler=Appearance:]Hana has a petite size of 1.42 metres. She is completely flat and curveless. She has a rose-emblem eyepatch on her right eye, and her left eye is a shimmering gold. Her hair is a hime-cut that spans 1.12 metres, and is black in hue. Her skin is simply so fair, irresistible and smooth. She usually wears her school uniform.
Her witch outfit consists of a starry witch hat that manages to veil her eyes, and a cloak of starry night. Her gothic lolita-styled dress underneath is donned with a shiny starry pattern, and she now has black high heels and black gloves.[/spoiler]
[spoiler=Personality:]Hana, to begin with, is quite the loner, and is quite sad because few are willing to come near her and be her friend. This is probably due to her innumerable bizarre habits, which includes consuming her supply of sago worms, and having eighth-grader syndrome. Additionally, Hana enjoys using her spells and her own wit to play pranks on others, pranks that actually do hurt others.

You would expect her to be bullied, and yes, she has. Hana is capable of spewing words so bitter and foul that even the bravest of the brave would begin to tremble. Combined with her frightening Grimm spells, she will not hesitate to eliminate those who pick on her or her comrades. As a result, she hasn't been bullied in a while. In fact, many people do not wish to come near her, either out of fear or disgust.

Deep within this cold, heartless, mischievous and very fiendish exterior, Hana is actually a very nice person if she is well aware that you mean her no harm. She will pull a few pranks she considers 'harmless' on those she considers friends, but apart from that, she doesn't hurt them at all.[/spoiler]

Combat Information
Strength(s): Great magic power, enhanced intellect, supreme crossdressing and disguising skills, rather hasty, probably the greatest prankster in the school
Weakness(es): Unable to lift anything heavier than her gunscythe, low defensive capabilities, antisocial and awfully avoidable
[spoiler=Tools]She uses the Grimm Grimoire to concentrate her [Grimm] spells.
Additionally, she wields a scythe fused with a gatling gun, which shoots magic bullets, just to make up for her lack of actual direct offense spells. This device can be disguised as a simple backpack. She calls this weapon The Prince, because it always saves the day, for her that is. It even has a function for producing smoke, for escape, and its blade can stretch to a whip, for severe punishment, or to improvise it as a grappling hook.
[/spoiler]
[spoiler=Spells:]
Passive:
Androgynous Blood(Craft) - the user can use the gender-discriminant weapons, abilities, etc etc without being the required gender. However, the user can be easily affected by attacks that can only target specific genders. Let's say if there was... a spell or machine that identifies gender, it would go haywire. As an extension of this ability, she can alter her... youknowwhere... and physically shift between male and female. Everything else remains the same.

Active:
Curse
[Grimm] Clock Strikes Midnight - If the target is using some sort of enhanced form, he or she will be downgraded to his weaker or sealed form. This only works at nighttime, and has better accuracy when closer to midnight.
[Grimm] Poison Apple - The target is put to sleep until he or she is awoken by the power of love, literally, no joke at all. By power of love I really mean a kiss. This only affects people who actually do have someone they love. While it usually only affects females, Androgynous Blood makes it affect males too. Also, the user must be poisoned, and use an apple as a catalyst. After using this, the user loses her poisoned status.
Danmaku Blast - Her basic ranged attack to convert magic into bullets for the Prince.

Craft
[Grimm] Rumplestiltskin - With a drop of her blood, she casts this spell on the target, giving the target the illusion that he or she has acquired his or her true desires. Only works if the target agrees to Hana's trickery, temptation and lies.
[Grimm] Wolf in Sheep's Clothing - She will use magic to disguise as someone she has kidnapped and knocked out. This wears off the minute the one she has disguised as comes to, escapes somehow, and literally walks up to her and punches her in the face. While she cannot use the person's abilities, she disguises her attacks, possessions and even familiar as those of the person.
[/spoiler]
[spoiler=Familiar:]
Her familiar, as of now, is a simple egg the size of an ostrich egg. It is surprisingly light, actually. The familiar has one half of it being sky blue, and the other half being light pink. It has the emblem representing the star sign Gemini on it. It has two pairs of wings sticking out of it from opposite sides, two angelic, two demonic. It levitates, needless to say.

The creature has so much potential that Hana hasn't even caused it to hatch from its egg. The beast is living, growing, and has been in that egg for a couple centuries. It is common sense not to count your chickens before they hatch, so Hana hasn't given it a name yet, and simply calls it 'my one true friend'. This egg enjoys eating sweet, sugary things.

This creature knows a few tricks on its own. It manipulates wind and has enough power to carry Hana. It can create Wind Barrier, a powerful offense-defense tactic that generates strong winds to defend the egg.
[/spoiler]

Other Information
Androgynous Blood is a passive magic originating from a bloodline of mages, that, needless to say, Hana indirectly hails from.
Some spells that Hana intends to and can learn from the Grim Grimoire only affects maidens, and a few others only affect brave lads, under normal circumstances, that is.
Her voice and lack of a chest give off an androgynous feel, which is why she is speculated to be male.[/spoiler]

Also I will be away for four days.

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Admiral, from what I read of your character so far, she seems far too fragile and weak. Take out the weakness that says she cannot make sudden movements and change the weakness about her extremely fragile skeleton to just low durability or something.

Jolta, while I'm mostly fine with your character, I think you need to make her less hateful of humans because the main group is fighting to protect humanity after all. It makes your character seem like an antagonist which should not be your intention. But a plus is her Spells, very creative. Also, noted about your four day absence.

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Blu: You sure about those suggestions? I was actually planning on making a redonk spell or two to make up for those two shortcomings in particular, making Madoka into more of a glass cannon. Although, even though I still want the weak skeleton to be her defining feature, I'll change it from "extremely fragile skeleton" to just "weak skeleton", though I was intending on the one Curse she knows to have been the cause of it.

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Alright, go ahead and just change the fragile skeleton into weak skeleton but I'm still unsure about Madoka not being able to make sudden movements. What's the purpose for that weakness? Will it be explained with the Curse she's able to use? Also, I think you should give her just one or two more small Curses.

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Okay, thanks.

 

[spoiler=Hiroki Minoru - my app]

"You think you know this world well enough to conquer it? Let’s see what it has to say about that."

Personal Information
Name: Hiroki Minoru (大樹実)
Age: 16
Gender: Male
Date of Birth: May 18
[spoiler=Appearance:]5’ 2” tall and approximately 150 lbs, Hiroki is a stout character composed of nearly all muscle. Shirtless, one would describe him as “ripped.” His skin tone is a shade of tan slightly darker than the average shade of a “white” person. He has short, blonde hair that is spiked up, topped off with a thin beard dangling off of a pair of sideburns. He has a tattoo on his chest of a symbol of a solid oval shape with a pie-slice cut out and several sharp teeth zig-zagging along the insides of the cut-out, representing the wrath of nature.

 

Without his attire, Hiroki is usually shirtless, wearing saggy brown pants made of fabric and leather edging. In his attire, he wears a shoulder sash that, unfolded, is shaped like a diamond with a hole in the middle where his head goes. The sash is made of green fabric and edged with gold satin, complete with thin, brown stripes going across it. He also wears kilt of the same fashion, seamed with a spike-like pattern along the bottom. Hiroki has no headwear or shoes for his attire, and only if the situation demands it, he wears basic leather sandles.[/spoiler]
[spoiler=Personality:]Hiroki is the perfect combination of arrogant and witty. His edge is rarely seen dull, and he never seems to tire of rubbing his accomplishments in battle in the faces of both his companions and his opponents, even if he lost. His excuses for losing a battle can be either humble or blameworthy, depending on how the battle goes. His pride is his shiniest trait in tough situations, especially if there is a female companion at his side. His pride and humility, however, take a turn when surrounded by females. He takes every opportunity to peek up/down any cleavage that's revealed to him, claiming any protective hit as "worth it."

 

Hiroki is also very artsy and takes the time to admire any artwork or craft that he passes. With this passion, he became a hobbyist sculptor specializing in carving wood blocks into figurines, mostly of high-cleavage girls for his own reasons.[/spoiler]

Combat Information
Strength(s): Incredible physical strength and endurance, highly resistant to electricity and poison
Weakness(es): Very low agility, low willpower

[spoiler=Tools/Equipment]

  • Spare soil - In his bag, Hiroki carries a bucket of soil in times where he is away from accessible ground to plant his seeds when necessary. The only need for the soil is to jump-start the plant's growth like a car battery starts a car, so a handful is all he needs. The roots can then grow out and attach themselves to Hiroki's body, where he can channel magic to use them as he pleases.
  • Sculpting knife - Hiroki has a hobby of sculpting wood into figurines, which he carries his trusty crafting knife around to do so when he gets bored.

[/spoiler]

[spoiler=Spells:]

Crafts:

  • Magic seeds – Seeds that contain a certain plant that Hiroki uses for certain tasks. One type of seed grows long, flexible vines. Another type is a big-leafed plant used for mundane tasks like gliding, cover for rain, etc. Finally, there is a seed for giant “Venus flytrap” plants which is used for his more lethal finishing moves.
  • Sphere of Vines - Summoned with Hyper Growth. A series of vines wrap around Hiroki and form a magically enforced sphere acting as a barrier.
  • Green Falcon - Giant leaves are grown by Hyper Growth and formed into majestic wings for which Hiroki has the ability of low flight. He uses this ability mainly to boost his maneuverability in battle at a low altitude to have an edge. His higher flying is what his broom is for.
  • Twin Chompers - Nicknamed by Hiroki, he grows two large Venus fly trap heads with Hyper Growth and uses magic to control their movement and bite.

Charms:

  • Hexseed Foundation – Hiroki opens up 6 small holes in a hexagon shape around him, which sets him up to plant his magic seeds and use Hyper Growth to execute his real magic.
  • Hyper Growth – Hiroki uses magic to grow his magic seeds which he plants using his Hexseed Foundation charm.
  • Extract - Disintegrates whatever plant he is currently using and turns them back into seed form for later use. 

[/spoiler][/spoiler]

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Awesome. Not gonna lie, I was expecting some tense elimination action like it usually ends up being.

 

I should be pretty active. I have 4 free days next week due to there being no school. However, I will be going to visit family for the holidays in a couple of weeks, so it might wane then.

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I thought I had to do the whole elimination thing too and I'm glad I didn't end up having to do that. I'm glad I'm finally getting to RP with some fresh faces (in my RPs I mean) :3

And noted with the absence. If I need to, I'll just take control of Hiroki (in a minimal way so that I don't have your character doing anything that wouldn't be alright with you).

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