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[MLP] Rules and mechanics still subject to change


Sleepy

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I honestly like this game's concept.  So considering that you build your Deck around the problems you choose, Honesty points solve Honesty problems and so forth, while your Main Character sits on the field, takes in action tokens and do stuff.  With how this game is, you can possibly play by yourself, but it is more fun with friends.

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Yeah, this game could have been created completely as a single-player card game, and save on a number of mechanics in the process. It seems kind of weird to me, personally.

 

However, I do have a question that you might be able to answer about it. They make it kind of confusing whether or not the total number of points among both players or not determines how many action tokens they get, or it's a separate thing for both players. The way they explain it first makes it sound like the latter, while later in the video it sounds like the former. Also, did they say how many points it takes to win?

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Yeah, this game could have been created completely as a single-player card game, and save on a number of mechanics in the process. It seems kind of weird to me, personally.

 

However, I do have a question that you might be able to answer about it. They make it kind of confusing whether or not the total number of points among both players or not determines how many action tokens they get, or it's a separate thing for both players. The way they explain it first makes it sound like the latter, while later in the video it sounds like the former. Also, did they say how many points it takes to win?

 

I heard that you need 15 points to win, and you get points by solving problems.  From my understanding, you need characters to solve problems, and that is dependant on your Main Character's element (You get Magic Action Tokens if Twilight Sparkle, whose Element is Magic, is your Main Character).  From my understanding, Troublemakers would also impede the progress of having a problem solved.  Also, Nightmare Moon looks broken.

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You only answered one of my questions. What I'm asking about is action tokens and if it counts both player's collective points for how many action points they gain, or if it's based on the individual. If it's for just one player to decide how many action points they get, then the game is kind of broken in that it gives more and more advantage to the person who's winning.

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You only answered one of my questions. What I'm asking about is action tokens and if it counts both player's collective points for how many action points they gain, or if it's based on the individual. If it's for just one player to decide how many action points they get, then the game is kind of broken in that it gives more and more advantage to the person who's winning.

 

Each player gets an action token each turn.  There is a key term called "Studious" that, if a character with the keyterm wins a faceoff, then the player gains one more action token.

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Each player gets an action token each turn.  There is a key term called "Studious" that, if a character with the keyterm wins a faceoff, then the player gains one more action token.

EDIT: Never mind. Had to pause the video and read. According to the rules, the number of action tokens you get is based on the highest scoring player's points, not yours or either player combined. That makes a lot more sense to me.

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