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TeleKarakuri


banddude

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This is my TeleKarakuri deck that I have been using for a while now, and wanted to know what you peoples thought about it.

 

Monsters (22):

1x Effect Veiler

3x Nishipachi

3x Ninishi

2x Nisamu

2x Inisichi

1x Saizan

3x Solar Wind Jammer

1x Kuick

1x Muzanichiha (why is this name so long?)

1x Nanashick

1x Machina Fortress

3x Psychic Commander

 

Spells (15):

2x De-Synchro

2x Karakuri Anatmoy

2x Instant Fusion

2x MST

2x Karakuri Cash Cache

1x Iron call

1x Final Gesture, or another Iron Call

1x Dark Hole

3x Emergency Teleport

 

Traps (3):

2x Royal Decree

1x Dark Bribe

 

Extra Deck:

2x Cyber Saurus

1x TemTempo

1x Crystal Chrononaut

1x Catastor

1x Black Rose

1x Landoise

3x Burei

1x Stardust

1x Crimson Blader

3x Bureido

 

 

And no, I'm not going to get a Dracossack.

Anyway, feel free to post comments about the deck. Please try to keep it constructive.

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I would run three Decree, drop Dark Bribe. Unneeded Draw power for the opponent.

While I am a long time fan of De-Synchro, some people may argue that it just takes up space. Love'n it though. Then again, you don't run Tuning Ware or Hyper Librarian, so I would sack De-Syncrho.

 

Definitely sack Final Gesture for Iron Call.

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I would run three Decree, drop Dark Bribe. Unneeded Draw power for the opponent.

While I am a long time fan of De-Synchro, some people may argue that it just takes up space. Love'n it though. Then again, you don't run Tuning Ware or Hyper Librarian, so I would sack De-Syncrho.

 

Definitely sack Final Gesture for Iron Call.

I thought Final Gesture was a no go (I knew I shouldn't have put it in here), but de-synchro is fun with the bureido as it allows me to synchro again and use both of its effects again (I usually go through the draw effect quickly, and the Special Summon is a must).

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I thought Final Gesture was a no go (I knew I shouldn't have put it in here), but de-synchro is fun with the bureido as it allows me to synchro again and use both of its effects again (I usually go through the draw effect quickly, and the Special Summon is a must).

Just don't say I didn't warn you. I will admit, taking it out cut down on my deck and actually helps me more than it used to, but you are already at 40, and I don't know Karakuri's well enough yet to tell you why to sack it.

Temtempo needs a replacement, but I don't know what.

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Just don't say I didn't warn you. I will admit, taking it out cut down on my deck and actually helps me more than it used to, but you are already at 40, and I don't know Karakuri's well enough yet to tell you why to sack it.

Temtempo needs a replacement, but I don't know what.

Some people use Zenmaines as a rank 3 monster.

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