Ne0n1! Posted November 17, 2013 Report Share Posted November 17, 2013 Just trying my hand at a TG build, not bad so far testing-wise, comments/suggestions are welcome! [spoiler=TG Deck]http://i.imgur.com/5yWsvT4.png[/spoiler] Monsters: 18 Beast King Barbaros x 3 TG Warwolf x3 TG Rush Rhino x 3 TG Striker x 3 Sacred Crane x 2 Tengu x 2 Bear x 2 Gorz Spells: 6 Tenki x 2 Duality x 2 MST x 2 Traps: 16 Skill Drain x 3 Horn of the Phantom Beast x 3 Call of the Haunted x2 Relieve Monster x 2 (more useful than i thought, Tengu + crane combo) Breakthrough Skill x 2 TGI-EMI x 2 Compulsory Evacuation Device Torrential Extra Deck: 15 Naturia Barkion x 2 TG Hyper Librarian TG Wonder Magician TG Blade Blaster Stardust Spark Dragon Jeweled Red Dragon Archfiend Catastor Black Rose Dragon Diamond Dire Wolf Cowboy Blackship of Corn Photon Papilloperative Zenmaines Shadow Lich (just filler idk) Link to comment Share on other sites More sharing options...
Toffee. Posted November 17, 2013 Report Share Posted November 17, 2013 More often then not, people will try and remove a Tengu from the field ahead of time, before they enter the Battle Phase.Add to it, Crane doesn't really have much going for it outside of that combo, except for MAYBE Call, but in those scenarios you would likely be reviving a TG just to trigger a search, rather then depending on a random draw.So really, Relive is just purely random here, as is Crane.Also, play a second Wonder Magician. It's a walking +1 that can come out of nowhere. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 17, 2013 Report Share Posted November 17, 2013 We all know I had to post here. Ok, I'll try to say this nicely. No Xyz in TG, but that could be me. Seems decent as a Stun Build. But the original is the best. I would ditch the Cranes and Xyz. And the deck needs a lot more tuners than Striker. I would play Cyber Magician. Add some more Generic Syncros. Relieve Monster really seems like a waste of space, no offense. And adding The Big Cattle Drive may help you. Link to comment Share on other sites More sharing options...
Ne0n1! Posted November 17, 2013 Author Report Share Posted November 17, 2013 thanks for the input, crane is a plus one depending on the situation but other than that i guess it is kinda useless, also i think on the xyz i'll keep ship and cowboy, and maybe zenmaines, idc about the rest my thoughts are -2 relieve monster -2 crane -2 tengu? idk i still think its a decent card +tuners +magician and + synchros Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 17, 2013 Report Share Posted November 17, 2013 Tengu can stay, I think. I'll have to make a TG deck on DN. See what I can do. Tell me your username, and I'll show you when I'm done. I may or not make a Stun build. Spore and Dandylion for teh lolz. Link to comment Share on other sites More sharing options...
Toffee. Posted November 17, 2013 Report Share Posted November 17, 2013 crane is a plus one depending on the situation-But Crane DOESN'T need to be situational, since if you have some of the deck dedicated to it, then it becomes it's own engine. Link to comment Share on other sites More sharing options...
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