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Wind-Up Stun (Locals)


EHN.

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Deck List:

 

Monsters - 20

 

1 - Brotherhood of the Fire Fist - Bear

1 - Dark Mimic Lvl3

3 - Doomcaliber Knight

2 - Effect Veiler

2 - Maxx "C"

1 - Neo-Spacian Grand Mole

1 - Night Assailant

2 - Snowman Eater

1 - Spirit Reaper

1 - Thunder King Rai-Oh

2 - Tour Guide of the Underworld

3 - Wind - Up Rabbit

 

Spells - 10

 

1 - Book of Moon

1 - Dark Hole

2 - Fire Formation - Tenki

3 - Mystical Space Typhoon

3 - Pot of Duality

 

Traps - 10

 

1 - Bottomless Trap Hole

1 - Compulsory Evacuation Device

2 - Dimensional Prison

3 - Fiendish Chain

1 - Mirror Force

1 - Solemn Warning

1 - Torrential Tribute

 

Extra - 15

 

1 - Abyss Dweller

1 - Gagaga Cowboy

1 - Gaia Dragon the Thunder Charger

1 - Gem-Knight Pearl

1 - Leviair the Sea Dragon

1 - M-X-Saber Invoker

1 - Maestroke the Symphony Djinn

1 - Number 20: Giga-Brilliant

1 - Number 30: Acid Golem

1 - Number 61: Volcasaurus

1 - Photon Papilloperative

1 - Temptempo the Percussion Djinn

1 - Tiras, Keeper of Genesis

1 - Wind-Up Arsenal Zenmaioh

1 - Wind-Up Zenmaines

 

Side - 15 (Monsters - 9 Spells - 6)

 

1 - Wind-Up Magician

3 - Wind-Up Rat

3 - Wind-Up Shark

2 - Wind-Up Warrior

2 - Forbidden Lance

1 - Mind Control

3 - Wind-Up Factory

 

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Just something fun I decided to take to locals, it's been testing decently. Idea is to make them think you're playing floater stun and then side into wind ups, similar to Wilson Tsang at Long Beach last year.

 

Need some last minute fixes.

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