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Shining Flare Wingman


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Honestly, I love the card and wanted to build something that can go into it for wins late-game.

13:
3 Elemental HERO Sparkman
3 Elemental HERO Prisma
1 Rescue Rabbit
2 Tour Guide from the Underworld
2 Versago the Destroyer
1 Effect Veiler
1 Black Luster Soldier - Envoy of the Beginning

18:
3 Upstart Goblin
3 Pot of Duality
3 Mystical Space Typhoon
3 E - Emergency Call
3 Miracle Fusion
1 Dark Hole
1 Foolish Burial
1 Book of Moon

9:
2 Dimensional Prison
1 Sixth Sense
1 Return from the Different Dimension
1 Solemn Warning
1 Compulsory Evacuation Device
1 Torrential Tribute
1 Bottomless Trap Hole
1 Starlight Road

House of Shenanigans:

1 Elemental HERO Shining Flare Wingman
1 Elemental HERO Shining Phoenix Enforcer
1 Elemental HERO The Shining
1 Elemental HERO Plasma Vice (he's better than Escuridao)
1 Stardust Dragon
1 Armory Arm
1 Gaia Dragon, the Thunder Charger
1 Constellar Ptolemy M7
1 Constellar Omega
1 Gem-Knight Pearl
1 Blade Armor Ninja
1 Maestroke the Symphony Djinn
1 Starliege Paladynamo
1 Gagaga Cowboy
1 Wind-Up Zenmaines

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Swap Peral for a second Shining Flare.
If your deck is built around the use of a monster that's played off a Miracle Fusion-esque card, run that monster in 2s or 3s. It's on the off-chance you need to play a second one because you either can(at the time you play this) or because you lost the first one.

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