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[CF!V] We stand undaunted.


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Grade 0 (17):

1 Lizard Runner Conroe

4 Gatling Claw Dragon (D)

2 Dragon Dancer Monica (D)

4 Blue Ray Dracokid (C)

2 Demonic Dragon Mage, Raksha (C)

4 Dragon Monk Genjo (H)

 

Grade 1 (13):

4 Dragon Dancer, Maria (Nulls)

4 Embodiment of Armour, Bahr

3 Demonic Dragon Monk, Kimnara

2 Dragonic Gaias

 

Grade 2 (12)

4 Berzerk Dragon

4 Bellcosity Dragon

4 Demonic Dragon Berzerker, Kumbhada

 

Grade 3 (8)

4 Dauntless Drive Dragon

4 Dauntless Dominate Dragon 'Reverse'

 

So yeah, it's not confirmed yet the specifics of the effect, but in testing I assumed it got a CB1 on top of the lock requirement. I'd kill for a better grade 2 line-up as things stand.

 

So theory'oh behind it:

Ride Dauntless, put Gaias behind it.

Break Ride Dauntless 'R' swing once using Gaias to pump it with a crit and force out hand size in the first swing, usually sacking the Vanguard booster as you do.

Restand it and swing again.

 

It's essentially playing like Goku used to only vastly more explosive, and can apply much more pressure when it goes off. Lack of a decent RG line up hurts it somewhat, but with the fact that keeping boosters in place for a long time was really hard against it. I mean given that it drains a lot of hand on break ride turn only helps matters.

 

I'm serious about the grade 2 line-up,  I would kill for a better one that what I have currently. Kumbhada is only there out of nessecity, and 4 Berzerk feels like a tad to much.

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