TheKaitoKid Posted November 7, 2013 Report Share Posted November 7, 2013 We know it, we love it, now let's discuss it. MST as it stands now and how you use it. Personally I still main 2 run 1 (except in Blackwings where I main 1, side 2) in nearly everything but the way I play it has definitely changed over the last format. I no longer blind End Phase Space cards unless it's the only card standing between me and the win. In fact I don't blind Space cards anymore. I'd rather play into backrow until I know I can make a push. So I guess we should discuss how you use it these days. Link to comment Share on other sites More sharing options...
Matches Posted November 7, 2013 Report Share Posted November 7, 2013 I'm not really sure what kind of discussion you're going to spawn from this, lol. Some consider it a staple and with Heavy Storm currently banned, you'll get to see 1-3 run, generally. Not really sure what else to discuss. Link to comment Share on other sites More sharing options...
Toffee. Posted November 7, 2013 Report Share Posted November 7, 2013 how you use it these days.Nobody uses it. They just toss it out blindly and hope for the best.It's absurd. Link to comment Share on other sites More sharing options...
Wildflame Posted November 7, 2013 Report Share Posted November 7, 2013 Maining two and siding one at the moment, except in stuff that REALLY hates backrow. Link to comment Share on other sites More sharing options...
Miror B Posted November 8, 2013 Report Share Posted November 8, 2013 Eeeeeh...I guess it's an alright card Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted November 8, 2013 Report Share Posted November 8, 2013 Best Spell/Trap negation in the game. Link to comment Share on other sites More sharing options...
Lonk Posted November 8, 2013 Report Share Posted November 8, 2013 Nobody uses it. They just toss it out blindly and hope for the best. It's absurd. Happened too many times. They don't even use strategy to set off the cards. DN is horrible. Link to comment Share on other sites More sharing options...
Miror B Posted November 8, 2013 Report Share Posted November 8, 2013 Best Spell/Trap negation in the game.Ew. This joke. Link to comment Share on other sites More sharing options...
Mugendramon Posted November 8, 2013 Report Share Posted November 8, 2013 Best Spell/Trap negation in the game. Nu-uh, Dust Tornado lets you set a card! Link to comment Share on other sites More sharing options...
ihop Posted November 8, 2013 Report Share Posted November 8, 2013 I'm not really sure what kind of discussion you're going to spawn from this, lol. It's a staple and with Heavy Storm currently banned, people are generally either going to run 2 or 3 MSTs, depending on their decks of course. Not really sure what else to discuss. Does that mean you think it's worth maining at 3 in every deck? If not then it's worth discussing. I main 0 in Blackwings because I have Icarus anyway but I find myself siding it in a lot, I'm considering moving 1 or 2 to the main. Link to comment Share on other sites More sharing options...
Syncopation Posted November 8, 2013 Report Share Posted November 8, 2013 I... don't know what to say about this. Well, I could say that it is more of a side deck card than a staple(not saying it isn't). With the rise of the Forbidden cards, you preety much only see newbies running 3, unless the deck demands OTK's. But, then again, Trap Stun exist, countless Xyz's does almost the same as MST... This card is overshadowed to hell.... Link to comment Share on other sites More sharing options...
vla1ne Posted November 8, 2013 Report Share Posted November 8, 2013 When people were just blind shooting spell/trap cards during end phase, I was running wild tornado instead for the lulz, and even now I prefer dicephoon because I like to gamble. MST is pretty much staple status @2 for almost every competitive player I know though, and as long as heavy is gone (and probably even if it comes back), it'll stay that way. Link to comment Share on other sites More sharing options...
WindupRabbitFan14 Posted November 8, 2013 Report Share Posted November 8, 2013 I play 3 in most Control-based decks, it's just personal preference, and against other decks that focus on a backrow it's better to have 2 MST than 0. Link to comment Share on other sites More sharing options...
newhat Posted November 9, 2013 Report Share Posted November 9, 2013 The ability to make uninterrupted plays is game-breaking. Link to comment Share on other sites More sharing options...
Sleepy Posted November 9, 2013 Report Share Posted November 9, 2013 It's a Side Deck staple. The place in the Main Deck is more arguable. I personally never really work well with 3 MSTs. It feels like it's a lot regardless of the format. Also, since a sizable amount of the backrow usually points at my monsters, I end up just using Lance instead. MST is a chainable and generic +0 backrow hate card. That said, it's incredible to me that it's not a must have anymore. Link to comment Share on other sites More sharing options...
玄魔の王 Posted November 9, 2013 Report Share Posted November 9, 2013 Believe it or not, I can still bait people into MSTing my MST and getting that +1. Then again, most of my decks are minimal backrow. Link to comment Share on other sites More sharing options...
evilfusion Posted November 9, 2013 Report Share Posted November 9, 2013 I usually run 2, but some Decks can run 3, in particular my Heraldic Beasts, since Leo's searching skills means I almost always have monsters to play, so 3 MST isn't cloggy and doesn't dead draw much, plus Summoner Monk doesn't mind ditching MST from hand now and then. Link to comment Share on other sites More sharing options...
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