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Noble Knights with some notLake Ladies and Hand Traps


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Now that we know what new!Artorgius does that Lady of the Lake is meh...

 

fAKFIKZ.png

 

3x Effect Veiler

1x Ignoble Knight of Black Laundsallyn

2x Noble Knight Drystan

3x Noble Knight Gawayn

2x Noble Knight Gwalchavad

3x Noble Knight Borz

3x Noble Knight Medraut

 

1x Book of Moon

1x Dark Hole

1x Foolish Burial

2x Forbidden Lance

2x Noble Arms - Arfeudytr

2x Noble Arms - Caliburn

2x Noble Arms - Excaliburn

2x Noble Arms - Gallatin

3x Noble Arms of Destiny

1x Reinforcement of the Army

 

1x Botomless Trap Hole

1x Compulsory Evacuation Device

1x Solemn Warning

1x Sixth Sense

 

Extra Deck:

2x Ignoble Knight of High Laundsallyn

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2x Artorigus, King of the Noble Knights

1x Blade Armor Ninja

1x Constellar Omega

1x Constellar Ptolemy M7

1x Gagaga Cowboy

1x Heroic Champion - Excalibur

1x Maestroke the Symphony Djinn

1x Number 104: Masquerade

1x Starliege Paladynamo

2x Sacred Noble Knight of King Artorigus

1x Tiras, Keeper of Genesis

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Tried practicing in Devpro? they have LVAL cards and the new NKs...

YGOPro does. Not DevPro.

 

I'd run some more S/T that disrupt the opponent over Calls. They're fine and dandy, but you seem like you lose way too easily if the opp pushes at all.

 

Breakthrough Skills would work.

 

You also need Sixth Sense.

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YGOPro does. Not DevPro.

 

I'd run some more S/T that disrupt the opponent over Calls. They're fine and dandy, but you seem like you lose way too easily if the opp pushes at all.

 

Breakthrough Skills would work.

 

You also need Sixth Sense.

Done.

 

-1 Mind Control

-2 COTH

+1 Sixth Sense

+2 Breakthrough Skill

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