Just Crouton Posted October 24, 2013 Report Share Posted October 24, 2013 Need to test.Grade 0: 17 1 AD Baby Rex (starting VG) 4 AD Dinodile (Crit) 4 Black Cannon Tiger (Crit) 4 Dragon Bird, Firepteryx (Crit) 4 AD Ornithohealer (Heal)Grade 1: 14 3 Winged Dragon, Skyptero 3 AD Tri-Plasma 4 AD Iguanogorg 4 AD Paraswall (Sentinel)Grade 2: 10 3 Ancient Dragon, Dinocrowd 3 AD Cryolophor 4 AD BeamankyloGrade 3: 9 4 AD Spinodriver 2 AD Tyrannolegend 3 Destruction Dragon, Dark Rex Link to comment Share on other sites More sharing options...
Althemia Posted October 24, 2013 Report Share Posted October 24, 2013 I always preferred 12 crits in this build, but I guess I can see where you're coming from with 8/4.Grade 0: 171 AD Baby Rex (starting VG)4 AD Dinodile (Crit)4 Black Cannon Tiger (Crit)4 AD Titanocargo (Draw) 4 Dragon Bird, Firepteryx4 AD Ornithohealer (Heal)Grade 1: 144 Sonic Noa 3 Winged Dragon, Skyptero (Gives a better Eradicator and Link Joker match as they attempt to retire and you basically get your card back)3 AD Tri-Plasma3 4 AD Iguanogorg (Strong stuff, def need 4.)4 AD Paraswall (Sentinel)Grade 2: 102 Cannon Gear 3 Ancient Dragon, Dinocrowd (9+5+7 = 21 = 15 vs 11 VGs.)4 3 AD Cryolophor (Hits less numbers without Sonic Noa, but a solid AD so you should still play it.)4 AD BeamankyloGrade 3: 94 AD Spinodriver3 2 AD Tyrannolegend2 3 Destruction Dragon, Dark RexThat's how I would go about playing this build. You want a lot of raw power on the rearguard so that your opponent has considerably less to block your stream of stupid powerful Vanguard attacks, especially on a Dark Rex Superior Break Ride turn. Link to comment Share on other sites More sharing options...
Just Crouton Posted October 24, 2013 Author Report Share Posted October 24, 2013 I always preferred 12 crits in this build, but I guess I can see where you're coming from with 8/4. Grade 0: 17 1 AD Baby Rex (starting VG) 4 AD Dinodile (Crit) 4 Black Cannon Tiger (Crit)4 AD Titanocargo (Draw) 4 Dragon Bird, Firepteryx 4 AD Ornithohealer (Heal) Grade 1: 144 Sonic Noa 3 Winged Dragon, Skyptero (Gives a better Eradicator and Link Joker match as they attempt to retire and you basically get your card back) 3 AD Tri-Plasma3 4 AD Iguanogorg (Strong stuff, def need 4.) 4 AD Paraswall (Sentinel) Grade 2: 102 Cannon Gear 3 Ancient Dragon, Dinocrowd (9+5+7 = 21 = 15 vs 11 VGs.)4 3 AD Cryolophor (Hits less numbers without Sonic Noa, but a solid AD so you should still play it.) 4 AD Beamankylo Grade 3: 9 4 AD Spinodriver3 2 AD Tyrannolegend2 3 Destruction Dragon, Dark Rex That's how I would go about playing this build. You want a lot of raw power on the rearguard so that your opponent has considerably less to block your stream of stupid powerful Vanguard attacks, especially on a Dark Rex Superior Break Ride turn. ____ Changes made. :D Link to comment Share on other sites More sharing options...
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