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[leaderboard] me vs sejakijin, I win!


I Hate Snatch Steal

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I just felt like testing a card I made a few minutes ago, so why not?

 

All YCM and Leaderboard rules apply

First to 3 votes win

Prize: 1 rep from the loser to the winner

No written cards

No pop culture cards

Cards Due: 10/26/13, Voting Closes 10/30/13

 

Requirements:

 

Make a monster with this summoning requirement:

 

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control (except tokens), and cannot be Special Summoned by other ways.

 

My entry will be posted when I get yours.

 

My card:

x8vn7MT.jpg

 

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control (except tokens), and cannot be Special Summoned by other ways. During your Battle Phase, if your opponent controls a monster after this card's first attack: this card can make a second attack during that Battle Phase. Once per turn: when a trap card or effect monster's effect is activated: you can negate that activation, and if you do, destroy that card.

 

Seja's card

dehTens.jpg

 

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, except Tokens. While this card remains face-up on the field, neither player can Special Summon monsters. Once per turn: You can place 1 random card in either player's hand face-up on its owner's field in an unoccupied Monster Card Zone, and if you do: Its effects are negated and it is treated as a Normal Monster (Fairy-type/Level 1/LIGHT/ATK 500/DEF 0) in defense position.  It cannot be used as a material for a Ritual, Fusion, Synchro or Xyz Monster, or a Tribute, except for the Summon of a Fairy-type monster. If a card targeted by this card's effect leaves the field: Banish it. If this card destroys a monster by battle: Draw cards until you have 5 cards in your hand, then your opponent gains 500 Life Points for each. This effect of "Centzon Totochtlin" can only be activated once per turn.

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I meant to vote here earlier.

Card A. Looks cool, fights like a warrior, strong ATK with repeated battling, stops traps etc. However, the repeated battle with such a strong attack is its weakness. (for my vote) OTKs too easily.

Card B is over powered. With Bad Reaction to Simochi? XD

Also, the idea of taking a card from your opponents' hand seems gimmicky. And drawing until you have 5 cards in your hand. The token thing is pretty neat though. 

Card A gets my vote because Card B simply is so much stronger than Krysta and banish's cards from hands eventually. Fairies can + off that, and it can hurt your opponent. Both cards are far too gimmicky, but I like A more in this case. I'd say it's easier to stop from getting an OTK, but it still can.

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Card A is quite worth the summoning effort. The double-attacking effect is quite balanced, since it doesn't really promotes OTK due to needing to attack a monster. The trap and effect negation is also nice, making this a mini Quasar.

 

Card B does too much. A Vanity's Emptiness with a pseudo discard effect with a hand filling effect like HinoKagutsuchi is overkill. Although not being able to protect itself is a nice balance, but cards like Safe Zone, and Lance/Dress exists to make this really overwhelming.

 

So, I choose to vote for card A, due to card B doing too many things at once.

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The double-attacking effect is quite balanced, since it doesn't really promotes OTK due to needing to attack a monster. 

I accidentally saw this as a Stygian Sergeants-like effect. What would it say to be like that?
 

"The trap and effect negation is also nice, making this a mini Quasar."

Don't go there man! Too easy to summon, rivals Quasar with ATK, effect, and double attack effect.  *starts crying*

 

=P

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