darkguy00000 Posted June 23, 2007 Report Share Posted June 23, 2007 Cosmic Warrior - Earth EARTH Warrior/Effect **** While this card is face-up, once per turn, during your Standby Phase, destroy 1 Set Spell or Trap card on the field. 1000/1000 Cosmic Warrior - Fire FIRE Warrior/Effect **** While this card is face-up, once per turn, during your Standby Phase, inflict 500 points of damage to your opponents' Life Points. 1000/1000 Cosmic Warrior - Water WATER Warrior/Effect **** While this card is face-up, once per turn, during your Standby Phase, your opponent selects and discards 1 card from their hand to the graveyard. 1000/1000 Cosmic Warrior - Wind WIND Warrior/Effect **** While this card is face-up, once per turn, during your Standby Phase, you may select 1 card on your opponents' side of the field and return it to its' owners' hand. 1000/1000 Cosmic Warrior - Law LIGHT Warrior/Effect **** When this card is Normal Summoned, each player destroys monsters on his/her side of the field until he/she only controls 1 type of monster. While this card is face-up, control of monsters cannot switch. 1000/1000 Cosmic Warrior - Nature EARTH Warrior/Effect **** While this card remains face-up on the field, when your opponent Normal Summons a monster, you may Normal Summon 1 "Cosmic Warrior" monster from your hand (tributes are still required for monsters of Level 5 and higher). When you Normal Summon a monster, your opponent may select and activate one of the following effects: 1) Your opponent draws 1 card. 2) Your opponent may Special Summon 1 monster with 1500 ATK or less from his/her hand to their side of the field. 3) Your opponent may Special Summon 1 Level 2 or lower monster from his/her deck to his/her side of the field. 4) Your opponent may Special Summon 1 monster from his/her graveyard with 1000 ATK or less. 1000/1000 Cosmic Warrior - Death DARK Warrior/Effect ******* This card cannot be Special Summoned. This card cannot be Normal Summoned during a turn when you have already Normal Summoned, Special Summoned, or Set a monster. When this card is successfully Normal Summoned, destroy all other monsters on the field. While this card remains face-up, if a monster is Normal Summoned, Special Summoned or flipped face-up, and its' ATK is 1500 or more, it is immediately destroyed. 1000/1000 Cosmic Warrior - Chaos DARK Warrior/Effect ***** While this card remains face-up on the field, when a monster in Normal Summoned to the field, each player selects 1 monster card from his/her deck and shows it to their opponent. The controller of the monster with the higher original ATK takes damage equal to his/her selected monsters' ATK, and then both selected monsters are Special Summoned to the owners' respective sides' of the field. 1000/1000 Cosmic Warrior - Life LIGHT Warrior/Effect **** When this card is successfully Normal Summoned or Special Summoned, add 1 "Cosmic Warrior" from your deck to your hand. 1000/1000 Cosmic Warrior - Loss FIRE Warrior/Effect ********* This card cannot be Normal Summoned or Set. This card can only be Special Summoned except by tributing three monsters, including at least two "Cosmic Warriors" on your side of the field. When this card is summoned, pay any amount of Life Points. This card gains ATK equal to the amount paid. This card cannot be destroyed by the effects of Trap cards. 1000/1000 Cosmic Warrior - Light LIGHT Warrior/Effect **** While this card is face-up, once per turn, during your Standby Phase, increase the ATK of 1 face-up monster on your side of the field by 700 until the End Phase of the current turn. 1000/1000 Cosmic Warrior - Dark DARK Warrior/Effect **** While this card is face-up, once per turn, during your Standy Phase, decrease the ATK of 1 face-up monster on your opponent's side of the field by 700 until the End Phase of the current turn. Cosmo-Warrior - Earthquake EARTH Warrior/Effect ****** You may Special Summon this card from your hand by tributing 1 "Cosmic Warrior - Earth" or 1 monster with "Cosmic Warrior - Earth" in its' card text on your side of the field. Once per turn, during your Standby Phase, and also when this card destroys an opponents' monster in battle and sends it to the graveyard, destroy 1 Spell or Trap card on the field. 1500/1500 Cosmo-Warrior - Inferno FIRE Warrior/Effect ****** You may Special Summon this card from your hand by tributing 1 "Cosmic Warrior - Fire" or 1 monster with "Cosmic Warrior - Fire" in its' card text on your side of the field. Once per turn, during your Standby Phase, and also when this card destroys an opponents' monster in battle and sends it to the graveyard, inflict 800 points of damage to your opponents' Life Points. 1500/1500 Cosmo-Warrior - Tsunami WATER Warrior/Effect ****** You may Special Summon this card from your hand by tributing 1 "Cosmic Warrior - Water" or 1 monster with "Cosmic Warrior - Water" in its' card text on your side of the field. Once per turn, during your Standby Phase, and also when this card destroys an opponents' monster in battle and sends it to the graveyard, your opponent randomly discards 1 card from his/her hand to the graveyard. 1500/1500 Cosmo-Warrior - Hurricane WIND Warrior/Effect ****** You may Special Summon this card from your hand by tributing 1 "Cosmic Warrior - Wind" or 1 monster with "Cosmic Warrior - Wind" in its' card text on your side of the field. Once per turn, during your Standby Phase, and also when this card destroys an opponents' monster in battle and sends it to the graveyard, select 1 card on the field, and return it to either the top or bottom of its' owners' deck. Call from the Cosmos Trap Activate only when a face-up "Cosmic Warrior" is destroyed as a result of battle and sent to the graveyard, and by paying 1000 Life Points. Special Summon, from your deck, two monsters with an ATK of 1000 or less to your side of the field in Attack Position. Your deck is then shuffled. Cosmic Recall! Trap Pay half your Life Points. Special Summon from your graveyard all "Cosmic Warriors" that were destroyed by a card effect outside of battle to your side of the field. Cosmic Summoning Normal Spell Special Summon 1 "Cosmic Warrior" from your hand. Your opponent draws 2 cards. Cosmic Hope Normal Spell Tribute a monster on your side of the field. Pick up cards from your deck until you pick up a "Cosmic Warrior" that can be Normal Summoned, and then Special Summon it. Shuffle the rest of the picked-up cards back into your deck. Cosmic Weapon - Gauntlets of Raging Inferno Equip Spell This card can only be equipped to a FIRE attribute "Cosmic Warrior". When the equipped monster inflicts Battle Damage to your opponent, inflict 1000 points of damage to your opponent's Life Points. Cosmic Weapon - Sword of Driving Hurricanes Equip Spell This card can only be equipped to a WIND attribute "Cosmic Warrior". When the equipped monster inflicts Battle Damage to your opponent, return all Spell and Trap cards on your opponent's side of the field to his/her hand. Cosmic Weapon - Shield of Crashing Waves Equip Spell This card can only be equipped to a WATER attribute "Cosmic Warrior". When the equipped monster inflicts Battle Damage to your opponent, your opponent selects and discards 2 cards from his/her hand. Cosmic Weapon - Dagger of Shuddering Tremors Equip Spell This card can only be equipped to an EARTH attribute "Cosmic Warrior". When the equipped monster inflicts Battle Damage to your opponent, select up to 3 Spell or Trap cards on the field and destroy them. Cosmic Shield! Trap Activate only when your opponent declares an attack against a face-up "Cosmic Warrior". Negate the attack and destroy the attacking monster. Your opponents' Battle Phase then ends. Cosmic Mastermind Normal Spell Activate only in your Main Phase 1. Destroy a number of cards on the field equal to the number of face-up "Cosmic Warriors" on your side of the field. You cannot conduct your Battle Phase in the turn this card was activated. Cosmic Combination Normal Spell Discard 1 card from your hand. One "Cosmic Warrior" on your side of the field can attack twice during the Battle Phase of this turn. The Outer Cosmos Field Spell Pay 1000 Life Points to activate this card. All face-up "Cosmic Warriors" gain 300 ATK and DEF. While this card remains face-up, only "Cosmic Warriors" can be Special Summoned. When a "Cosmic Warrior" is destroyed as a result of battle, the controller of the "Cosmic Warrior" may place it face-up in his/her Spell and Trap zones, it is treated as a Continuous Trap card. If you Tribute Summon a "Cosmic Warrior" from your hand, you may use face-up Continuous Traps with "Cosmic Warrior" in their card names as a tribute instead of monsters. Cosmic Halt! Counter Trap Tribute 1 face-up "Cosmic Warrior" on your side of the field. Negate the activation of a Spell / Trap / Special Summon on your opponents side of the field and destroy the Spell / Trap / Summoned monster. Cosmo-Charge! Normal Spell During the turn this card is activated, you cannot enter your Battle Phase. For the turn this card is activated, the Battle Phase is treated as the turn players' Standby Phase. Link to comment
the Snakey Wolf Lord Posted July 9, 2007 Report Share Posted July 9, 2007 they`re good cards especialy if you had 5 of em on the field with swords of revealing light then you would do alot of good things Link to comment
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