-Noel- Posted October 14, 2013 Report Share Posted October 14, 2013 i just played my friend's charmer deck (normal deck with card such as scroll of bewitchment) and im very fun about their effects so i make these support cards. comment and ocg fix needed. This is my first time posting the custom cards, hope u like them ^ ^ [spoiler='Custom Cards'] [spoiler='Monster Cards (4)'] [spoiler='Elementalist - Shadow Wiseman'] If you control 4 or more face-up "Elemental" Spell cards, you can Special Summon this card from your hand. If there are no cards in your hand, you can add this card from your Graveyard to your hand. While you have no cards in your hand, this card can attack your opponent directly while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation. about this card - if everyone think that defence direct attack is so much... maybe i will change it back to normal defence attack [/spoiler] [spoiler='Elementalist - Aqua Caster'] If you control 3 or more face-up "Elemental" Spell cards, you can Special Summon this card from your hand. If there are no cards in your hand, you can add this card from your Graveyard to your hand. Once per turn, during either player's turn, while you have no cards in your hand, you can pay 800 Life Points to negate the activation of an effect that would destroy a face-up card(s) on the field, and destroy that card. [/spoiler] [spoiler='Elementalist - Inferno Witch'] You can discard this card to the Graveyard to add 1 "Elemental" Field Spell card from your Deck to your hand. As long as this card is in your Graveyard and you control 3 or more face-up "Elemental" Spell cards, when a card effect that activate in your opponent's Graveyard activated, you can negate it. You can only use 1 "Elementalist - Inferno Witch" effect per turn, and only once that turn [/spoiler] [spoiler='Elementalist - Nature Cleric'] You can discard this card to the Graveyard to add 1 "Elemental" Continuous Spell card from your Deck to your hand. As long as this card is in your Graveyard and you control 3 or more face-up "Elemental" Spell cards, any Effect Damage you take becomes 0, also increase your Life Points by 200 during each of your Standby Phases. [/spoiler] still thinking about some rank 4 xyz monster and lv3 and 4 monster but has no ideal image and idea about their effect XD [/spoiler] [spoiler='Spell Cards (14)'] [spoiler='Normal (6)'] [spoiler='Charmer's Magic - Darkness Force'] Target 1 DARK monster your opponent controls; until the End Phase, take control of that target. You cannot conduct your Battle Phase the turn you activate this card. When this card is sent from your Deck to the Graveyard while you have no cards in your hand: Send 1 "Meda Bat" from your Deck to your Graveyard; Special Summon 1 "Dharc the Dark Charmer" from your Deck in face-down Defense Position. [/spoiler] [spoiler='Charmer's Magic - Earth Force'] Target 1 EARTH monster your opponent controls; until the End Phase, take control of that target. You cannot conduct your Battle Phase the turn you activate this card. When this card is sent from your Deck to the Graveyard while you have no cards in your hand: Send 1 "Archfiend Marmot of Nefariousness" from your Deck to your Graveyard; Special Summon 1 "Aussa the Earth Charmer" from your Deck in face-down Defense Position. [/spoiler] [spoiler='Charmer's Magic - Fire Force'] Target 1 FIRE monster your opponent controls; until the End Phase, take control of that target. You cannot conduct your Battle Phase the turn you activate this card. When this card is sent from your Deck to the Graveyard while you have no cards in your hand: Send 1 "Fox Fire" from your Deck to your Graveyard; Special Summon 1 "Hiita the Fire Charmer" from your Deck in face-down Defense Position. [/spoiler] [spoiler='Charmer's Magic - Light Force'] Target 1 LIGHT monster your opponent controls; until the End Phase, take control of that target. You cannot conduct your Battle Phase the turn you activate this card. When this card is sent from your Deck to the Graveyard while you have no cards in your hand: Send 1 "Happy Lover" from your Deck to your Graveyard; Special Summon 1 "Lyna the Light Charmer" from your Deck in face-down Defense Position. [/spoiler] [spoiler='Charmer's Magic - Water Force] Target 1 WATER monster your opponent controls; until the End Phase, take control of that target. You cannot conduct your Battle Phase the turn you activate this card. When this card is sent from your Deck to the Graveyard while you have no cards in your hand: Send 1 "Gigobyte" from your Deck to your Graveyard; Special Summon 1 "Eria the Water Charmer" from your Deck in face-down Defense Position. [/spoiler] [spoiler='Charmer's Magic - Wind Force] Target 1 WIND monster your opponent controls; until the End Phase, take control of that target. You cannot conduct your Battle Phase the turn you activate this card. When this card is sent from your Deck to the Graveyard while you have no cards in your hand: Send 1 "Petit Dragon" from your Deck to your Graveyard; Special Summon 1 "Wynn the Wind Charmer" from your Deck in face-down Defense Position. [/spoiler] [/spoiler] [spoiler='Continuous (7)'] [spoiler='Elemental Combined Force'] When this card is activated: Shuffle all cards in your hand into your Deck. If you do: Add 1 "Elementalist" Level 5 or higher monster from your Deck to your hand. Once per turn: You can shuffle 1 card from your hand into the Deck to gain 500 Life Points. Once per turn, while you have no cards in your hand, you can negate the attack of a monster your opponent controls. [/spoiler] [spoiler='Elemental Force - Chi'] All Level 7 or higher Spellcaster-Type monsters you control gain 200 DEF for each face-up "Elemental" Continuous Spell Cards. Once per turn, if you control a Level 7 or higher Spellcaster-Type monster, you can shuffle 1 card in your hand into your Deck to return 1 "Elemental" Spell Card from your Graveyard to the bottom of your Deck, if the returned card was a Normal Spell Card, you can return up tp 3 Level 4 or lower monsters with the same attribute from your Graveyard to the bottom of your Deck. [/spoiler] [spoiler='Elemental Force - Hikari'] This card's effects can only be applied/resolved while you have no cards in your hand. Any monster that is Normal Summoned or Special Summoned from either player's hand or Graveyard is changed to Defense Position, also Monster Cards cannot be Normal Set or flipped face-down. Once per turn, during your Main Phase, you can target 1 face-up card your opponent control, negate that card's effects until the end of this turn, and if you do, gain 600 Life Points [/spoiler] [spoiler='Elemental Force - Honoo'] This card's effects can only resolved while you have no cards in your hand. When this card is activated: Destroy 2 cards you control. Then add 1 "Elementalist" Level 5 or higher monster from your Deck to your hand. During either player's turn, when your opponent Special Summons a monster: You can send this face-up card to the Graveyard; Destroy that monster, and if you do, you take damage equal to that monster's ATK and inflict 1000 damage to your opponent. [/spoiler] [spoiler='Elemental Force - Kaze'] When this card is activated, if you control no monsters: You can add 1 "Elementalist" Spellcaster-Type monster from your Deck to your hand. Once per turn, during either player's turn, while you have no cards in your hand, when a monster is Special Summoned from your deck. You can Set 1 "Elemental Force" or "Elemental Combined Force" Spell Card directly from your Deck or destroy 1 Spell/Trap Card on the field. [/spoiler] [spoiler='Elemental Force - Mizu'] This card's effects can only be applied/resolved while you have no cards in your hand. All face-up Level 7 or higher "Elementalist" Spellcaster-Type monsters you control cannot be targeted by card effects. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can tribute 1 monster you control; negate the activation, and if you do, destroy it. [/spoiler] [spoiler='Elemental Force - Yami'] This card's effects can only resolved while you have no cards in your hand. When this card is activated, if you control 3 or more face-up "Elemental" Spell Cards other than this card: You can add 2 "Elementalist" Level 5 or higher monsters with the different name from your Deck to your hand. During either player's turn, when an effect that would destroy a face-up card(s) on the field is activated: You can send this face-up card to the Graveyard; negate that effect. [/spoiler] [/spoiler] [spoiler='Field (1)'] [spoiler='Elemental Portal'] This card's effects can only be applied/activated while you have no cards in your hand. Face-up "Elemental" Continuous Spell Cards you control cannot be destroyed by card effects. Once per turn, during your opponent's Main Phase: You can send 1 Spell Card from your Deck to the Graveyard. When this card is sent to the Graveyard, you can destroy all monsters on your side of the field, and if you do, return this card to the top of your Deck. [/spoiler] [/spoiler] [/spoiler] [spoiler='Decklist (with custom cards)'] Monster Cards (26) - Elementalist - Shadow Wiseman x 1 - Elementalist - Aqua Caster x 1 - Elementalist - Inferno Witch x 1 - Elementalist - Nature Cleric x 3 - ??? x 1 - ??? x 1 - Charmers x 6 (each 1) - Charmers' Familiar (lv2 monsters) x 6 (each 1) - Familiar Possessed x 6 (each 1) Spell Cards (14) - Charmer's Magic x 6 (each 1) - Elemental Combined Force x 1 - Elemental Force x 6 (each 1) - Elemental Portal x 1 [spoiler='Playstyle'] Very simple, just always keep no cards in your hand and use field's effect at your opponent mp2 to get the same attribure charmer with your opponent monster ^ ^) [/spoiler] [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.