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The Evolution has Arrived! The Refined Crystal Beasts! (8/8)


TFMegamanlan

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1 Tuner + 1 "Crystal Beast" Non-Tuner Monster
When this card is Synchro Summoned: Place all "Crystal Beast" Synchro Material Monsters in your Spell/Trap Zone as Continuous Spell Card(s). When a Monster effect activates: Send 1 "Crystal Beast" Spell card to the Graveyard, Negate that effect and if you do: Destroy the Monster. You must control 3 or more "Crystal Beast" Spell cards to activate this effect.


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2 Level 4 "Crystal Beast" Monsters
"Crystal Beast" Spell Cards cannot be destroyed. Once per turn; detach 1 Xyz Material from this card; Reveal the Top Card of your Deck, if it is a "Crystal" Spell card, add it to your Hand; Discard 1 Card from Opponent's Hand. If it is a "Crystal Beast" Monster, Destroy 1 Card. If a "Crystal Beast" Xyz Material would be sent to the Graveyard, place it in your Spell/Trap Zone as a Continuous Spell Card instead.

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1 Tuner + 1 "Crystal Beast" Non-Tuner Monster
When this Card is Synchro Summoned: Place all "Crystal Beast" Synchro Material Monsters face-up in your Spell/Trap Zone as a Continuous Spell Cards. During either player's turn, when a "Crystal Beast" is destroyed, this card gains ATK equal to the destroyed Monster's Original ATK until your End Phase. Once per turn, This card cannot be Destroyed. You can only activate this effect if you control 2 or more "Crystal Beast" Spell cards.

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2 Level 3 "Crystal Beast" Monsters
Once per turn; You may Detach 1 Xyz Material from this card; Target up to 3 "Crystal Beast" Monsters in your Graveyard; return them to the Deck to Draw 1 or For each card returned; Target 1 Spell/Trap in play, Destroy those targets. When a "Crystal Beast" Xyz Material would be sent to the Graveyard, place it Face-up in your Spell/Trap Zone as a Continuous Spell Card instead

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1 Tuner + 1 or more Non-Tuner "Crystal Beast" Monsters
When this card is Synchro Summoned; you may Place all "Crystal Beast" Synchro Material Monsters in your Spell/Trap Zone as Continuous Spell Cards instead of sending it to your Graveyard. During either player's Battle Phase: No Spell or Traps can be activated. Each time Opponent sets a card; inflict 300 damage to Opponent.

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2 or more "Crystal Beast" Monsters
When a "Crystal Beast" is targeted by an Opponent's Card Effect; Detach 1 Xyz Material from this card and Discard 1 Card; Negate that card and if you do; Destroy 1 Card in play. If another Monster you control is Targeted by an attack, you can make this card the Attack Target. You can only activate this effect if this card has Xyz Materials.

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1 Tuner + 2 or more "Crystal Beast" Non-Tuner Monsters
When this card is Synchro Summoned; Place all "Crystal Beast" Synchro Material Monsters in your Spell/Trap Card Zone as Continuous Spell Cards. During the End Phase of a turn when this card was Destroyed by an Opponent's Card (either by Battle or Card Effect), Special Summon this card; and if you do, this card gains 300 ATK for each Spell Card you control. If this card is Destroyed by a Card Effect: Target 1 "Crystal Beast" Spell Card or "Refined Crystal Beast" in your Graveyard, Special Summon that target. You can control 1 "Refined Crystal Beast Citrine Phoenix" and activate its effect once per turn.

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1 Tuner + 1 or more "Crystal Beast" Non-Tuner Monsters
When this card is Synchro Summoned: Place as many "Crystal Beast" Monsters as possible in your Graveyard in your Spell/Trap Zone as Continuous Spell Cards. Negate all effects that inflict damage. When you gain Lifepoints, this card gains ATK equal to the Lifepoints you gained until the End Phase. Once during either player's Battle Phase, Target a Monster you control; Discard 1 "Crystal Beast" from your Hand or Deck; That target gains ATK equal to the Discarded Monster's ATK until the End of the Battle Phase.

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I made a Diamond Spell card that could be OP.

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Equip only to a "Crystal Beast" The equipped Monster gains 500 ATK and DEF. The equipped Card cannot be Destroyed in Battle. If the Equipped Monster would be Destroyed: Destroy this card instead. If your Opponent activates a Spell Card during a Battle Phase, you may add this card from your Graveyard to your Hand. You can only control 1 "Diamond Defense"

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