AzNPaladin Posted September 28, 2013 Report Share Posted September 28, 2013 [spoiler='Monsters'][spoiler='Ao Kuang, The Dragon God of Lightning'] Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 LIGHT-Type monsters with 2000 ATK or more and cannot be Special Summoned any other way. This card cannot be targeted by or destroyed by card effects. Once per turn, you can target one card on the field, it cannot activate its effect. Once, while this card is face-up on your side of the field, you can halve this card's ATK and DEF until the End Phase and destroy all cards your opponent controls. When this card is destroyed by battle, you can banish 3 LIGHT-Type monsters in your Graveyard and Special Summon (ignoring Summoning conditions) this card to your side of the field in face-up ATK position, but its ATK is halved until the End Phase. When this card is Special Summoned by this effect, you can destroy one card on field.[/spoiler] [spoiler='Incendia, The Phoenix God of Fire'] Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 FIRE-Type monsters with ATK of 1800 or more and cannot be Special Summoned by any other way. This card cannot be targeted by or destroyed by card effects. Once per turn, you can target a monster on your opponent's side of the field, decrease its ATK by 500. During each of your opponent's Standby Phase, that monster loses 500 more ATK. When monsters who are targeted by this effect has reach an ATK of 0, destroy those monsters. When this card is destroyed by battle, you can banish 3 FIRE-Type monsters in your Graveyard and Special Summon (ignoring Summoning conditions) this card to your side of the field in face-up ATK position, but its ATK is halved until the End Phase. When this card is Special Summoned by this effect, you can inflict 800 damage to your opponent.[/spoiler] [spoiler='Ventus, The Griffin God of Wind'] Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 WIND-Type monsters with an ATK of 1800 or more and cannot be Special Summoned by any other way. This card cannot be targeted by or destroyed by card effects. Once per turn, you can either return all face-down or face-up Spell/Trap cards on your opponent side of the field. When this card is destroyed by battle, you can banish 3 WIND-Type monsters in your Graveyard and Special Summon (ignoring Summoning conditions) this card to your side of the field in face-up ATK position, but its ATK is halved until the End Phase. When this card is Special Summoned by this effect, you can return one card to its owner's hand.[/spoiler] [spoiler='Glacies,The Serpent God of Ice'] Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Aqua monsters with an ATK of 1800 or more and cannot be Special Summoned by any other way. When this card is Special Summoned, all monsters your opponent controls cannot change their battle position and cannot declare an attack. When this card is destroyed by battle, you can banish 3 Aqua monsters in your Graveyard and Special Summon (ignoring Summoning conditions) this card to your side of the field in face-up DEF position, but its DEF is halved until the End Phase. When this card is Special Summoned by this effect, you can add 1 Aqua monster from your Graveyard to your hand.[/spoiler] [spoiler='Oceanus, The Leviathan God of Water'] Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 WATER-Type monsters with a DEF of 2000 or more and cannot be Special Summoned by any other way. This card cannot be targeted by or destroyed by card effects. Once per turn, you can negate the activation of an effect and destroy that card. When this card is destroyed by battle, you can banish 3 WATER-Type monsters in your Graveyard and Special Summon (ignoring Summoning conditions) this card to your side of the field in face-up DEF position, but its DEF is halved until the End Phase. When this card is Special Summoned by this effect, you can target one face-up monster on your opponent side of the field with an ATK of 2000 or less, take control of that monster until the End Phase.[/spoiler] [spoiler='Terra, The Golem God of Earth'] Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 EARTH-Type monster with DEF of 2000 or more and cannot be Special Summoned any other way. This card cannot be targeted by or destroyed by card effects. When this card is Special Summoned, change it to Defense position. Your opponent's monsters cannot select another monster as an attack target. Once per turn, you can target one monster your opponent controls, decrease its DEF to 0 and switch it to Defense position. When this card is destroyed by battle, you can banish 3 Earth-Type monsters in your Graveyard and Special Summon (ignoring Summoning conditions) this card to your side of the field in face-up DEF position, but its DEF is halved until the End Phase. When this card is Special Summoned by this effect, you can target one Attack position monster, it is switched to Defense position.[/spoiler][/spoiler] [spoiler='Spells'][/spoiler] [spoiler='Traps'][/spoiler] Yes, I know some of these are overpowered. I tried to make them balanced as much as possible, but God cards need to be strong. If you have any idea to improve or balance out these cards please give them. Thank You. Link to comment Share on other sites More sharing options...
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