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Some Mixed Cards (part 2)


Dark_Pride

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Now this is my 3rd post. I hope you will enjoy reading this, then please rate.

 

Introducing some cards from the "Wrath of Nature" booster pack.

 

Great Harvest

Trap Card

- Discard all Plant-Type monsters on your hand to the Graveyard. You take 500 damage for each Plant-Type monsters discarded by this card's effect. All monsters discarded by this card's effect are treated as destroyed by battle.

 

Garden of Oblivion

Field Spell Card

- Treat this card's name as "Forest". Increase the ATK and DEF of all Plant and Insect-Type monsters by 200. As long as this card remains face-up on the field, decrease the level of all Plant and Insect-Type monsters on the field and in both player's hands by 1.

 

Pantharassa

Continuous Spell Card

- Activate this card only when "Umi" is face-up on the field. As long as this card remains face-up on the field, during each of your and your opponent's End Phase, return all non-WATER monsters back to their respective owner's hands. When "Umi" is removed from the field, this card is destroyed.

 

Volcano

Field Spell Card

- Increase the ATK and DEF of all Pyro-Type monsters by 300 and decreases the ATK and DEF of all Plant and Insect-Type monsters by 200.

 

Darkworld Forest

Continuous Spell Card

- Activate only when "Forest" is face-up on the field. Increase the ATK and DEF of all Plant-Type and Insect-Type monsters by 300. During each of your Standby Phases, Special Summon as many Plant-Type and Insect-Type monsters as possible that were destroyed as a result of the battle during the previous turn in face-up Attack or Defense Position. You take 200 damage for each monsters Special Summoned by this effect. When "Forest" is removed from the field, this card is destroyed.

 

Divine Interception of Nature

Counter Trap Card

- Activate only when "Forest" is face-up on the field. Negate the activation and the effect of 1 Spell or Trap Card and destroy it.

 

Curse of Pantharassa

Counter Trap Card

- Activate only when "Umi" is face-up on the field. Negate the activation and the effect of 1 Effect Monster Card and destroy it.

 

I will post the last 3 cards in my next post.

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