MagikarpEX Posted September 14, 2013 Report Share Posted September 14, 2013 This is my Hieratic deck. I am a bit rubbish at deck building and editing so suggestions are welcome. 3x Hieratic Dragon of Tefnuit 3x Hieratic Dragon of Eset 3x Hieratic Dragon of Su 3x Hieratic Dragon of Nebthet 2x Hieratic Seal of the Sun Dragon Overlord 2x Wattaildragon 2x Curse of Dragon 2x Hieratic Dragon of Gebeb 3x Hieratic Seal of Convocation 3x Hieratic Seal of Supremacy 1x Xyz Unit 1x Draconnection 1x White Elephant's Gift 1x Mystical Space Typhoon 1x Hieratic Seal from the Ashes 1x Hieratic Seal of Reflection 2x Xyz Reflect 2x Lumenize 1x Mirror Force 1x Breakthrough Skill 1x Dark Bribe 1x Call of the Haunted 2x Hieratic Sun Dragon Overlord of Heliopolis 2x Hieratic Dragon King of Atum 2x Photon Strike Bounzer 1x Number 25: Force Focus 1x Tiras, Keeper of Genesis 1x Shark Fortress 1x Number 61: Volcasaurus 2x Number 19: Freezadon 1x Gaia Dragon, the Thunder Charger 1x Number 39: Utopia 1x Thunder End Dragon Link to comment Share on other sites More sharing options...
jabber2033 Posted September 14, 2013 Report Share Posted September 14, 2013 -2 Overlord -1 Wattail -1 Curse of Dragon -3 Supremacy -1 Xyz Unit -1White Elephant -1 Ashes -1 Reflection -2 Xyz Reflect -2 Lumenize -1 Call of the Haunted -1 Dark Bribe -1 Breakthrough Skill That's -18 cards. Most of the cards here are outclassed or unneeded. We're trying to increase consistency. +1 Luster Dragon #2 +1 Red-Eyes Darkness Metal Dragon +3 Cardcar D +3 Upstart Goblin +1 Dark Hole +1 Mystical Space Typhoon +1 Book of Moon +1 Mirror Force +1 Solemn Warning +1 Bottomless Trap Hole +2 Fiendish Chain +2 Dimensional Prison or Threatening Roar Extra Deck: -2 Sun Dragon -1 Number 19 +1 Constellar Ptolemy M7 +1 Gauntlet Launcher +1 Atum That's what I would do. Reason I say to take out the Rank 8 engine is because the Rank 5 and 6 Xyzs are so much better. Thunder End Dragon and Tachyon Dragon are probably the only decent Rank 8s. Link to comment Share on other sites More sharing options...
MagikarpEX Posted September 15, 2013 Author Report Share Posted September 15, 2013 I don't understand: Why do I need Book of Moon and 3 Cardcar D? Also, I will only end up with 1 Curse of Dragon. Link to comment Share on other sites More sharing options...
jabber2033 Posted September 15, 2013 Report Share Posted September 15, 2013 I don't understand: Why do I need Book of Moon and 3 Cardcar D? Book of Moon isn't necessary per se, but it can save you from a lot of stuff. Say you have Atum, and a couple of other monsters out and you attack into Mirror Force and don't have Starlight Road. If you set Book the previous turn, you can flip it and select Atum to flip it face down, thus saving it. A lot of effects target Face-up monsters, so Book can save you from those effects. 3 Cardcar is for draw. As I said, we're trying to increase consistency. You can't pull off your combos if you can't draw the cards you need. Link to comment Share on other sites More sharing options...
MagikarpEX Posted September 15, 2013 Author Report Share Posted September 15, 2013 Book of Moon isn't necessary per se, but it can save you from a lot of stuff. Say you have Atum, and a couple of other monsters out and you attack into Mirror Force and don't have Starlight Road. If you set Book the previous turn, you can flip it and select Atum to flip it face down, thus saving it. A lot of effects target Face-up monsters, so Book can save you from those effects. 3 Cardcar is for draw. As I said, we're trying to increase consistency. You can't pull off your combos if you can't draw the cards you need. But Cardcar D wastes turns, as you don't get your battle phase. Link to comment Share on other sites More sharing options...
jabber2033 Posted September 15, 2013 Report Share Posted September 15, 2013 But Cardcar D wastes turns, as you don't get your battle phase. Your Traps are there for a reason you know...Set 2-4 backrow for protection, then use Cardcar. Trust me, the extra draws help tremendously. And if you REALLY don't wanna use Cardcar, then try Maxx "C". It does take a bit of prediction, but if you know your opponent's gonna Special Summon, you can discard Maxx "C" on their turn, and have the potential to draw 2+ cards with it. And if nothing else, Maxx "C" will keep them from Special Summoning and making the big plays giving you the opportunity to make your big plays next turn. Link to comment Share on other sites More sharing options...
MadMunky20k Posted September 15, 2013 Report Share Posted September 15, 2013 As for just having 1 Curse of Dragon, your Hieratic effects can pull vanillas out of the graveyard, too. Detach the vanilla first and you're golden. Link to comment Share on other sites More sharing options...
MagikarpEX Posted October 2, 2013 Author Report Share Posted October 2, 2013 What is a vanilla? Link to comment Share on other sites More sharing options...
jabber2033 Posted October 4, 2013 Report Share Posted October 4, 2013 What is a vanilla? Vanilla=Normal Monster due to the color of Normal Monster cards. Link to comment Share on other sites More sharing options...
MagikarpEX Posted October 6, 2013 Author Report Share Posted October 6, 2013 Oh, right. Thanks for telling me. Link to comment Share on other sites More sharing options...
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