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Fairy Tail A New Age Of Magic


Auralady

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You are the child or other kind of descendent of one of (or of a pair of) the Fairy Tail Wizarding Guild's strongest well-known wizards. OR You are an OC during this time. It is the year X801 and all is peaceful with Fairy Tail having maintained their position as the top guild in Fiore. But the life of a wizard isn't all sweets and ocean breezes, there are shadows growing with each passing minute in the wings. What's in store for you?

Not a Fairy Tail member? Then you are a "Fairy Hunter". Fairy Hunters can come from anywhere including working for themselves, though most are hired by Dark Wizarding Guilds or like organizations....perhaps even the Magic Council. They are hired and tasked with the job of the tracking down and capture of the next generation of Fairy Tail for large sums of jewels. Well that is unless they are working for themselves. It looks like some people plan to exploit this new crop of young powerful wizards for their own gains.

 

Rules

*YCM Rules including the Advanced Clause applies here
*I am going to be pretty easy about OCs for this one, due to wanting to try some new things out.
*Wizards can practice up to two kinds of magic, as long as they make sense. i.e. A Holder Wizard must know two kinds of Holder Magic and a Castor Wizard must know two kinds of Castor Magic. Simple as that.
*Site Rules
*Monitoring Dragon Slayers
1) Erin Detwin
2)
3)
4)
*Monitoring Celestial Wizards
1) Lena Heartfilia
2)
3)
4)
*Monitoring God Slayers
1)Seth Itzal
2)
*Celestial Wizards must have a valid reason for how they got their keys please from either Lucy or Yukino. Child or entrusting them are valid...just randomly finding them is not so much. Please be sure to include this in your history!
*You can make your own magic, or variation of one of the existing listed magics if you wish. Just please describe it some place on your form, so I have a basic understanding of it at least.
*Each magic can always have more then one wizard that practices it. Note that Celestial Wizards, Dragon Slayers and God Slayers are regulated.
*If you want to be a Celestial Wizard, Dragon Slayer, or God Slayer then please look to see what type/keys are taken by looking at all forms.
*Each Cannon can have a total of two children/decedents that have come from the future.
*Celestial Spirit Wizards may call more then one spirit at a time, but this is taxing on the wizard and it all depends on their magical energy and what gate they are trying to open.
*Note that Dragon Slayers who are of the next generation are known as Fourth Generation Dragon Slayers! In other words they are Dragon Slayers that have, instead of having their powers from lacrima or learning from a dragon, they have INHERITED their magic because one or both of their parents were Dragon Slayers!
*We need lots of Fairy Hunters.

 

Fairy Hunter Applications
Appearance:
Name:
Knickname:
Age:
Gendar:
Working For Yourself Or Hired:
Magic:
Weapon:
Classification:
Crush:
Bf/Gf:
Guild, If One:
Place of Guild Stamp, If A Guild Member:
Wizard Type(Holder or Ability), If A Wizard:
Partner(s), If Any:
Strength(s):
Flaw(s):
History:
Personality:
Family:
Spells/Magic, If A Wizard:

Normal Wizard Applications
Appearance:
Name:
Knickname:
Age:
Gendar:
Magic:
Weapon:
Classification:
Crush:
Bf/Gf:
Guild:
Place of Guild Stamp:
Wizard Type(Holder or Ability):
Partner(s):
Strength(s):
Flaw(s):
History:
Personality:
Family:
Spells/Magic:

The Fairy Tail Guild~
Master Laxus Dreyar
Members
*Lena Heartfilia ll female ll 17 ll Ring Magic-Preacipua + Celestial Spirit Magic ll Holder
*Erin Detwin ll male ll 19 ll Poison Dragon Slayer Magic ll Castor

Fairy Hunters~
*Quinn Davidson ll male ll 24 ll Dispelling Magic ll Castor
 

*Seth Itzal ll male ll 22 ll Shadow God Slayer ll Castor

*Dracul Nidhogg ll male ll 38 ll Requip + Demon Possession Magic ll Castor


Outside The Guild And Hunters~

Relationships~

Lisanna+Natsu

Carla+Happy

Loke+Lucy

Jellal+Erza

Gray+Juvia

Cana+Laxus

Kinana+Cobra

Elfman+Evergreen

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I'd like to reserve 2 positions if I may?, 1 Shadow God Slayer Mage that works by them self [named: Seth Itzal], and 1 Dark Guild Master [if not allowed I'll change them to being hired by someone] (uses a custom Requip Magic and a custom Seith Magic) [named: Dracul Nidhogg]

 

the apps seem almost the exact same with only 1 field difference, why not just have one app and put in brackets this is only for fairy hunters or something like that?

 

This link: http://fairytail.wikia.com/wiki/Magic may be useful for some in finding a magic as it holds a list of the magic styles within the series

 

also slightly confused by Classification field in app, can you clarify what it's for?

 

[spoiler=Reserve Apps (WIP)]

(I've re-arranged fields within my apps as to me the original format seemed somewhat unorganized compared to previous apps I've done for RPs, fields filled with a _ are empty and the underscore is simply there so that when editing I dont have to spend as much time unbolding what I'm entering into the app (as I've bolded each field to make fields and information easier to discern from one another), fields filled with ---- are blank fields

[spoiler=Seth]

Name: Seth Itzal
Nickname: Shadow God
Age: 22
Gender: Male
Appearance: _
Personality: Seth's attitude towards others shows his clear dislike of most of the others who have magic powers of a lesser power level than his own, treating them as if second class and speaking down to them, often without paying attention to any type of argument they make until they show power to an extent it may hurt him. once others have shown levels of ability to the extent he believes makes them worthy of his attention he'll either double any efforts he has made to hurt them if they are a target or attempt to get them to work under him if they have no definitive reason to fight any further. Whilst in battle Seth often attempts to lead his opponent's into traps where he can eaily exploit their weaknesses, his Shadow God Slayer Magic's Shadow manipulation making such an easy thing to do if his opponent isn't attentive.
History: _
Family: _
Working For Yourself Or Hired: For Self
Magic: Shadow God Slayer Magic:
(description soon)
Wizard Type: Caster
Spells/Magic: _
Weapon: _
Classification: _
Guild: ----
Place of Guild Stamp: ----
Partner(s): ----
Strength(s): _
Flaw(s): _

[/spoiler]

 

[spoiler=Dracul]

Name: Dracul Nidhogg
Nickname: The Demon
Age: 38
Gender: Male
Appearance:
Personality:
History:
Family:
Working For Yourself Or Hired: Owns a Guild
Magic: Requip Magic - The Demon:
(descript soon)
 
Seith Magic - Demon Possession:
(descript soon)
Wizard Type: Caster
Spells/Magic: _
Weapon: _
Classification: _
Guild: _
Place of Guild Stamp: _
Partner(s): _
Strength(s): _
Flaw(s): _

[/spoiler]

[/spoiler]

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Normal Forms
kagura_05_by_ale_mangekyo-d4q5xdo.png
Appearance:

Name:
Erin Detwin

Knickname:
Fairy Tail's Poison Dragon Slayer, The Fairy Mechanic

Age:
19

Gendar:
male

Magic:
-Poison Dragon Slayer Magic
-Requip: The Mechanic

Weapon:
-his magic

Classification:
-Fairy Tail Employee as a Bartender
-Dragon Slayer
-Magical Mechanic

Guild:
Fairy Tail

Place of Guild Stamp:
it's on his back in dark purple

Wizard Type(Holder or Ability):
Castor

Partner(s):
-his female Exceed companion names Vira. Vira is a charcoal grey female Exceed with lavender purple eyes and who wears a dress akin to Carla's.

Strength(s):
-his magic
-physical power
-determination

Flaw(s):
-he's cocky and hot headed

History:

Personality:
Erin is a fun combination of both his parents. He has his father's clear cocky, sometimes a little violent, side and doesn't exactly take it too well when his carefully thought out plans fail him. He also has Cobra's physical strength as well as powerful handy magic. Despite seeming like a spitting image of his father, Erin is also very much like his mother in his personality and it doesn't go unoticed. Erin can have a, though rarely is, very quiet and mild-mannered personality. He is always eager to help out at the guild when he can, thus his acting as an employee there as well as a wizard, and will jump at any opportunity to helpl his teamates. In a fight Erin has shown numerous times that he is willing to go as far as risk his own saftey for his comerades or for the success of the mission.

Family:
Kinana - mother
Cobra - father

Spells/Magic:
Poison Dragon Slayer Magic ~
-Posion Dragon Roar: The user quickly gathers and releases poison from their mouth in the form of deadly, poisonous stream that, when it makes contact with the target, injects a lethal virus into their body that slowly weakens them and restricts their movement before ultimately killing them.

-Posion Dragon Twin Fang : The user moves their arms forward in the shape of a cross, forming a very large amount of poison, in two massive waves, shaped like fangs, which are used to attack the target with sheer blunt force. In the anime, this spell was portrayed differently, with the generated poison being split into many elongated, snake-shaped masses, which all move towards the opponent at once.

-Poison Dragon Fang Thrust: The user generates a wave of poison, shaped like a large-fanged snake head, and sends it towards the target, stopping their incoming attacks by having the wave "bite" them.

-Posion Dragon Scales: The user swings their arm, generating a very large number of scale-shaped masses of poison, which are rapidly sent flying at the target in consecutive reprises.

-Poison Dragon Claw: The user engulfs their fist in poison and then punches their opponent, causing, aside from great blunt damage, damage from the poison as well.

-Poison Dragon Spiral Jaw: The user jumps in the air and, when they are upside down, gathers poison on their legs and kicks the opponent while rotating.

-Poison Dragon Gaurd: The user moves their arms forward in a cross, creating a large shield of poison that defends the user from the enemy's attacks, and, at the same time, gives the user the opportunity to counter without fear of being intercepted.

Requip: The Mechanic~ Erin posses the ability to use a unique kind of Requiping Magic that goes hand in hand with his title as The Fairy Mechanic, which he learned from Erza growing up. Unlike most other wizards that can use Requip to swap weapons, the Dragon Slayer's Mechanic Magic is a bit more like Erza's The Knight Magic. This magic has no combat or defense purposes but rather a much more mundane daily use as it allows Erin to switch different tools or other useful items to build or repair machinery.

----------------------------

Forms
asuna___sword_art_online_by_zerolshikuma
Appearance:
Lena is a normal looking girl for her age, whose figure takes after her mother's at her age. Her hair is long and orange like her father's that she keeps loose about her shoulders and face. She has brown eyes. She wears a full piece white battle-suit-like dress, with a skirt like Lucy's original one only in orange in place of blue. There is a leather pouch at her hip hidden under her clothing where her keys are kept. She has long white gloves with orange detailing on them towards the top and that keep her hands exposed minus the tops and palms. Her boots are also tall white with the same detailing around the top where they stop at her thighs. Lena wears a feminized version of her father's rings on each hand that are more delicate in appearance and silver in place of gold that she uses for her Ring Magic.

Name:
Lena Heartfilia (Lay-Nah)

Nickname:
Leo Minor, The Lion Cub, Little Lion, Lens

Age:
17

Gendar:
female

Magic:
-Ring Magic-Preacipua
-Celestial Spirit Magic

Classification:
-Ring Magic Wizard
-Celestial Spirit Wizard
-Wizard/Spirit Cross
-Black Key Celestial Spirit

Weapon:
-magic
-her gate keys
-melee fighting

Guild:
Fairy Tail

Place Of Stamp And Color:
On her collarbone at the base of her neck in red

Wizard Type (Holder or Castor):
Holder

Partner(s):
-her spirits

Strength(s):
-her magic
-her quick whit and thinking
-limited need to be in the Spirit World
-can survive in both the Celestial Spirit World and on Earth Land without any ill effects to herself or her magic energy

Flaw(s):
-easy to tick off sometimes
-Because Lena has a key herself, basically whoever has her key also has her keys in a way.
-One of the most important flaw to remember with Lena is that, do to being part spirit, that also means she has a Gate Key of her own. In turn this means that she could potentially have an owner.
-The second important flaw with Lena is that she is not completely spirit, meaning she isn't immortal like other spirits are.
-The third flaw is that, while she has a limited need to be in the Spirit World, she is forced back when seriously injured until she is healed. That is no matter her or her key owner's will may be.

Gate Key Appearance:
Her key is black in color with the head of a lioness at the top containing a lowercase q like symbol etched into it and two keys crossing each other underneath it. The tip resembles a normal key tip.

Summoning Phrase:
"Open! Gate of the Lion Cub! Lena!"

Current Key Owner:

Previous Key Owner:

History:
Lena was  born to Lucy Heartfilia and Loke and spent the early parts of her life as any little girl in Fiore would with her family. She grew up in the guild as she  learned about Celestial Spirits and Celestial Spirit Magic from her parents aware of both of the adult's relationships. One of their mother's spirits...Plue...was often a play mate for both children early on. She grew up in the guild with hearing stories about everything her parents and their friends/team got up to as young wizards, just like any of the next generation children did. When Lena was old enough to join Fairy Tail, she was given Lucy's keys.

When Lena's ability to use Ring Magic showed up some time later in her life, Lucy kept her daughter's key as Lena started to train with her father in the use of this new magic. This lead to the discovery of a form of Ring Magic reminiscent of the more practiced wizard's but not entirely the same which she called Preacipua. Lena is still practicing Preacipua and, though still a formidable opponent while employing it, prefers to summon other Celestial Spirits to help her 99.99 percent of the time due to its link with her half spirit heritage.


Personality:
Lena is a fun combination of both her parent's personalities. Lena has low tolerance for anybody she considers a "jerk" or "idiot", having a well-honed judgment of people's moral character. While she will contradict anybody that says so about her, Lena is quite flirty with men when she wants or needs to be....though she states she hates exploiting herself like a tool like that. The young wizard has a clear cocky and stubborn side that is most prominent in battle, though it's always seen. She's also rather resourceful and calculating. She is a clever (if not slightly devious depending on the situation at hand), kind, loyal and protective of those she cares about....even going so far as to continue to fight on her own no matter the odds.
She does NOT take betrayal lightly.
Lena always fights with her spirits.

Family Members:
Lucy Heartfilia - mother
Loke - father
Layla Heartfilia - grandmother, dead
Jude Heartfilia - grandfather. dead

Spells/Magic/Abilities:
Melee Fighting-
*Hand To Hand Combat - Lena is an expert at and employs hand to hand combat many a time during battle as her main fighting style. She is capable of taking on one or more opponents using a verity of punches, kicks and so on. She enhances the power of these kinds of strikes by employing her magic on top of it at times.


Celestial Spirit Magic~
Telepathy - Lena can mentally communicate with her owner any time via her key.

Summoning A Spirit- Though she can only call one at a time, Lena has the ability to use gate keys to summon the fallowing Celestial Spirits:
*Gate Of The Scorpion Key, allows Lena to summon Scorpio.

*Gate Of The Water Bearer Key, allows Lena to summon Aquarius

*Gate Of The Twins Key, allows Lena to summon Gemi and Mini (Gemini)

*Gate Of The Giant Crab Key, allows Lena to summon Cancer

*Gate Of The Lion Key, allows Lena to summon Leo

*Gate Of The Ram Key, allows Lena to summon Aries

*Gate Of The Archer Key, allows Lena to summon Sagittarius

*Gate Of The Maiden Key, allows Lena to summon Virgo

*Gate Of The Goat Key, allows Lena to summon Capricorn

*Gate Of The Golden Bull Key, allows Lena to summon Taurus

*Gate Of The Clock Constellation Key, allows Lena to summon Horologium.

*Gate Of Canis Minor Key, allows Lena to summon the Nikora called Plue.

Ring Magic-Preacipua-
*Preacipua Spark - Lena's version of Loke's Lion Brilliance, this spell acts in the same way as it's parent spell and it's her second strongest...though for awhile it's her strongest....spell. It uses Preacipua to give the user power and covers the user body in a vast amount of light that reaches a wide radius. Though most often used to blind people for a length of time, it can be used as an attack as well if enough force is applied.

-Slash - Lena's version of Loke's Regulus Punch and her signature move. This spell is different in form then it's parent spell though it is executed in the same manner. The user's fist is covered in light shaped as a claw, that is then used to claw at the opponent.

-Vortex - The user's magic circle appears under the intended target, before they are surrounded by a strong large vortex of light causing physical damage to those inside it.

-Orb - Lena's probably most versatile spell. Lena places her hands together connected at the heels like an open clam shell, before summoning her yellow magic circle in front of her open hands. The magic circle compresses itself until it forms a rotating orb of light in between both of Lena's hands. Lena then launches this orb at her enemy and it grows until it engulfs the target. This orb can be exploded outwards in an offensive manner or used to simply detain an opponent depending on Lena's will.

-Whip - A spell that showcases Lena as, not only Loke's daughter, but Lucy's as well. In place of a physical whip, the user's hand is encircled in an orb of light which they can then form a whip-like chord of light from to be used as a normal whip would. For facing more then one opponent, other light chords can branch off from the main. She uses this in place of a physical weapon.

-Rain - Not yet known. Arguably Lena's strongest spell and her version of Loke's Regulus Impact. Lena must use the incantation "Oh guiding lights of the north, lend me your strength to drive away the darkness! Show them the true power of the stars! Preacipua Rain!" The Northern Lights appears in the sky as Lena holds up a fist covered in light. Shards of light then rain down from the sky hitting the enemy, which Lena is able to manipulate at will to change directions with hand movements.

-Burst - Lena's version of Loke's Regulus Blast, this spell acts in much the same way to produce a powerful blast of light through the user's magic circle. The only difference from it's parent spell being only one hand is needed in place of both.

 

-------------------------

Fairy Hunter Forms~
Appearance:
57360.jpg

Name:
Quinn Davidson

Knickname:
The Heratic

Age:
25

Gendar:
male

Working For Yourself Or Hired:
hired by a Dark Guild

Weapon:
-his magic
-melee fighting
-swords
-knifes/daggers

Classification:
-Dispeller/Seal Braking Wizard
-Fairy Hunter
-Dark Wizard
-Independent Wizard

Guild, If One:
XXXXXXXXX

Place of Guild Stamp, If A Guild Member:
XXXXXXXXX

Wizard Type(Holder or Ability), If A Wizard:
Castor

Partner(s), If Any:

Strength(s):
-physical strength
-speed
-magic
-cunning
-he is a strategist
-observant

Flaw(s):
-cocky
-arrogant
-short fused temperment

History:

Personality:

Family:
XXXXXXXXXX

Spells/Magic, If A Wizard:
*Dispelling Magic: Block - his most commonly used spell, Quinn produces a weak short burst of negative magic energy from his body when he comes into physical contact with another wizard. this surges through the target's body thus effectively canceling out whatever spell they used or were prepared to use.

*Dispelling Magic: Magic Deleting Blast - Quinn releases a blast of negative magic energy through his magic circle that cancels out any magic it comes into contact with.

*Dispelling Magic: Magic Deleting Wall - a highly versatile spell that is effective both as a offensive and defensive move. Quinn creates a wall of negative magic energy that cancels out what magic comes into contact with it. it also seems to be able to be "launched" or "fired" at an enemy wizard in some way, though the specifics of the wall being used like this isn't entirely known.

*Dispelling Magic: Seal Breaker - the wizard's most intricate, magic consuming spell. Seal Breaker allows Quinn to brake almost any seal, but because of the complexity of it this spell has two flaws: 1) the amount of time it takes to set up and 2) the amount of magic energy needed.

*Dispelling Magic: Magic Deleting Shockwave - Quinn concentrates his magic energy into one of his fists before slamming it into the ground, thus causing a shockwave of negative magic energy to ripple through the ground to hit the target and cancel out magic it comes into contact with.

That's fine, they are both accepted. Just finish them when you can and I will make the rp now then.

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That's fine, they are both accepted. Just finish them when you can and I will make the rp now then.

okay, er.. if you mean make the IC when you say make the rp now, we need another person to be participating minimum or else it's breaking the RP section rules 

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