Not-so-Radiant Arin Posted August 24, 2013 Report Share Posted August 24, 2013 [quote]During your Main Phase: You can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.[/quote] Because I would have won a duel otherwise was it not in my opponent's hand. It should honestly (no pun intended) go to 0, because it can legitimately turn the duel around in a single sweep, and anyone who thinks otherwise is just deluding themselves. Link to comment Share on other sites More sharing options...
Lonk Posted August 24, 2013 Report Share Posted August 24, 2013 Bujins run 4 honests, 3 of which are searchable. And yes, Honest is honestly broken. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted August 24, 2013 Author Report Share Posted August 24, 2013 Bujins run 4 honests, 3 of which are searchable. And yes, Honest is honestly broken. An Archetype specific Honest is okay. A Type-specific Honest is not. Link to comment Share on other sites More sharing options...
Lonk Posted August 24, 2013 Report Share Posted August 24, 2013 An Archetype specific Honest is okay. A Type-specific Honest is not. Even if an archtype-specific honest is easily searchable and recyclable? Link to comment Share on other sites More sharing options...
Sora1499 Posted August 24, 2013 Report Share Posted August 24, 2013 [quote name="Arin the Radiant" post="6262179" timestamp="1377306512"]An Archetype specific Honest is okay. A Type-specific Honest is not.[/quote] Actually archetype specific honests aren't okay. :T Link to comment Share on other sites More sharing options...
The White Wolf Posted August 24, 2013 Report Share Posted August 24, 2013 I want to take this card by the throat and burn it. *Summon Quasar* *Negate an effect already* *This guy comes* *Quasar is destroyed* *2100 damage* FUUUUUUUUUUUUUUUUUUUUUUUU *Serious* This card is broken, I feel it should be banned. Link to comment Share on other sites More sharing options...
Toffee. Posted August 24, 2013 Report Share Posted August 24, 2013 But guys....Banning this card would be an-Honest mistakeOk, silly puns/shenanigans aside...The main factor as to why this card is rather idiotic in the first place, is the fact it's splashable. While Archetype/more specific Honests are of a lesser degree, nothing can top the overwhelmingly high potential that Honest carries with himself. Deck runs like 3-5 LIGHTs? Opt for Honest; Your bound to have him and anything he's compatible with, so you just easily tilted the game in your favor by having your scrawny monster plow over whatever you rammed it into.While on paper that may seem harmless, but let's put it this way; Honest has no level, type, or anyother drawbacks/restrictions, other then the fact your monster has to be a LIGHT monster. Which means it can even get as extreme as slapping it on something like Luster, who will end up doing a ridiculous ammount of damage in the process, because you slapped Honest's busted effect on something equally as stupid. Hell, you could even throw this on Blue-Eyes and it becomes even more threatning.Point is, Honest, while being a mindgame in and of itsself, it's just too unpredictable and just rewards too much for simply using it's effect at whatever the hell time you wish to drop it.tl;dr: Anime counterpart was balanced, and that's sad.(Dark Strike Fighter- owait) Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 24, 2013 Report Share Posted August 24, 2013 Well, the biggest problem of course is that there isn't ish you can do about it. If they have it in their hand, you're not gonna be getting rid of it except baiting out its use, which might not only be impossible but could also cost you in card and life points. There's also no way of telling they have it in their hand unless they showed it to you or they make a really obvious play. So, basically, you're fugged. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted August 24, 2013 Author Report Share Posted August 24, 2013 Well, the biggest problem of course is that there isn't ish you can do about it. If they have it in their hand, you're not gonna be getting rid of it except baiting out its use- You can also use Mind Crush, provided you draw into it, and you absolutely KNOW the Deck runs Honest (no one drops Earth without some sort of backup). Which is what should have happened. ;_; Link to comment Share on other sites More sharing options...
Lonk Posted August 24, 2013 Report Share Posted August 24, 2013 Decks that easily make 104 can stop Honest in its tracks, but you will never know when your opponent has Honest. You can summon 104 if you are paranoid of Honest, but it doesn't stop the Honest problem. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 24, 2013 Report Share Posted August 24, 2013 The only psuedo-honests that people don't care about is Blade Master and all the ones that increase by like 500 or less. Link to comment Share on other sites More sharing options...
Sleepy Posted August 25, 2013 Report Share Posted August 25, 2013 It's a badly designed card. It's a shame because it's art is amazing, and this kind of card could have been made in different ways. Making the other monster 0 ATK instead would have prevented it from stacking for OTKs. Making it once per turn would make it less stupid in multiples. Not giving it it's "return to hand" effect would make players really think about using it as a shield or not. And even with all those it would still be problematic. A fixed amount like Kalut, becomes too good or sucks with too little. A "double ATK" like the Bujin one is also not good. Being archetype specific makes it potentially recyclable and searchable, and it only being able to be used in a few monsters doesn't mean it's any less bad. I'm more of the idea that it should have either halved your opponent's ATK, or have your monster gain half of the opponent's ATK. I get the flavor, it's a miraculous hand from heaven. Angels themselves come down to dictate that by divine decree, you have already won in this battlefield. It still doesn't excuse making such an unbalanced card.... Link to comment Share on other sites More sharing options...
玄魔の王 Posted August 25, 2013 Report Share Posted August 25, 2013 Not only is this card badly-designed, it's inspired a series of additional badly-designed support cards for archetypes that are almost as bad. Whoever designed this should have been shot. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted August 25, 2013 Report Share Posted August 25, 2013 Had this been for Warrior-Types, as it originally was in the anime.... ... *has a nightmare about Blade Armor Ninja* Actually, that would still make it terrible. Dear god. Link to comment Share on other sites More sharing options...
Cute Rotten Yoshika Posted August 25, 2013 Report Share Posted August 25, 2013 the anime version was actually specifically Level 7 or higher Warrior-Type Monsters which would have been so useless that there was no point in releasing it. the problem was both monsters it got used on (e-hero neos, and rainbow neos) also happened to be LIGHT so here we are. basically the thing got buffed to hell and i guess is a lesson to not buff cards too much. Link to comment Share on other sites More sharing options...
玄魔の王 Posted August 25, 2013 Report Share Posted August 25, 2013 the anime version was actually specifically Level 7 or higher Warrior-Type Monsters which would have been so useless that there was no point in releasing it. the problem was both monsters it got used on (e-hero neos, and rainbow neos) also happened to be LIGHT so here we are. basically the thing got buffed to hell and i guess is a lesson to not buff cards too much. They could've split the baby and said LIGHT Warrior-Type Monsters, but that wouldn't help much. Perhaps the best answer was to not release it. Link to comment Share on other sites More sharing options...
Bringerofcake Posted August 26, 2013 Report Share Posted August 26, 2013 I literally got killed by Reborn into Honest back to hand in Lightsworn. The fact that you aren't punished for milling it if you have some sort of grave recovery is to me the worst part about it (not that any of the other parts of this card rage-inducing) Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 26, 2013 Report Share Posted August 26, 2013 I literally got killed by Reborn into Honest back to hand in Lightsworn. The fact that you aren't punished for milling it if you have some sort of grave recovery is to me the worst part about it (not that any of the other parts of this card rage-inducing) Beckoning Light helps get it directly back into the hand, as well. Link to comment Share on other sites More sharing options...
Dog King Posted August 27, 2013 Report Share Posted August 27, 2013 This, Kalut and Crane should be banned. Link to comment Share on other sites More sharing options...
Sora1499 Posted August 27, 2013 Report Share Posted August 27, 2013 This, Kalut and Crane should be banned. This, Link to comment Share on other sites More sharing options...
Airride Posted August 27, 2013 Report Share Posted August 27, 2013 If it was making it their ATK + 100 it would have been kind of cool. As is...no. Just no. Link to comment Share on other sites More sharing options...
vla1ne Posted August 28, 2013 Report Share Posted August 28, 2013 Spamming archlord krystias eff lets you use this thing as often as you like. the card is pretty much the definition of horrifying design. If it at least had a once per turn clause, without the hand bounce effect, it would be less broken, but as it stands, the card plays severe mind games with your opponent when you're running a light deck. personally, I think it's fun to use, and at least while it's limited to 1 it can't cause OTKs. (unless I missed a combo somewhere.) Link to comment Share on other sites More sharing options...
Lonk Posted August 28, 2013 Report Share Posted August 28, 2013 personally, I think it's fun to use, and at least while it's limited to 1 it can't cause OTKs. (unless I missed a combo somewhere.) Using this with Habakiri the right way OTKs actually. Plus, put it on top of a multiple attacker and then wreck fecal matter. Link to comment Share on other sites More sharing options...
NoshpalStefan Posted August 28, 2013 Report Share Posted August 28, 2013 It was so much fun using three of these in my Lightsworn deck... *Stops nostalgic wet dream and gets to actual reviewing* Honestly, when releasing honest they made a rather... honest mistake! Eh? Eh? Okay, we should all stop with the puns now. Before me breaking into writing a two page essay on this, I'll say it in short: Most LIGHT archetypes without Honest = Good. Most LIGHT archetypes with Honest = Broken. Add an archetype specific card for that LIGHT deck in the equation (Kristya in Agents or Judgment Dragon in Lightsworn) and, what do you know, you have a deck that goes beyond ridiculous in the brokenness scale. Seriously. Ban this card. Kalut is at 3 because it is BlackWing specific, same with the one Bujins had. This? Hell no. Still thinking this card won't do much damage if you attack - 1500 to 2000 at most? Obviously none of you have ever ran into a Judgment Dragon with this card to support him. My case is done here. If Konami had the decency to put Kalut to 1 for a long time, then this card should not have ever attempted to see the light of day. Link to comment Share on other sites More sharing options...
vla1ne Posted August 28, 2013 Report Share Posted August 28, 2013 Using this with Habakiri the right way OTKs actually. Plus, put it on top of a multiple attacker and then wreck fecal matter. yeeeah... the bujuns do tent to abuse this card. I think it goes chain habakiri to honest, habakiri doubles the atk, then honest adds onto that. so yeah, the bujins are the largest problem as far as honest otks go. i'm willing to bet habakiri gets hit next list. and they better not forget infernities a second time. Link to comment Share on other sites More sharing options...
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