Airride Posted August 22, 2013 Report Share Posted August 22, 2013 4 Ralts 2 Gardevoir 3 Gallade 2 Mewtwo EX 2 Sigilyph 3 Kangaskhan 16 1 Dowsing Machine 3 Pokemon Catcher 4 Rare Candy 3 Silver Bangle 1 Super Rod 2 Switch 2 Tool Scrapper 4 Ultra Ball (20) 2 Colress 3 N 3 Professor Juniper 4 Skyla (12) 32 8 Psychic 4 Double Colorless Energy 12 Gardevoir makes Gallade and Mewtwo twice as powerful with psychic energy. Gallade with 2 Energy on your field and a bangle 2HKOs any EX, and can't be OHKOd by any EX aside from Black Kyurem without any additions (Keldeo needs a 4th energy, Genesect needs Booster, Darkrai...can't) Mewtwo and Sigylph are great for Keldeo, and Sygilyph walls Genesect as long as they can't swap it out. Kangaskhan is the preferred starter, as it can pull your ralts to the field, and withstand most T1 attacks. Dowsing machine for the sole fact that it's my only Ace Spec. DCE so that you can 2HKO with Gallade if Gardevoir is KO'd Everything else is standard. I worry about the Gensect matchup, since they have 7 catchers basically, assuming they have an optimal start (T1 Virizion) which isn't very healthy to the deck (It REALLY wants to keep its gardevoirs), and it can OHKO everything easily (G-Booster)and the snipe is deadlier on it than on Darkrai. I haven't really found anything so far that I like as an anti-tech to it. I also wish I had a bit more energy acceleration, but there aren't many options for it that I now of. Link to comment Share on other sites More sharing options...
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