Big Bad Pennar Posted April 21, 2008 Report Share Posted April 21, 2008 you can make Conden's deck, but the main theme is Darkness, FYI that Loss was from a darkness duel, not a normal one--------------------------------------------------------------------------------------a Doomsday Horror puts his hand on the kid at the table, then sees another kid at the door, then charges at that kid, then Ryan Speaks telepathically to both people Ryan: hey, Whats up Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 21, 2008 Report Share Posted April 21, 2008 Johnathan says, "What? Who are you?! And how did you get here?!"(Johnathan doesnt know about the doomsday horror in him or in Ryan) Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 21, 2008 Report Share Posted April 21, 2008 Doomsday Horror: Ryan sent me to recruit certain people to fight the Dark forces, and collect the Deadly beast cards in the Duel Spirit World, so i teleported here, so, do you want to duel me? don't worry, i cannot use the Deadly beast cards, so they are locked up Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 21, 2008 Report Share Posted April 21, 2008 Dueling...you better believe it! I'll duel anybody...even its a anything....or well you get the idea. Any ways OK, DUEL! Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 21, 2008 Report Share Posted April 21, 2008 Doomsday Horror: 8000Johnathan: 8000 Draw, Set 1 monster then activate Pot of greed, then activate Chaos Burial, sending Mystic Tomato and Shining Angel to the graveyard, then Removes from play Mystic tomato and Shining Angel then sends 2 spells to the graveyard to special summon Chaos Spell Envoy in defense position, sets 3 facedowns then ends his turn Chaos Burial[spell]send 2 monsters from hand or deck to the graveyard Chaos Spell Envoy[Machine/Light/8/0/4500]This card cannot be normal summoned or Set, this card cannot be Special summoned except by Removing 1 Light and 1 Dark Monsters then sending 2 Spells from your deck to the graveyard, During each of your standby Phases, add 1 Spell card from your Deck to your hand Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 21, 2008 Report Share Posted April 21, 2008 DrawsActivates Reaper Summoning (SPELL) (Choose one card in your deck with 'Reaper' in their name' and special summon it) Special Summons Condemed Reaper of Judment (FIEND|DARK|7) ATK 2500DEF 300 This card can not attack the turn it is summoned. Once per turn, you can destroy the number of cards on the field by discarding that same amount. Discards Angel of Enlightment to destroy Chaos Spell EnvoySets two face downs and ends turn Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 22, 2008 Report Share Posted April 22, 2008 Draw, then special summon Chaos Ultima, then flips Spell Envoy, adding Pot of Greed, Chaos Burial, Monster Reborn, and Spirit Draw to my hand, activating Spirit draw's effect, adding Sangan to his hand, then sets 1 spell/trap, ends turn Chaos Ultima[Machine/Chaos/8/infinity/infinity]This card cannot be normal summoned or set, this card cannot be special summoned except if you have an equal number of monsters as your opponent, This card cannot be destroyed except by its own effect, if you do not have the same amount of monsters(not counting this monster) as your opponent during your end phase, destroy this card, when this card is destroyed, Special summon 2 "Envoy" Monsters from your Deck, Hand, or Graveyard, ignoring the summoning conditions, this card cannot inflict damage to either player except when attacking directly, 3 turns after summoning this card, this card can attack directly, regardless of the number of monsters your opponent controls Spirit Draw[spell]When this card is added to your hand, send this card to the graveyard to add 1 card from the deck to your hand Spell Envoy[Machine/Light/4/0/3000]Flip: Return all Spell Cards in the Graveyard to your hand, When this card is Normal Summoned, Flip Summoned, Or Special Summoned, This card is Changed into Defense Position, When this card is in Face-up Defense Position During your opponent's standby phase, your opponent draws 2 cards. Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 22, 2008 Report Share Posted April 22, 2008 DrawsSets two cards face down and summons Angel of Will Power (FAIRY|LIGHT|4|ATK 1900|DEF 1500) When this card is summoned, increase your life points by 1000. When this card is destroyed, increase your life points by 1000. Any card effect or attack that targets the controllers life points, decrease its defence by that much. Johnathan: 9000Nick: 8000 Then I'll activate Angelic Wings and I'll discard two cards from my hand and destroy your spell/trap and Spell Envoy. And I'll end. Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 23, 2008 Report Share Posted April 23, 2008 Doomsday Horror Hears a sound similar to a Window Breaking, then a telepathic voice resonates in its head Ryan: Quit fooling around, we need some Help Doomsday horror then continues the duel 1 Draw, then summons Des Destroyer, special summoning 3 Des Destructors, then activates Des and Destruction, destroying all cards on the field, then sends 10 monsters from both player's decks then summons 3 tokens (machine/dark/1/0/0), then Removes the 10 monsters sent, and tributes the tokens to summon Envoy of Chaos, then ends his turn Des Destroyer[Machine/Dark/3/1500/0]When this card is Summoned (except special summoned) or is flipped face-up, Special summon 3 "Des Destructors" from your Hand, Deck, Graveyard, or Removed from play to your side of the field Des Destructor[Machine/Light/3/1500/0]When this card is Summoned (except special summoned) or is flipped face-up, Special summon 3 "Des Destroyers" from your Hand, Deck, Graveyard, or Removed from play to your side of the field Des and Destruction[spell/Quickplay]Activate only when there is at Least 1 "Des Destructor" and 1 "Des Destroyer" Destroy all cards on the field, then send 10 monsters to the graveyard, then Special summon 3 "Des Tokens" (Machine/Dark/1/0/0) in Defense position, these tokens cannot be tributed for a tribute summon, this card's activation and effect cannot be negated Envoy of Chaos[Machine/Chaos/12/Infinity/Infinity]This Card Cannot Be Normal Summoned or set, This Card Cannot Be Special Summoned, Except By Removing 5 Light and 5 Dark Monsters in the graveyard and by Tributing 3 Monsters, When This Card is Special Summoned, Your Opponent's Draw Phases are Permanently skipped, While this card is on the field during your standby phase, your opponent Draws 2 cards, This Card cannot Inflict Damage, and is not affected by your opponent's card effects, when This Card is Removed from the field from any means, Send all cards in your opponent's deck, Hand and side of the Field to the graveyard, then Special summon 3 Monsters from your Hand, Deck or Graveyard, Ignoring the summoning conditions, and shuffle your deck. this effect cannot be negated Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 23, 2008 Report Share Posted April 23, 2008 "Sweet, this is an awesome duel!"Sets three card face down and summons Phantasm Reaper(FIEND|DARK|3|ATK 500|DEF 1000)When this card is summoned, inflict 1000 points of damage to your opponents life points. When this card is destroyed, inflict 1000 poijnts of damage to your opponents life points. Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 24, 2008 Report Share Posted April 24, 2008 DH: Lets end this Now 2 Draws, then activates Super Trap Booster, activating Raigeki Break, discarding 1 card and targeting Envoy of Chaos, destroying it, and sending every card on Johnathan's side of the field, hand, and Deck to the graveyard and special summoning 3 Blue-eyes White Dragons, and i attack with all of them for game Super Trap Booster[spell/Quickplay]Activate all Traps from your hand after the duel, Doomsday Horror Screeches as his dark power goes away, he gives Johnathan a Mysterious Orb, then Disappears Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 24, 2008 Report Share Posted April 24, 2008 "......Well that sucked for me......Oh well! I wonder what this orb does...." said Johnathan Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 24, 2008 Report Share Posted April 24, 2008 a telepathic Voice resonates in johnathan's head Ryan: this orb is a portal Orb, if you break the orb, it will teleport you to the location where the person that gave it to you says, if you break it, it will teleport you to me, only break it when you are ready to face Deadly beasts, in addition, my spirit can imbue powers into you if you carry a Chaos deck, which is a deck that carries only Light and Dark Monsters Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 24, 2008 Report Share Posted April 24, 2008 "....The Deadly Beasts?! I love the sound of that: They sound powerful! So, all I got to do is break it? And luckily for me, my decks attribute is nothing but light and darkness. I'm ready" said Johnathan as he broke the orb. Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 24, 2008 Report Share Posted April 24, 2008 Johnathan Teleports inside the frozen castle in Dark world Ryan: you thinking of using the deadly beasts? think again, i forgot a side effect of them, if you touch them other than if your hands are enshadowed in darkness, you lose your soul, oh i forgot, Doomsday Horror, imbue Johnathan with Z darkness. *Doomsday Horror's hands enshadow with Darkness and Jabs Johnathan in the Gut, then as Darkness Flows through Johnathan's body, he carries a dark aura* Doomsday Horror: Sorry about the punch, but that was needed, with this darkness, you gain powers of teleportation, and you learn more as you duel, since you are imbued with Darkness, i can teach you how to Darkness Duel. *As Joey Duels Conden, Joey just destroyed one of Conden's most powerful monsters, then attacks directly* Ryan: lets Teach you how to Darkness Duel Ryan: 4000Johnathan: 4000 (FYI, this is where Darkness Dueling Originated, see Darkness Dueling Colleseum for Rules) Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 25, 2008 Report Share Posted April 25, 2008 ooc: i can only use dark monsters right Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 25, 2008 Report Share Posted April 25, 2008 yes, you must use a dark monster as a spirit to use dark powers Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 25, 2008 Report Share Posted April 25, 2008 occ: what does that mean? Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 25, 2008 Report Share Posted April 25, 2008 sorry, i use temp spaces when i don't see posts to see it, i edited it with the answer Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 25, 2008 Report Share Posted April 25, 2008 ok im ready Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 25, 2008 Report Share Posted April 25, 2008 Ryan uses Doomsday Fireball (1200 damage to opponent, 600 to self) Ryan: 3400Johnathan: 2800 Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 25, 2008 Report Share Posted April 25, 2008 Uses Death Wave: 1000 out of you. Link to comment Share on other sites More sharing options...
memicheal96 Posted April 25, 2008 Report Share Posted April 25, 2008 Name:michGender:maleAge:17Apperance:Personality:short tempered Bio:father died when he was a young boy and got raised by a guy who got kicked out of anger managmentDeck:Signature Card:wildedgeHouse: slifer red dorm Link to comment Share on other sites More sharing options...
Big Bad Pennar Posted April 25, 2008 Report Share Posted April 25, 2008 i use Counter Heal (only activated when attacked, gain twice the damage taken, you get to go again) then Doomsday Defense (3 hit defense, after final hit opponent takes damage equal to the damage this defense has absorbed x 2, halves damage) Ryan: (((0)4400Johnathan: 2800 Link to comment Share on other sites More sharing options...
Tokyo Duel Posted April 25, 2008 Report Share Posted April 25, 2008 counters with death wall Link to comment Share on other sites More sharing options...
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