TheHasbroGAMER Posted August 17, 2013 Report Share Posted August 17, 2013 This is set of Robot Masters from Mega Man. I may eventually move into the other series but I'm only going to do MM Classic for now. I'm having a really hard time wording these effects. If anything seems wrong please tell me. I know the Stone Man picture is incredibly bad. [spoiler=Cards] [spoiler=Mega Man 1] Text: When this card destroys a monster that is equipped with a spell card, equip the spell card to this card. Text: When this card is destroyed by battle, select one card on your opponents side of the field and send it to their graveyard. Text: When battling against an EARTH-attribute monster increase this cards ATK and DEF by 400. Text: If this card is destroyed by battle, the attacking monster cannot attack for 2 turns.<br /> Text: This card cannot inflict battle damage. When this card destroys a monster, randomly select a card from your opponents hand and send it to the graveyard. Text: This card can only be destroyed by WATER-attribute monsters and spell and trap cards. Text: This card is treated as both a monster and a spell card. You may equip this card to a ROBOT-type monster to raise that monsters ATK and DEF by 600. This card cannot attack while in it's equipped state. [/spoiler] [spoiler=Mega Man 2] Text: Discard 1 card from your hand to the graveyard each of your standby phases this card is on your side of the field. If you cannot send a card from your hand to the graveyard, send this card to the graveyard. If this card does battle with a Robot-type monster, that card is destroyed. The opponent does not take battle damage when this effect is used. Text: This card cannot be targeted for battle until your next standby phase after summoning this monster. Text: When this card destroys a monster, the opponent cannot summon a card in that spot for 2 of their standby phases. Text: This can attack twice per turn. Text: This card cannot inflict battle damage. When this card destroys a monster, randomly select 2 cards from your opponents hand and send them to the graveyard. Text: Discard 1 card to negate any attack directed at this card. Text: During each of your standby phases, raise this cards ATK by 200. Text: Raise the ATK and DEF of each Plant-type monster on your side of the field by 400. [/spoiler] [spoiler=Mega Man 3] Text: When this card is attacked while in defense position, inflict damage equal to the attacking monsters' ATK to your opponents life points. Text: When this card is destroyed as a result of battle inflict 500 points of damage to your opponents life points. Text: Send 1 card from your hand to the graveyard to activate this effect. Search your deck for 1 4-star or lower Robot-type monster card and special summon it to the field. Text: If this card is destroyed while in attack mode you may special summon it from your graveyard in defense mode. Text: When this card is normal summoned in attack mode, your opponent must skip their next battle phase. Text: This card cannot be targeted for battle for one turn after its summoning. Text: Select 1 face-down monster card on your opponents side of the field and flip it face up. If it has less than 1500 DEF destroy it. This effect can only be activated once per turn. Text: Send 1 card from your hand to your graveyard to activate this effect. The opponent cannot attack for 2 turns. Text: Send 1 card from your hand to your graveyard to activate this effect. This card cannot be targeted for attack this turn. [/spoiler] [spoiler=Mega Man 4] Text: Banish 2 cards from your hand. The opponent cannot attack, flip summon or activate spell and trap cards next turn. Text: The ATK of all face-up monster cards on your opponents side of the field is halved until your end phase. This effect can be used once per turn. Text: When this card destroys a defense position monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the difference between this cards ATK and the defending monsters DEF. Text: This cards' ATK and DEF cannot be lowered or raised by spell, trap or monster effects. Text: Send 1 card from your hand to the graveyard to activate this effect. Flip one face-down monster face-up. Text: Send 1 card from your hand to the graveyard to activate this effect. Target 1 level-3 or lower monster card and remove it from play. Text: Banish 2 cards from your hand to activate this effect. When this card is attacked, negate the attack and gain life points equal to the attacking monsters ATK. This effect can only be used once per duel. Text: If this card is attacked while in defense position, destroy the attacking monster. [/spoiler] [spoiler="Mega Man 5"] Text: Banish 1 card from your hand. Move your opponents monster cards to the spell and trap zone and move your opponents spell and trap cards to the monster zone. Spell and trap cards in the monster zone are treated as monsters (Level-3/Beast/EARTH/1000 ATK/1000 DEF). When this card is destroyed, revert your opponents card to their original positions. Text: When this card destroys a defense position monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the difference between this cards ATK and the defending monsters DEF. Text: When this card is sent to the graveyard by a spell or trap card or by an effect monsters' effect, during your next standby phase send one card to the graveyard and special summon this card is defense position. Text: Send 1 card from your hand to the graveyard to activate this effect. This can can attack twice. Text: If this card is attacked by a DARK-attribute monster, send 1 card to the graveyard to negate the attack. Text: Banish 1 card from your hand to activate this effect. This card can attack while in defense position. If this effect is activated, use this cards DEF as its ATK. Text: After this card attacks switch it to defense position. Text: When this card is sent to the graveyard by battle, inflict damage to your opponent equal to the attacking monster ATK. [/spoiler] [spoiler=Mega Man 6] Text: Discard 1 card from you hand to the graveyard. Your opponent cannot attack this turn. Text: When this card is special summoned to the field, place 1 Teleport Token on it (Max. 1). Remove 1 Teleport Token from this card to place it back in your hand. Text: If this card is destroyed by battle, destroy the attacking monster during your opponents next standby phase. Text: If this card is targeted for battle by a DARK-attribute monster, halve that monsters ATK. Text: Raise the DEF of all Plant-type monsters by 300. Text: If this card battles a Beast-type monster, raise this cards ATK by 300. Text: Target one monster on your opponents side of the field. Its effect is negated and it cannot attack for 1 turn. This card can only be active on 1 monster at a time. Text: When this card destroys a defense position monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the difference between this cards ATK and the defending monsters DEF. [/spoiler] [spoiler="Mega Man 7"] Text: When this card battles with a Robot-type monster, increase this cards ATK by 300. Text: This card cannot be normal summoned or set. This card can only be special summoned by tributing 1 "Power Fighter - Bass" and at least 1 other Robot-type monster. This cards ATK and DEF is equal to that of "Power Fighter - Bass" plus the amount of stars of the Robot-type monsters tributed x300. Text: If this card is destroyed by attacking a monster with higher ATK, you may attack another monster card before sending this card to the graveyard. Text: When a Robot-type monster is sent to the graveyard, add half of its' ATK to this cards ATK. Text: After this card attacks, switch it to defense position. Text: This card cannot be targeted for battle by EARTH monsters. Text: This card cannot be targeted for battle. Text: Send 1 card from your hand to the graveyard to activate this effect. You may attack twice this turn. Text: This card gains 200 ATK and DEF for each Robot-type monster in your graveyard. Text: Send 1 card from your hand to the graveyard to activate this effect. Any attacks directed at this card are negated. [/spoiler] [spoiler=Spells and Traps] Text: A Robot-type monster equipped with this card gains 300 ATK. [/spoiler] [/spoiler] PS: A little self promotion here. If anybody is willing to volunteer their artistic talents towards a game I'm making, send me a message and I'd love to talk about it. Link to comment Share on other sites More sharing options...
AidanTheSneaky Posted August 20, 2013 Report Share Posted August 20, 2013 These are pretty cool! I worked on some of these a long time ago actually, but never finished. Link to comment Share on other sites More sharing options...
Astro Dude Posted August 20, 2013 Report Share Posted August 20, 2013 there are 80 robot masters. you'd better be dedicated to this. Link to comment Share on other sites More sharing options...
TheHasbroGAMER Posted August 23, 2013 Author Report Share Posted August 23, 2013 Mega Man 3 completed. Link to comment Share on other sites More sharing options...
manesa1 Posted August 23, 2013 Report Share Posted August 23, 2013 I THINK THE LAST EFFECT SHOULD BE THIS CARD CANNOT BE DESTROYED BY BATTLE IF YOU CONTROL 1 FACE UP MONSTER. Link to comment Share on other sites More sharing options...
TheHasbroGAMER Posted September 4, 2013 Author Report Share Posted September 4, 2013 Mega Man 4 and 5 are now completed. Halfway through the numbered games' Robot Masters. Link to comment Share on other sites More sharing options...
TheHasbroGAMER Posted October 1, 2013 Author Report Share Posted October 1, 2013 Finally finished Protoman Link to comment Share on other sites More sharing options...
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