Mr. guy Posted August 11, 2013 Report Share Posted August 11, 2013 Hey YCM. I played at locals a few days ago with my Scrap deck, and I got smoked all three games. Looking to improve my scrap deck without scrapping the framework entirely. (pun intended). This is my old decklist And some possible builds include Scrap twin spam including cyber dragons, more golems and maxed out beasts A redox build Machinas with scrap mind reader and breaker?? Other? Link to comment Share on other sites More sharing options...
Dog King Posted August 11, 2013 Report Share Posted August 11, 2013 I think scraps should only be used with chimera and beast combo, golem is a bit inconsistent and Scrop orthros is bad And lance should be a good card here unless you cant afford it Link to comment Share on other sites More sharing options...
Mr. guy Posted August 11, 2013 Author Report Share Posted August 11, 2013 I'm thinking safe zone over lance for possible scrap dragon shenanigans Link to comment Share on other sites More sharing options...
Toffee. Posted August 11, 2013 Report Share Posted August 11, 2013 I think scraps should only be used with chimera and beast combo, golem is a bit inconsistent and Scrop orthros is bad And lance should be a good card here unless you cant afford itGolem is only inconsistent on the off chance you draw into it, but it becomes amazing if Dragon/Twin revives it, because it just becomes another Dragon/Twin again.TC isn't Redox so he can't use that as an excuse to run Golem. I'm thinking safe zone over lance for possible scrap dragon shenanigansForbidden Dress works better then Lance, in Scraps.And if your using Zone just for the sake of using Zone on an Opponent's monster, only for Dragon to destroy Zone, then your better off with Compulsory, and to an extent, Dress again.Add to it~Don't run Breaker; Breaker is useless.Searcher doesn't stack.Golem@2 is cloggy.If your running 3 Chimera, run 3 Beast.Shark is un-needed.One for One and Reasoning are both random, and hardly contribute to this.But you want to keep at least 2 Call of the Haunted, if you were thinking about swapping them. Link to comment Share on other sites More sharing options...
Mr. guy Posted August 12, 2013 Author Report Share Posted August 12, 2013 Golem is only inconsistent on the off chance you draw into it, but it becomes amazing if Dragon/Twin revives it, because it just becomes another Dragon/Twin again. TC isn't Redox so he can't use that as an excuse to run Golem. Forbidden Dress works better then Lance, in Scraps. And if your using Zone just for the sake of using Zone on an Opponent's monster, only for Dragon to destroy Zone, then your better off with Compulsory, and to an extent, Dress again. Add to it~ Don't run Breaker; Breaker is useless. Searcher doesn't stack. Golem@2 is cloggy. If your running 3 Chimera, run 3 Beast. Shark is un-needed. One for One and Reasoning are both random, and hardly contribute to this. But you want to keep at least 2 Call of the Haunted, if you were thinking about swapping them. I was thinking of taking out a breaker to have only one, but I suppose it's not all the needed and can be replaced. I believe that searcher does stack, provided the destruction is chain link 1. If you say so. I've found 3 beast to be cloggy believe it or not, because beasts are dead in the hand when it comes to making power plays. I've found shark to be most unhelpful so I'll remove him. Oneforone was for more searcher access, but it's not all that useful. Reasoning is actually really good in the deck because of the varied levels the decks play, plus if it doesn't go off, you get to mill a card. I'm thinking of adding redox for his monster reborn and dead draw removing powers. I'll definitely think about dress but if I run safe zone I can destroy their monsters and their backrow, and can additionally use it for MST bait and protection against compulsary or any other nasty thing like that. Link to comment Share on other sites More sharing options...
Dog King Posted August 12, 2013 Report Share Posted August 12, 2013 Tought of mixing this with like geargia/gravekeepers/guaibas/firedogs engine And then make the deck more rank 4 based while also going into lv 8 synchro Also lance is good here Link to comment Share on other sites More sharing options...
Toffee. Posted August 12, 2013 Report Share Posted August 12, 2013 Tought of mixing this with like geargia/gravekeepers/guaibas/firedogs engineIf he plays this with GKs, then he also gets the ability to main Dark End Dragon.And Dark End, for the most part, is a stronger Black Corn. Link to comment Share on other sites More sharing options...
Mr. guy Posted August 12, 2013 Author Report Share Posted August 12, 2013 Aren't gravekeepers, like, the complete opposite of scraps. I mean you don't NEED necrovalley but it's useful. I think I might just find a redox build for them, that seems to be the best. Maybe I'll post after I'm done. Link to comment Share on other sites More sharing options...
Toffee. Posted August 13, 2013 Report Share Posted August 13, 2013 Aren't gravekeepers, like, the complete opposite of scraps.Nononono, he said GKs as a possible engine.Ex: Like 3 Spy and 1-2 Descendant/1-2 Guard.Just something to use that gets you more field presence of Level 4 monsters. Link to comment Share on other sites More sharing options...
Dog King Posted August 13, 2013 Report Share Posted August 13, 2013 [quote name="Armadilloz" post="6256014" timestamp="1376357005"]Nononono, he said GKs as a possible [i]engine[/i].Ex: Like 3 Spy and 1-2 Descendant/1-2 Guard.Just something to use that gets you more field presence of Level 4 monsters.[/quote] Guard is better than descendant right now so you could use 1 guard 3 spy which could also give you master key beetle plays But for new format you have 3 scapegoat which you will probably use Link to comment Share on other sites More sharing options...
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