liavcol Posted July 28, 2013 Report Share Posted July 28, 2013 Hi guys and girls.. Based on an unwritten mechanic, I present to you the Contact Fusion Summon! The Contact Fusion Summon has some rules different from the ordinary Fusion Summon and because it is presented in the anime as a Contact Fusion Summon and not just Fusion Summon I've decided to make it a new concept and it has it's own template! Rules of the Contact Fusion monsters and Contact Fusion Summon: [spoiler=] *Contact Fusion monsters are found in the extra deck. *Contact Fusion monsters are also treated as Fusion monster always. *You are never using any card that lets you Fusion Summon ("Polymarization" for example) in order to Contact Fusion Summon. *Contact Fusion Summoning is conducted by returning the Contact Fusion materials from the field to the deck unless satated else on the Contact Fusion monster your Contact Fusion Summoning. *Contact Fusion Summon isn't treated as a Fusion Summon.[/spoiler] Contact Fusion monsters: [spoiler=] All of the "Neos" Fusion monsters are actually Contact Fusion monsters and that's why I'll give them as examples for Contact Fusion monsters. For now I'll only post 1 Contact Fusion monster I've made in 3 different backgrounds (templates) because I don't know what is the best template for the Contact Fusion monsetrs. All templates are basically the Fusion monster templates but with a white line coming from the center. However, after you'll vote for the template and I'll get a decision about that, I'll upload more Contact Fusion monsters and I'll also let you create some too and I'll post your monsters in here! here are the 2 templates: 1. 2. Vote please, hope you like them :D[/spoiler] Link to comment Share on other sites More sharing options...
VictorSempra Posted July 28, 2013 Report Share Posted July 28, 2013 Hi guys and girls.. Based on an unwritten mechanic, I present to you the Contact Fusion Summon! The Contact Fusion Summon has some rules different from the ordinary Fusion Summon and because it is presented in the anime as a Contact Fusion Summon and not just Fusion Summon I've decided to make it a new concept and it has it's own template! Rules of the Contact Fusion monsters and Contact Fusion Summon: [spoiler=] *Contact Fusion monsters are found in the extra deck. *Contact Fusion monsters are also treated as Fusion monster always. *You are never using any card that lets you Fusion Summon ("Polymarization" for example) in order to Contact Fusion Summon. *Contact Fusion Summoning is conducted by returning the Contact Fusion materials from the field to the deck unless satated else on the Contact Fusion monster your Contact Fusion Summoning. *Contact Fusion Summon isn't treated as a Fusion Summon.[/spoiler] Contact Fusion monsters: [spoiler=] All of the "Neos" Fusion monsters are actually Contact Fusion monsters and that's why I'll give them as examples for Contact Fusion monsters. For now I'll only post 1 Contact Fusion monster I've made in 3 different backgrounds (templates) because I don't know what is the best template for the Contact Fusion monsetrs. All templates are basically the Fusion monster templates but with a white line coming from the center. However, after you'll vote for the template and I'll get a decision about that, I'll upload more Contact Fusion monsters and I'll also let you create some too and I'll post your monsters in here! here are the 3 templates: 1. 2. 3. Vote please, hope you like them :D[/spoiler] First: Contact Fusiong already exists in the TCG. Second: Divine Neos exists already, with different materials than that. Link to comment Share on other sites More sharing options...
liavcol Posted July 28, 2013 Author Report Share Posted July 28, 2013 First: Contact Fusiong already exists in the TCG. Second: Divine Neos exists already, with different materials than that. Well, your comment proves that you havn't read anything I wrote: First: "Based on an unwritten mechanic" means that I know it exists but it isn't written anywhere. It's not clear like Synchro monsters or Fusion monsters. I took it and made it to a whole new type of card! Seconed: "All of the "Neos" Fusion monsters are actually Contact Fusion monsters and that's why I'll give them as examples for Contact Fusion monsters." That means that I know that Elemental HERO Divine Neos exists and I gave an existing card for a reason. It has different materials because I took his anime version which I think is better. I would like if you'll support me and if you'll tell me what is the template you've liked the most for the Contact Fusion monsters :) Link to comment Share on other sites More sharing options...
VictorSempra Posted July 28, 2013 Report Share Posted July 28, 2013 Well, your comment proves that you havn't read anything I wrote: First: "Based on an unwritten mechanic" means that I know it exists but it isn't written anywhere. It's not clear like Synchro monsters or Fusion monsters. I took it and made it to a whole new type of card! Seconed: "All of the "Neos" Fusion monsters are actually Contact Fusion monsters and that's why I'll give them as examples for Contact Fusion monsters." That means that I know that Elemental HERO Divine Neos exists and I gave an existing card for a reason. It has different materials because I took his anime version which I think is better. I would like if you'll support me and if you'll tell me what is the template you've liked the most for the Contact Fusion monsters :) http://yugioh.wikia.com/wiki/Contact_Fusion http://yugioh.wikia.com/wiki/Elemental_HERO_Divine_Neos It's written. And you gave the anime version on Divine Neos, with modified material. There is a TCG print of him. Contact Fusion is NOT new, so don't try to pass it off as if it were. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted July 28, 2013 Report Share Posted July 28, 2013 He isn't saying it is a new thing. He is restating it as if it were an ACTUAL GAME MECHANIC rather than being independently explained on each card. Link to comment Share on other sites More sharing options...
VictorSempra Posted July 28, 2013 Report Share Posted July 28, 2013 He isn't saying it is a new thing. He is restating it as if it were an ACTUAL GAME MECHANIC rather than being independently explained on each card. Calling it a "New Concept" =/= calling it a new thing? Come on bro. Link to comment Share on other sites More sharing options...
liavcol Posted July 29, 2013 Author Report Share Posted July 29, 2013 He isn't saying it is a new thing. He is restating it as if it were an ACTUAL GAME MECHANIC rather than being independently explained on each card. Thanks alot... someone who gets me here finally ;) Calling it a "New Concept" =/= calling it a new thing? Come on bro. If you have a problem with the title which saying "new concept" than just say so. And honestly, what's your problem with me? I tried pretty hard to make this thread (English is not my primary language) and I even made a template for the new type of cards I'm presenting... Link to comment Share on other sites More sharing options...
VictorSempra Posted July 29, 2013 Report Share Posted July 29, 2013 Thanks alot... someone who gets me here finally ;) If you have a problem with the title which saying "new concept" than just say so. And honestly, what's your problem with me? I tried pretty hard to make this thread (English is not my primary language) and I even made a template for the new type of cards I'm presenting... Because you're trying to create something that ALREADY EXISTS. Link to comment Share on other sites More sharing options...
Therrion Posted July 29, 2013 Report Share Posted July 29, 2013 He is creating a Subtype for a mechanic in the game, similar to how Gemini was made for monsters that have no effect until Normal Summoned while face-up. This reduces the clutter in having to specify how you go about Summoning them. Since he is creating the Subtype "Contact Fusion", he isn't creating something that is already there, he is making a Subtype using a phrase players use to have a built in, inferred effect. If this is too much to comprehend, you don't have to post here. My vote is for Number 2. I'll go ahead and say "Contact Fusion" is a huge clutter on the Typing Bar, though. Perhaps "Contact" or another word could work better to fix this. I can't say this is needed, though, as it definitely isn't. In fact, it is entirely pointless. Link to comment Share on other sites More sharing options...
VictorSempra Posted July 29, 2013 Report Share Posted July 29, 2013 He is creating a Subtype for a mechanic in the game, similar to how Gemini was made for monsters that have no effect until Normal Summoned while face-up. This reduces the clutter in having to specify how you go about Summoning them. Since he is creating the Subtype "Contact Fusion", he isn't creating something that is already there, he is making a Subtype using a phrase players use to have a built in, inferred effect. If this is too much to comprehend, you don't have to post here. My vote is for Number 2. I'll go ahead and say "Contact Fusion" is a huge clutter on the Typing Bar, though. Perhaps "Contact" or another word could work better to fix this. I can't say this is needed, though, as it definitely isn't. In fact, it is entirely pointless. Edit: I give up. Re-wording something that already exists doesn't make it "new". Last thing Im going to say about this. Link to comment Share on other sites More sharing options...
liavcol Posted July 29, 2013 Author Report Share Posted July 29, 2013 Edit: I give up. Re-wording something that already exists doesn't make it "new". Last thing Im going to say about this. Thank you, you should have done this long ago... He is creating a Subtype for a mechanic in the game, similar to how Gemini was made for monsters that have no effect until Normal Summoned while face-up. This reduces the clutter in having to specify how you go about Summoning them. Since he is creating the Subtype "Contact Fusion", he isn't creating something that is already there, he is making a Subtype using a phrase players use to have a built in, inferred effect. If this is too much to comprehend, you don't have to post here. My vote is for Number 2. I'll go ahead and say "Contact Fusion" is a huge clutter on the Typing Bar, though. Perhaps "Contact" or another word could work better to fix this. I can't say this is needed, though, as it definitely isn't. In fact, it is entirely pointless. Thanks for the vote, I have a friend who's helping me with creating the templates so I'll ask him and maybe together we'll create something eve better :) About "Contact Fusion" is too big for being in the type: I took insperation for all of this from Yu-Gi-Oh 5D's as there is a new way for Synchro Summoning in there called "Delta Accel Synchro Summon" and the monsters that Synchro Summoned this way have "Delta Accel Synchro" written in the type and it gets to the edge of text box so I think I'm pretty good up to now though I promise to consider it :) About it being pointless; you'r right, up to now, as my intension is to build support for those kind of cards. Why? Because I like Fusion monsters but today, with all the Synchros and Xyzs they can hardly be played (outside of an Elemental HERO deck) and I want to help them with this special type of Fusions. Also, I know that you are a good card maker (saw some of your creations) and I would like if you would make a card for support the Contact Fusion monsters, or the Contact Fusion Summoning ;) Link to comment Share on other sites More sharing options...
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