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Continuation of the "Bird" Monsters


Tentishark

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[spoiler='Bird King']DCdnsoT.jpg

[spoiler='Lore']When this card is Normal Summoned, while you control a face-up "Bird Princess": You can Tribute 1 "Bird Princess" you control. Special Summon 1 "Bird Queen" from you hand or Deck.[/spoiler][/spoiler]

 

[spoiler='Bird Queen']XD2dOSr.jpg

[spoiler='Lore']When this card is Normal Summoned, add 1 Level 4 or lower Winged Beast-Type monster from your Deck to your hand.[/spoiler][/spoiler]

 

[spoiler='God of the Birds']kmf3BYB.jpg

[spoiler='Lore']"Bird King" + "Bird Queen"

This card must be Fusion Summoned and cannot be Summoned other ways. Once per turn: You can discard 1 card; send all Spell/Trap cards on the field, to their owner's hands. This card cannot attack the turn you activate this effect.[/spoiler][/spoiler]

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1st: There is no card in yu-gi-oh named "Bird Princess",, unless it's a card you made,, then you have to give us a link

2nd: These cards are good and balanced, the effects are okay,, but I guess that the last card is useless, it's just a walking Giant Trunade,, you may change the effect to something that support Winged-beast type monsters.

 

this IS my opinion, it can be wrong,, but I still want from you to work on the last card

 

keep up the work 7/10 ;)

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[spoiler='God of the Birds (version 2)']mfNZBea.jpg

[spoiler='Lore']"Bird King" + "Bird Queen"

This card must be Fusion Summoned and cannot be Summoned other ways. Once per turn: if a Winged Beast-Type monster would be targeted by a Spell/Trap card; you can discard 1 card, negate the activation of the Spell/Trap card and destroy it.[/spoiler][/spoiler]

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Here is the Link to my "Bird Princess" card:

http://forum.yugiohcardmaker.net/topic/304691-bird-trio/?p=6242472

Good,, now I'm waiting form you to Make the Birds God's effect better

and Why don't you add some xyz monsters with r4 or 3 ,, it going to make this set much better



[spoiler='God of the Birds (version 2)']mfNZBea.jpg

[spoiler='Lore']"Bird King" + "Bird Queen"

This card must be Fusion Summoned and cannot be Summoned other ways. Once per turn: if a Winged Beast-Type monster would be targeted by a Spell/Trap card; you can discard 1 card, negate the activation of the Spell/Trap card and destroy it.[/spoiler][/spoiler]

 

Much better now 8/10

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I would try to keep this in as few threads as possible, just to keep everything tidy. ^^

 

Bird King

While his effect is extremely conditional, he is fairly easy to Normal Summon with Defender in favor of surviving a turn. (Plus, the latter can be searched with Soldier.) However, I feel that any Level 5 or higher monster without the ability to be Special Summoned, or at least an exceptionally worthwhile effect, is pretty obsolete in the current game. (Just look to Cyber Dragon, Lightpulsar Dragon, Hieratic Dragons, High Priestess of Prophecy, and Elemental Dragons, however bad an example that last one is.) Also, to mitigate the rarity of his effect every being used, I think that it would make sense to alleviate the conditions and downplay the effect slightly, such as: "You can Special Summon this card (from your hand) by Tributing 1 "Bird" monster you control, then, if that monster was "Bird Princess": Add 1 "Bird Queen from your Deck to your hand. This card cannot declare an attack the turn it is Special Summoned." That would make it competitive, though not broken, and it would up the consistency and speed of the archetype as a whole. 2400 ATK is just right for a Level 6, especially with Special Summoning capability and a somewhat relevant effect. The artwork looks pretty majestic, very suiting. He even has a crown!

 

Bird Queen

Again, I feel that she deserves a Special Summoning capability, which would naturally not trigger her second effect. Considering that her Normal Summon would mean an unlikely opportunity crossed by the willingness to Summon for a minus-one, I feel that she deserves to do more than search. Perhaps Special Summon? Also, regarding both King and Queen, I would like to see some direct interaction with them in the effects of the smaller Birds, if that could be fit in. (I don't know how you'd go about doing that.) The original Birds feel conclusive with a 2800 ATK Princess, so perhaps you could extend the reach of their effect to Princess, King, and Queen, and then toning down the ATK/DEF gains to 900 at the most. Back to Queen, just a smidgen of OCG correction: "When this card is Normal Summoned: Add 1 ..."

 

God of the Birds

Before I begin, please endure my meaningless nitpicking. There aren't any cards with "God", "Demon", "Hell", or similar, mildly religious connotations in their names, just for the sake of realism. "Deity of the Winged" or something like that sounds just as splendid. ^^ Now, his being a Fusion Monster is very undesirable, considering that his Summon requires a conditional minus-three.... I'd suggest making him a Rank 6 Xyz Monster as to evade the burden of running Polymerization. Also, the ATK and DEF are too high for the costs and formidable effects. If you decide to keep the ATK and DEF, I may suggest toning down the effect just a bit: "If a Winged Beast-Type monster you control other than this card is targeted by your opponent's Spell/Trap: You can discard 1 card of the same card type (Spell or Trap); negate the activation, and if you do, destroy it." That way, he no long has self protection, and in order to negate the Spell/Trap, there is a considerably greater condition.

 

It needs some work, but this is a fascinating start. I like how they cooperate without too much linearity, but enough to give the feeling of a hierarchy. I'd like to see this completed. c: 

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How about this?

 

[spoiler='Bird Defender']Rfc7FFK.jpg

[spoiler='Lore']When this card is Summoned, add 1 "Bird Soldier" from your Deck to your hand. Once per turn, you can either: Target 1 face-up "Bird" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 900 DEF. Once per turn: The equipped monster cannot be destroyed by battle. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)[/spoiler][/spoiler]

[spoiler='Bird King']FRUl2To.jpg
[spoiler='Lore']You can Special Summon this card (from your hand) by Tributing 1 "Bird" monster you control, then, if that monster was "Bird Princess": Add 1 "Bird Queen from your Deck to your hand. This card cannot declare an attack the turn it is Special Summoned.[/spoiler][/spoiler]

[spoiler='Bird Princess']xAXF7fe.jpg

[spoiler='Lore']If either "Bird Soldier" or "Bird Defender" is on your side of the field, you can Special Summon this card (from your hand). All other Winged Beast-Type monsters you control gain 500 ATK.[/spoiler][/spoiler]

[spoiler='Bird Queen']4ag3x3n.jpg
[spoiler='Lore']If you control 2 or more "Bird" monsters, you can Special Summon this card (from your hand). [/spoiler][/spoiler]

[spoiler='Bird Soldier']XsJ6HBD.jpg

[spoiler='Lore']When this card is Summoned, add 1 "Bird Defender" from your Deck to your hand. Once per turn, you can either: Target 1 face-up "Bird" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 900 ATK. Once per turn: if the equipped monster destroys a Defense Position monster your opponent controls by battle and sends it to the Graveyard, inflict piercing Battle Damage to your opponent. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)[/spoiler][/spoiler]

 

[spoiler='Deity of the Winged']DeityoftheWinged_zps973fe62f.jpg

[spoiler='Lore'][/spoiler]2 Level 6 monsters

If a Winged Beast-Type monster you control other than this card is targeted by your opponent's Spell/Trap: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.[/spoiler]

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Just a little OCG fix for the Unions; you don't have to list the last parenthetic statement because it's already assumed how they work (just like Tuners don't always say, "This card can be used for a Synchro Summon," or something along those lines). It's probably new OCG, since I do remember when Unions used to state that. Also, Soldier's clause doesn't make sense, as Battle Damage is applied before any monster(s) is destroyed, or sent to the Graveyard by battle. It should just be: "When this card attacks an opponent's Defense Position monster: Inflict piercing Battle Damage." Other than that, it's all coming together! The relative ease of Summoning Queen(s) and King(s) might make Deity overpowered. And I feel that there should be a Prince. ^^

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