WindupRabbitFan14 Posted July 18, 2013 Report Share Posted July 18, 2013 Yeah. so I'm trying cyclofernity without the Cyber Archfiends because I now truly appreciate Archfiend. 10: 3x Infernity Guardian 3x Infernity Archfiend 2x Mystic Tomato 2x Cybernetic Cyclopean 13: 1x Dark Hole 1x Heavy Storm 1x Mind Control 1x Monster Reborn 1x Allure of Darkness 1x Monster Gate 1x Infernity Launcher 2x Pot of Duality 2x MST 2x Forbidden Lance 17: 1x Solemn Judgment 1x Solemn Warning 2x Torrential Tribute 2x Mirror Force 2x Bottomless Trap Hole 3x Pinpoint Guard 3x Infernity Barrier 2x Starlight Road 1x Compulsory Evac 15: 1x Stardust 1x Tiger King (you can make it off the two Cyclopeans) 1x Number 50 Blackship 2x Number 66 Key Beetle 1x Papilloperative 2x Lavalval Chain 1x Daigusto Emeral 1x Maestroke 1x Abyss Dweller 1x Number 106 Giant Hand 2x Gagaga Cowboy 1x Pearl Idea is to play a massive game of trolling with your four Solemn Judgments, while Archfiend+Launcher+Pinpoint allow for some shenanigans. --- W/L: 1-0 Dragon Ruler Link to comment Share on other sites More sharing options...
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