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The Grand Crossover RP - Pathway to Origin [OOC/Apps Closed for Finale]


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Alright, I need to know something.

 

Is is alright if we bring in a character from an already finished RP? Cause I've got two ideas of characters I've made ^^

 

Well, duh. Of course. I don't really see the difference anyway~ as long as you don't create a character specifically for this RP, anything is fine.

 

Ahhhh. Fffffff-

Merci you bastard. Why you no PM me.

 

You said you were gonna disappear for three weeks, didn't you~? Besides, you didn't ask :P

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Good!

 

Now I want you to be aware of one thing. I had originally edited the one character's app in hopes of a continuing sequel (that never made it out of thinking). Its the same character, just a bit edited for the 2 Year skip for that awaited sequel.

 

EDIT:

Alright, they are both finished!

 

[spoiler=Matt Mercer - The Assassin]

The legacy I was given, I hate to say...I think it was my destiny from the beginning.

Through everything that has happened to me and my Brotherhood, one would say that I was born ready for this life. His friends, Jason and Arn, no...our brothers...trained me and brought me up how John would've wanted. I keep hearing all the time from those who remember him, that I resemble John more and more each day. In a way, this is reminding me that he isn't gone....that my brother is with me always. This brotherhood is my family...and I wouldn't trade this family in for anything. And one day, we'll all take Abstergo down once and for all.

My name is Matt Mercer
I am an Assassin
And my legacy continues.

 

Username: Spectre Sonic (Chaos Sonic)


Name: Matt Mercer


Age: 21


Gender: Male


[spoiler=Appearance:]

A Caucasian male with slightly tanned skin, steel gray eyes and spiky blond hair(which now has small copper highlights in them). He is cm(5' 10") tall and weighs kg(155 lbs). He wears a pair of faded dark blue denim jeans, pair of black tennis shoes, a dark red t-shirt with a tribal wolf design on it, the t-shirt is underneath a black short-sleeved hoodie, which is unzipped at the top. On his back is a katana-sheath, in which is his brother's blade. Around his neck, is a chain with the Assassin's Guild Symbol on it.

 


Origin: Assassin's Creed: Generations


[spoiler=Biography:]

Past Before Generations:
Young Matt Mercer never thought his life would be turned upside down like it did. He's life was a good one, he had a loving family that he loved and friends he could always play with. Though it soon changed when his parents divorced, him being forced to stay with his father and older brother, John. Matt didn't mind however, the three of them just had as much fun as they usually would if Matt's mom was still there. Though he still wished she would come back...but she never did. Why she didn't? No one exactly knows the reason...

Years passed and now Matt was around the age of fourteen. He didn't see much of his father, since he was always drunk and abusing him and John. They were finally sent away to a foster family, which treated the both of them much different than how they were treated before. After this happened, Matt began not to see much of John as he began to work. He always wondered what John was working at or for whom, but whenever he asked John only shook his head and said "I can't say...". Matt didn't know it yet...but he'd find out soon enough.

A year passed and now a fifteen year old Matt arrived home from school as he was being picked up by John. Soon they both heard gun fire, which came from an unmarked van, with men dressed in soldier-like outfits shot at them. John didn't want to put Matt in a situation like this, but it couldn't be helped. He looked at Matt and took a necklace off his neck and handed it to Matt, which had a weird looking "A" symbol on it. After this, John said with a smile on his face: "Sorry little bro, but this might be the last time you see me.", as he said this, he turned the car around and then kicked Matt out, him landing in a pile of trash unconscious.

When he awoke, Matt found himself back in the foster family's house. He looked around and asked where is brother was, but the answer he got was the one he didn't want to hear. "John's dead Matt...I'm sorry..." he was told, but then he was asked if he wanted revenge to kill those who made his brother suffer. With all his anger, he nodded saying "Whatever it takes..." He put John's necklace on and then began his tedious training to become an assassin began.

During Generations:
Matt, with his training, didn't expect Abstergo and the Templars to attack the Assassin base before...but they did. Only him, Serina, Jason, and Arn survived properly and escaped to fight another day. Through these trials, Matt proved himself to be worthy of an Assassin, as what both Jason and Arn told him. Though the four got separated, when Serina and Jason were captured and sent to Abstergo...and with not much choice...Matt led Arn to his foster parent's house: who trained him as well as they could.

With the supplies they needed and a plan formulated, the two broke into Abstergo and saved their fellow Assassin. Though happy endings never come that quickly. Jason had been held back in Abstergo for two more weeks, after an ambush at Matt's foster parent's place, he began to lose sanity...at least that's what it sounded like. Matt took it upon himself, with the help of Anthony, infiltrated the Templar den and saved their brother. But that's about the time Jason said he'd go to Masyaf...alone.

They dropped him off, more like he jumped out of the jet, as they headed to the Auditore Villa....hoping to find some sort of info on the Piece of Eden treasure. However, they were followed by the Templar and the battle ensued once again. And once on the ground; Matt, Arn, and Anthony search for Serina who was separated from the others. Once reunited, the return of Jason shocked everyone and the ex-Assassin: Cellizar Kingston(Serina's brother) fought to the death with Jason. And truly...it was a fight to the death.

The funeral was proceeded with and it was there...that Matt made his heart known even more to Serina, promising her that he'd protect her no matter what. In the months that followed, Matt and Serina had gone out on a few dates...though it was hard since they were constantly hiding from the law(since Abstergo lied to the police and said the Assassins were criminals). And with the new Grandmaster, Matt was promoted to help teach the new Assassins how to use their skills to benefit the Brotherhood. Though lately, with Serina off on a few missions, he's been missing his girlfriend something awful.

 


[spoiler=Personality:]

Matt is impulsive and one with a good sense of justice. Sometimes he can be kind and wanting to have a good time, but other times he can be a bit of a sarcastic jerk...but this doesn't happen often. When its need of being an Assassin, he is always ready to make people pay for hurting him or his friends. When it comes down to the job, Matt is always ready to think of this mission along with his friends. If necessary he would even lay his own life down to protect those he cares about.

 


Faction: The Counter Corps


Important Artifact Stolen: The Apple of Eden

 

[spoiler=Powers/Equipment:]

Weapons

- Assassin's Hidden Blade (On left wrist)
- Assassin's Hook-Blade (On right wrist)
- Katana (Was originally John's blade. Placed on his back)
- 9mm. Pistol (on his left side)
- Throwing Knives (When applicable)

 

Skills

- Climbing (Improved since AC: Generations)
- Speed (Increased a bit since AC: Generations)
- Accuracy (Good with aiming knives and pistols)
- Eagle Sense (Enhanced thanks to Arn's training, in AC: Generations)

 

 

Other:

Past Themes -

& Hero by A.I.K.

Current Theme -

 

 

 

[spoiler=Tyson Hawks - The Gunslinger]

 

"I'll make a way to change this world, even if my fiery red blood turns cold!"

 

Username: Spectre Sonic (Chaos Sonic)


Name: Tyson "Red Blaze" Hawks


Age: 19


Gender: Male


[spoiler=Appearance:]

58a415bf6b26a0_full.jpg
Looks exactly like in the picture, except doesn't have any piercings in his ears and his shirt is black, doesn't show any mid-drift.

 

 


Origin: Devil's Dance


[spoiler=Biography:]

Tyson regrets the family he was born into, even more than most people. He is the descendant of the late Baxter "Fiery Red" Rockwell. Most everyone in the town he lived in, Tonim Town, knew his family were from the line of Rockwell and they hated them for being that. Cause this town, happened to be the first town that "Fiery Red" Rockwell looted back in his younger years. And to have the families of anyone related to that man, they'd hate them forever. It was here that showed Tyson that life can be full of hate, and they would either way he looked at it.

Years later, he found out the world was cruel. On the 3rd of August, his birthday, instead of getting any gifts or a party...their house was broken into and everything was taken. The worst part is, the townspeople didn't lift one finger to help them. And when Tyson's parents tried to stop these desperadoes from taking what belonged to them...it happened. Two shots, the first in his father's head and then second directed right at his mother's heart. That day he lost everything he had and everything he loved. He never forgot the face of the man that killed his parents: a muscular male with a black eye patch on his left eye, maroon hair, wearing a a jacket and his dusters, along with a black hat with a white cross. Tyson there, vowed to himself that he'd find a way to exact his revenge.

Now being nineteen, Tyson had done a lot over the years to get his bounty up to $$50,000,000,000 and his name out to the far reaches of TerraEremus. His hopes: First, to get himself well known, enough to get the man who killed his parents to try to confront him. Second, to become the greatest Gunman in history, having his name carved in memories and hearts of all those who heard of him.

 


[spoiler=Personality:]

Tyson, despite his rumored charm that everyone says, is actually a pretty calm and nice guy. When he doesn't need to use violence, Tyson acts like anyone else. And when he's like this, he loves flirting with the ladies, part of that charm he has. Though, when he has no other choice but violence, that's when Tyson becomes like a whole other person. When he's like this, he starts getting a bit cocky in his own abilities and is willing to end a fight where it started. But regardless of that, when he is near friends or allies, he treats them all with the same respect...until one decides to be an idiot...at which point Tyson treats that person in a pissed off manner.

 


Faction: The Counter Corps


Important Artifact Stolen: The Six Ancient Gun-Tomes (Water, Earth, Wind, Light, Darkness, Black Fire)

 

[spoiler=Powers/Equipment:]

Weapons

-Scarlet: The gun in the picture above. However, it has a black hilt with white and red patterns along the rest of the gun. This firearm is Tyson's favorite, baby, etc. Scarlet only gets used in dire situations.

-Angelo & Diablo: Twin revolvers. Angelo is a pure white gun with gold trimming and an angel wings symbol on the gun's grip. Diablo is a pitch black gun with blood red chrome trimming and a devil's trident on the gun's grip. These two are Tyson's main guns for quick shooting.

 

Powers

-Gun-Tome of Fire: One of the seven ancient Gun-Tomes that TerraEremus had hidden. With it's blessing, he is able to control fire with his pistols and bullets.

 

-The Red Blaze: Tyson's guns begin to shoot bullet after bullet, as they blaze out of the gun's barrel, hitting his opponent's with an onslaught of fiery bullets. When Tyson puts his guns back in his holster, there is a huge explosion from where the bullets struck, causing a blaze to form instantly.

 

-Solaris Burst: This attack allows Tyson to charge enough fire in the barrel of his guns, allowing the bullet to burst forth at the point of the trigger being pulled. With this, the bullet creates a burning burst of flames as it hits the opponent. The interesting part is, the flames from the bullet, in the aftermath will continue to burn no matter what.

 

-Nova Dragon: Tyson saves this attack especially for Scarlet. His hand starts channeling flames, as they begin to pour themselves into the gun. Upon the release of the bullet, instead a bullet coming forth from Scarlet, a dragon engulfed in flames is shot out from the barrel, as it swiftly heads towards the opponent. Upon impact, the dragon explodes and engulfs the opponent in a dark red blaze.

 

-Twin Wyvern Assault: A variant of Nova Dragon, however this one is performed with Angelo and Diablo. From these two guns, a yellow blazing dragon wyvern (from Angelo) and a bright red wyvern (from Diablo) are shot from them, as they almost fly towards the target. Upon impact, the two opposing wyverns ignite into a spiraling yellow and red tornado, engulfing the opponent. However, after the wyvern's job is complete, they return to their host guns, unlike Nova Dragon.

 

 

 

Other:

Past Theme -

Theme Song - Trigun Badlands Rumble ~ The Stampede

 

 

 

[spoiler=Nero - The Keyblade War Hero]

"In my timeline...I failed to protect the worlds. My allies lost in the endless cycle of light vs dark. I won't fail this time!! I will protect this world...AND MY ALLIES!!!"


Username: Spectre Sonic (Chaos Sonic)


Name: Nero


Age: 18


Gender: Male


[spoiler=Appearance:]

[spoiler=General Appearance]

1216142216_anime_boys%252525255B1%252525

The brown haired one

 

 

[spoiler=Armor Appearance]

exuy__s_armor_by_yuesiin-d51beqq.jpg

 

 

 

 


Origin: Kingdom Hearts: The Keyblade War


[spoiler=Biography:]

Nero was raised up in Land of Departure since he was young. At the age of nine he was chosen to be the wielder of the Keyblade and was sent to train with other the Keyblade Master: Hao. It took many years and hard training for Nero to learn to control the Keyblade and to stay on the path of light. Finally, when he turned sixteen that he was given the title "Keyblade Master". He was the first teen to ever make the rank "Keyblade Master" in only a few short years. With this, he was given his own apprentice to teach, by the name of Ryuusaki. The two began to share a bond between one another, not just as Teacher and Student, but as friends. Once Ryuusaki's training was over, Nero returned to the Land of Departure, only to find out something even worse.

 

A war was about to rage out between the Keyblade Masters of light and darkness, over the one ultimate keyblade out there: the X-Blade. Nero, under orders from Hao, began to travel the worlds to rally up the Masters of Light to help them in their dire time of need. Once they were assembled, the masters raged against one another on the world which would be called the Keyblade Graveyard. There, the young Keyblade Master watched his allies and friends lose their lives right before him.

 

First Hao... then Ryuusaki...

 

Nero was the last of the protectors of light against two embodiments of darkness. In the last moments, Nero took both of them out but it cost him his own life. Upon his gaze as he saw the Keyblades stabbed into the ground where they were...he could still see the haunting sight of one thing: the heart of all worlds... Kingdom Hearts. Thankfully, he died with watching it and the X-Blade disappear...never to return again.

 

However, during a strange string of events, Nero was brought back to life...being needed once more to protect the worlds.

 


[spoiler=Personality:]

Nero, before, was a sarcastic teen, but he was serious when it comes to the Keyblade. He also has a terrible temper and will mistakenly take it out on his friends. Some of this remains true (the bad temper and the serious when it comes to the Keyblade and its business), however, things have changed within the Keyblade Master. For instance, now he will defy whatever he has been given to do, just to aid his allies, with the fear and guilt haunting him of his former allies. Another change has been the fact that if anyone tries to bash him about leaving his post to help his allies, he lashes out at them and reminds them about how he lost his.

 


Faction: The Counter Corps


Important Artifact Stolen: The X-Blade

 

Powers/Equipment:

Nero wields the Redemption Keyblade, as his primary weapon. With all Keyblades, they allow him to unlock and lock anything, however this function of the Keyblade was yet to be shown to him (as the fact of the worlds were in check before he died). He is also able to cast several of Spells that he learned while he was alive (the first time). His Keyblade also can transform itself for him into a sort of hoverboard, upon the necessary triggering. Nero is also very athletic, although he has become a bit stiff after being returned to life.

 

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I have a WIP here.

Is it alright to access the powers first?

Tamae is his familiar, by the way. A Kyuubi no Kitsune. Gumiho. Etc.

 

---

 

"You have crossed the line. In the name of the Stiltons, elimination is the only possible answer."

 

Application

Username: Jolta

 

Name: Real name unknown, goes by the alias 'Gin Furukawa'

 

Age: 16

 

Gender: Looks female, actually male.

 

Appearance: Gin is rather short, only 1.2 metres tall. His appearance is child-like and effeminate. Despite his alias, he looks more European than Japanese. in fact, he doesn't look Japanese at all. He does have a tiny bit of bust, although no one knows. His BWH is 52-48-51. His silvery hair is cut into a hime-cut, and veils his mysterious eyes. Instead of his usual one-piece white dress, he wears an outfit akin to a hime-miko, complete with the sandals.

 

Origin: http://forum.yugiohcardmaker.net/topic/283606-nirvana-pg-13startedalways-accepting/

 

Biography:

 

Personality: Gin is quite a tsundere, especially towards Tamae. He is rather hotheaded, and has one of the shortest tempers you will ever know. In addition to being the first to lose his cool, he is ironically the last to lose his sanity. He really dislikes many things, and the only thing he treasures are his family, friends, loyal familiar, weapons and work. Yes, work.

 

Faction: Counter Corps

 

Important Artifact Stolen: The Alicornus Dimensia and Mjolnir, and the other Arcanite Relics possessed by the heads of the other eight families.

 

[spoiler=Powers/Equipment:]

Gin

Curse Immunity - Self-explanatory. He is immune to the negative effects of curses. If Voodoo doll curses are used on him, the doll will produce a huge explosion.

Rainbow Magic - At first, they appear to be chrome-coloured generic energy rays. However, when an attack hits one of these, it will become the element of that attack. He can mould these into different shapes

Stat enhancement armaments - As a Stilton, while his magic potential and mana are ridiculously high compared to your average joe, every single bit of clothing down to his undergarments enhances his physical aspects like dexterity, speed or strength to slightly higher than regular human levels, for said aspects are naturally low. If you completely strip him, you may find ease in defeating him.

Weapon proficiency - He can wield numerous different kinds of weapons, from katanas to longswords. He has practiced dual-wielding weapons that can usually only be wielded with two hands.

Androgynous Blood - A passive ability. The user can use gender-exclusive abilities or tools(e.g. The IS or the Witchblade), but in turn, attacks that only affect one gender will always affect the user.

 

Senbonzakura - In his world, this is known as a Devil Relic, an object that has gained sentience and a human form through one way or another. This sword can only be wielded by females. The Senbonzakura is currently slumbering for now, therefore shows no signs of sentience. It is a pink katana with a diamond blade, thus can literally cut through almost anything. It can also summon cherry blossoms from nothingness, which can shift into constructs for combat and other purposes. This blade has a Muramasa curse. Back in Gin's world, this was a curse exclusive to blades forged by Muramasa. When unsheathed, the user cannot withdraw or let go until it draws blood. Gin is obviously immune to this. However, when it is traced or wielded by others, that is another story altogether.

It has its own Reality Marble, which can only activate when it has awakened from its slumber. The whole field turns into a field of cherry blossoms, which enhances the power of the blade.

Kago no Tori - The twin blade of Senbonzakura. A blue diamond katana that has not gained sentience. It has a Muramasa curse too, which Gin is immune to. It can only be wielded by males. It can create constructs from what appear to be blue birds. It is said that using this ability with Senbonzakura's would be rather powerful.

While not yet capable, Kago no Tori comes with its own reality marble that appear to be blue birds flying in the sky, in which can be used to enhance the power of Kago no Tori.

A few katanas - Gin keeps four wooden katanas under his skirt. They contain enhancement magic that boost dexterity.

 

Tamae

Rainbow Flare - An odd, rainbow flame that does not burn, but releases strength to destroy and dismantle. Its element is that of Gin's Rainbow Magic.

Berserk Mode - This ability allows her to enhance her form into a nine-tailed fox the size of a double-decker bus.

Curse Resistance - Granted upon her contract with Gin. She is resistant to curses.

 

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I definitely want to be a part of this, and will probably have two characters(one for each faction). The first character I have in mind is from a Dragon Cave RP known as The New Era. In that RP your character was accompanied by a full grown(more or less) dragon with their own set of powers, personality, bio and such. Would this count as 1 or 2 characters? For I wish for the dragon and her Dragon Raiser to be in the RP. 

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Final decided on a character...

[spoiler=Jecht]

 

 

"It looks like we both have our problems, but if it's either my world or your's... I'll crush all your dreams into dust, right here!"

 

Username: HollowXcross

 

Name: Jecht

Age: 30

Gender: Male

Appearance: [spoiler=Jecht] Dissidia_Jecht.png

 

Jecht's regular form. 

 

Dissidia_Jecht_ex.png

 

 

His Final Aeon form

 

 

 

Origin: http://finalfantasy.wikia.com/wiki/Jecht

Biography:  Due to the strange events that befell the multiverse, a black miasma overtook Spira. These poison mists were responsible for the death of thousands, including Jecht’s son, Tidus. With none to oppose it, Sin ravaged Spira, destroying any remnants of life that managed to survive the poison. After centuries of roaming the lifeless Spira, Sin was met by a young girl, that was somehow able speak to Jecht who lay sleeping within the beast. She offered the man a chance to rewrite time, and turn his memories into a reality where his son was alive. With the witch's help, Jecht was able to seize control of the power of Sin, and join her as a member of the Divine. 

 

Personality: On the surface, Jecht is a surly and arrogant man and a bully at heart. He frequently refers to himself as "The Great Jecht" (Jecht-sama), and is known in spira as "Sir Jecht" due to being a famous Guardian. Jecht considers himself the best blitzball player there is and loves fame and glamor, asking Braska several times if there will be any celebratory events on their pilgrimage. Jecht's career hit a slump when he began drinking, and it was rumored he was going to retire, though he was quick to deny this and claimed he could quit drinking if he chose.

Jecht used to be emotionally abusive to his son, giving him the nickname "crybaby", and otherwise brushing him off or berating him. Though this is secretly Jecht’s was of showing tough love, and an attempt to push his boy to greatness.  Beyond his flaws, Jecht is generally good-natured. He enjoys the "Hymn of the Fayth," and is well-loved by his fans, to the extent of a blitzball tournament in his world being named in his honor.

 

Faction: The Divine

 

Important Artifact Stolen: Fahrenheit : An Airship that played a crucial role in Jecht’s defeat in the “Proper” timeline.  

 

Powers/Equipment:  

 

Combat skill: As a former star blitzball player and guardian, Jecht is an extremely skilled combatant. Often using his superior speed and strength to bully is opponents.

 

Sin’s Power: As the current Sin, Jecht is granted speed, strength, regeneration, and durability that far surpass that of a normal human’s.  Allowing him to swing his massive sword around, and physically dominate his opponents with ease.  With Sin’s power he is also able to use the following techniques:  

 

Jecht beam:  Jecht fires off an energy blast from his eyes, that explodes in a large blue sphere.

 

Triumphant Grasp: Jecht charges a large amount of power in the palm of his hand, crushing whatever is unfortunate enough to be caught in his grip, with burning energy.  

 

Jecht blade: A technique where Jecht cloaks himself in flames, before unleashing a barrage of attacks with increased speed, and power. Nearly impossible defended against , but If this attack misses, he is left wide open for a counter attack.

 

Jecht Shield: Jecht summons a shield of flame, which deflects one attack before disappearing. The shield is extremely durable, and will scorch anything on contact.

 

Ultimate Jecht Shot: Jecht summons a meteor (the size varies), then proceeds to crush the target with his signature jump shot. 

 

Final Aeon transformation: Jecht retakes the form he used in his first battle with Sin, further increasing his power, and augmenting his techniques at the cost of loosing himself. While in this form, Jecht regenerates at a much faster rate, but his stamina  appears to drain much faster, due to the larger scale of his attacks. 

 

 

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I definitely want to be a part of this, and will probably have two characters(one for each faction). The first character I have in mind is from a Dragon Cave RP known as The New Era. In that RP your character was accompanied by a full grown(more or less) dragon with their own set of powers, personality, bio and such. Would this count as 1 or 2 characters? For I wish for the dragon and her Dragon Raiser to be in the RP.

Earlier on Merc mentioned that familiar and master counted as one...

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[spoiler=Application: Kobalt Swift]

"My love of the past will bring forth a new present."

 

Username: ~Renegade~

Name: Kobalt Swift

Age: 14

Gender: Male


[spoiler=Appearance]

http://i.imgur.com/bvxgkwp.jpg

Kobalt has grown since we last saw in the story of how the Draconic Knights fought against the sickly dragons known as The Neglected. Opting for a more mature wardrobe, the warrior child now sports dark colors, yet his face to brings light to any room he walks in.  His eyes still dance with enthusiasm and questions and the same boyish smile that used to cause girls to 'awww' in cuteness, now causes them to fall dangerously in love with him.

 

Despite what the picture depicts, Kobalt still sports brilliant blue eyes and a woven necklace plucked from the mane of a Daydream Dragon. Kobalt carries a pair of daggers, one sheathed at his left hip and the protruding over his left shoulder. No longer carrying with him a staff from his youthful days, Kobalt's arsenal is lacking of that weapon.

 

 

Origin: [RP] Dragon Cave - The New Era

[spoiler=Biography]

Before the events of 'Dragon Cave - The New Era'

From the moment Kobalt was born he was immersed in a world that knew only dragons. His first rattle was filled with the shed teeth of hatchlings and his first mobile was crafted from the scales of elder dragons. Dragons were his whole life. Both his father and mother were professors that specialized in dragonology, the study of dragons, dragon history, and dragon legend. His father was an expert in dragon history and legend, educating Kobalt in the ways of elder dragons from the age of two. His mother dealt mostly field work. She studied the environments of dragons, their temperaments and beliefs. It was through his mother that Kobalt made his first friend.

 

Growing up, Kobalt never had what one would call a steady home. Always on the move, there was never time to settle down. His parents had to keep moving, traveling wherever their research took them. Being at such a young age, Kobalt didn't particularly mind. Sure, sometimes the days got lonely and he became a master of entertaining himself, but the wonders that their travels brought Kobalt were more than enough to make up for what he was missing out on. And besides, it wasn't as if he was completely alone. For his parents were not just dragon researchers, but also Dragon Raisers.

 

Befriending his parent's companions, Kobalt always had someone to look up to, even if his parents were away. His father's dragon, Xathers, a Lumina Dragon, provided Kobalt with a whole slew of stories in which he was the main hero. Whether or not those stories were true, were a different story, but Xathers always liked to be the spotlight of the show. His mother's dragon was of a much different temperament,  Lala was a Pillow Dragon. A soothing presence, Kobalt could always come to her when he was upset or just needed a warm body to hug.

 

Despite his parents' love of working, it didn't mean that they didn't make time for Kobalt. They provided Kobalt with love and affection, often bringing him back small trinkets or treasures they would find while researching a dragon cave or abandoned nest. The taught him the wonders of dragons and the power of magic, schooling him in the arcane arts much sooner than most.

 

It was at the age of 6 that Kobalt was united with what was and is his closest friend. It was on his 6th birthday that Kobalt's parents took him to an Abandoned Dragon Egg Cave to choose a dragon of his very own. After searching around, Kobalt picked an egg from the bunch. Within a few weeks it hatched and he was the proud owner of a female Pink Dragon. At first, Kobalt was offset by the fact his dragon was a girl and that it was pink, for he was a young boy still, but he soon grew to love his dragon, whom he named Venus.

 

For a year, Kobalt's parents stopped their travels. But their schooling of Kobalt did not cease. With the stopped movement, they began to instruct Kobalt in what it meant to be a Dragon Raiser. They taught him how to care for Venus, how to talk to her, and how to fly with her. It was also during this time that Kobalt began to learn more in depth magic, learning the fundamentals and principles.

 

Of course, all good things have to come to an end. A few weeks after his 7th birthday, a hoard of Neglected Dragons attacked his home. The sickly dragons came in great numbers, trampling houses and people alike. Being the only Dragon Raisers in the village, Kobat's parents tried to fight off The Neglected with their dragon companions, but the numbers were too great. Despite their valiant fight, Kobat's parents fell to the swarm.

 

Scooping Kobalt up in her arms, Venus carried him out of the village. She saved his life that day, and it wouldn't be the last time she did so. All the way out of the village, tears streamed down Kobalt's face as he mourned the loss of his family. Clutched in his hands he held a polished wood box. It's lid depicted a vivid scene of a small human touching the nose of a massive dragon. The box was his parent's final gift to him. Those gifts were the only things he had to remember them by.

 

During and after 'Dragon Cave - The New Era':

Three years after escaping death, Kobalt joins a team of Dragon Raisers known as the Draconic Knights. Being the youngest member of the group, Kobalt had a lot to learn, but his passionate spirit and his ability as a quick learner pushed him through the ordeals that the group had to go through.

 

Alongside his teammates and his faithful companion, Venus, Kobalt help drive off the hoard of Neglected Dragons. Evoking the power of almighty dragon, The Guardian of Nature, his homeland was restored to its form glory. After rejoicing in their victory, the Draconic Knights disbanded. There was no more use for their group. The evil had been defeated and the land was as it once way.

 

Taking up the mantle of his deceased parents, Kobalt began to study dragons and magic. He learned from the mighty beasts themselves, becoming skilled in a manner of fighting that was unique to the few humans lucky enough to be under the tutelage of the dragons. Still relatively young, the duo of Kobalt and Venus are more powerful than they ever have been, ready to once again face a threat that may be once again threatening their world.

 

Things have been going haywire recently. Magic does not work as well as it once had and the weather is stranger than ever before. Deserts have become mud ridden swamp lands and vast lakes and rivers have dried up. Wild dragons have become more primal, seeming to lose their evolved intelligence. The world is once again a dangerous place, and Kobalt wishes more than anything to help those caught in the suffering.

 

It is then that Isamy appears Kobalt. First feeling threatened by the strange woman, Kobalt and Venus bat away her offers with suspicion, but eventually relent to her promises of rebirth and returning their world as it once way.

 

While the prospect of restoring his world to peace is important to Kobalt, a secret agenda lies beneath his skin. Desperately wanting to be reunited with his lost parents, he hopes to be able to reshape the universe to bring his family back together.

 

 

[spoiler=Personality]

Despite being older, Kobalt still retains his boyish ways. He is always excited and cheerful. His curiosity knows no bounds and questions often flood the air when he is around. Kobalt is never still, he is always moving and jumping around. Having spent most of his life in the wild, Kobalt has a deep love for nature and thus loves the outdoors. Having developed a moderate case of claustrophobia, he tends to remain outside whenever possible.

 

The thought of his parent's death used to send Kobalt to his knees. Having grown up a bit, the memories no longer debilitate the boy, but a change in his demeanor can obviously be seen. Growing quiet and a great deal darker, Kobalt becomes deadly serious when the subject of his deceased parents are brought up. The turmoil within Kobalt can be acutely felt by Venus and she often rushes to his aide whenever she feels the change within him.

 

The connection between Kobalt and Venus is really something to behold. Their connection transcends far beyond that of raiser and dragon, or friends, or even family. They are nearly one person, sharing thoughts and emotions without restraint and continuously. Even though Venus is younger in human years, she treats Kobalt as one of her own children, even venturing so far as to call him her hatchling.

 

 


Faction: The Divine

Important Artifact Stolen: The Pact of Old; a truce set up between the humans and Dragons stating that the war that once plagued their two species would be rendered null and void. The two species would become close, interacting with each other on a regular basis. Since the Pact of Old human and dragon relation has been more or less steady, but without it, their world will slowly devolve into primitive races bent solely on expansion and destruction.

[spoiler=Powers/Equipments]

Equipment:

[spoiler=Venus]

While I hate to classify her as 'equipment' this is the most applicable place to put her.

Dragon Type: Pink Dragon

Personality: Venus feels very protecting of Kobalt, often accompanying him wherever he goes. She always has his best interests at heart and will do whatever it takes to make him happy. Overall, Venus is a generally caring dragon, but if she feels threatened she can become quite feisty. And heaven forbid you threaten one of her hatchlings (i.e. Kobalt) for she will release the powers of heaven, earth, and hell upon your unlucky soul.

Powers/Battle Techniques:

While in battle, Venus tends to enchant her male opponents into an infatuation with her, whether they be dragon or human. This enchantment does not necessarily cause love but definitely fascination and a reason to pause, this gives her enough time to get in an attack. She is ferocious in battle, caring nothing for her own welfare. Venus also has the ability to create a thick fog that encases the surrounding area. This fog is a pale pink and greatly impairs her enemies' sight. This fog also smells strongly of rose, completely destroying her enemies' sense of smell while trapped in the fog as well. Venus herself and her allies have resistance to the fog and are barely affected by it. Venus does not know very much combat magic(i.e. fire or lightning) and therefore tends to use her fangs and claws to bring down a disoriented enemy caught in her fog. Venus also sports telepathic abilities, used mostly to communicate with others but in times of desperation she can weaponize such an ability to induce strange emotions within her enemies as well as cause debilitating headaches.

Other Information: Seeing as dragons never truly stop growing in their life time, Venus is quite large. Belonging to a breed of dragon that is generally smaller than others, she still boasts quite the size. At about the size of a small house, Venus can cause some major damage with her body.

 

 

Enchanted Daggers: Gifts from his parents, these daggers are enchanted with the magic of a Magi Dragon. They can never dull or break. They are resistant to magic and fire and are never far from Kobalt's reach.

Daydream Necklace: A necklace woven from the mane of a Daydream Dragon, this necklace guards Kobalt from magic that would put him to sleep or any other magic of the sort. In addition, while Kobalt is wearing the necklace, he cannot have nightmares.

Powers:

Guardian Magic: Magic learned from Guardian Dragons, Kobalt is able to create force fields. Having experimented with this magic, Kobalt can use this normally defensive magic in both a defensive and offensive way. Having great manipulation of these force fields, Kobalt's magic is both versatile and consistent.

Emotion Mist: A magic taught to him by Venus, this spell is very unpredictable. Changing with his mood, this spell creates a mist that billows out of Kobalt. Different forms of the spell are below.

  • Anger: Billowing out of Kobalt's hand, the mist turns a crimson red. Causing a mild burning sensation in those that get trapped in it, the mist is quite dangerous to large numbers. The mist causes no actual physical damage and only causes the sensation of pain. When in contact with a barrier, the mist sometimes explodes in a rush of fire.
  • Happiness/Joy: Surrounding Kobalt completely, the mist takes on a yellow color. All allies within the mist have their wounds slowly healed as well as their energy restored.
  • Mild sadness/disappointment: Engulfing Kobalt completely, the mist forms a physical barrier around him. While in the barrier, Kobalt is protected for a short period of time from almost any attack as well as from any form of contact. In addition, Kobalt is cut off from the outside world for however long the barrier stays up(which is no more than a few minutes).
  • Intense Fear/Deep Depression: The mist rushes outward, attacking enemies. Taking on a black color, the mist induces fear and panic within the targets.

 

 

 

 

 

 

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[spoiler: Dorian and Butler]

"Its not screw the rules I have money. Its I have money, so I make the rules!"

"..."

Name: Dorian Von Schroeder & Butler
Gender: Male
Age: 21 & 40
Appearance:
Dorian is a 5'11 African American who wears an expensive pair of glasses because he is legally blind without them. He can usually be seen wearing slacks and a blazer strictly out of an Esquire magazine. His head is always freshly cut and there is no facial hair on him outside of his not very thick mustache. In terms of physic he looks disturbingly average but a trained eye would easily pick up his always fresh mani-pedi or his custom tailored 12k dollar suit. He tends to lavish himself in the in the most designer shoes and watches. Of course now he tries to show off his tech savvy by wearing the latest in digital technology. In some cases his father's company  actually produces the gear he wears. 

 

Butler is a 6'5 British behemoth of a man who is always in a full suit and trench coat. His shoulders are broad and he always stand up straight the most erect posture which would leave one to believe that his supreme combat training is not one to be questioned with. His eyes are like looking into death itself and no one would should dare stand in the way of the person that he was assigned to protect.

Personality: Pompous royal stuck-up, no entitlement issues, just a superiority complex. Dorian sees most people as mere peasant folk who are barely worthy of breathing the same air as he. A meticulous thinker and planner he does not make moves lightly, He has a very odd disposition to "heroes" and not in the sense of good guys like policemen, soldiers, and the like; its those young kids who always do good or believe in never giving up and heart of the cards etc that get under his skin. While he himself has worked his way from the bottom up, he doesn't believe that people can just luck their way into beneficial positions. One of his favorite sayings is that the underdog always inspires the mediocre.

 

His butler, Butler, on the other hand is nothing more than the perfect bodyguard. Butler is always on guard vigilant from incoming danger and is perfectly loyal to his master. Butler will not allow any type of disrespect towards his master or himself (unless it is coming from his own master.) Butler, unfortunately for others, has no conscious. He does what needs to be done and will not ask questions about it. Though it may not look it Butler does have free will and tends to chime in on some of his master's decisions from an efficiency perspective. When it comes to combat Butler always tries to go for the quick kill in an effort to save energy  Combined both Butler and Dorian make a pretty deadly team.

 

Origin: Yu-Gi-Oh Hearts of Darkness

 

Background: Dorian is the adopted son to the infamous Zigfried Von Schroeder. The once proud gaming company that was crushed by Kaiba corp in the unveiling of the duel disk. Though it took a long time for the  Von Schroeder family to  finally regain its clout after the Kaiba Corp deal with Industrial Illusions. Dorian from then on was raised in a similar fashion to the way Kaiba was except there was a bigger focus on illegal activities. All of this tutelage lead to him being very good at playing Duel Monsters the dominant activity in his world. So much so that he was allowed to participate in the epic World Duel Carnival. Now that event became a spectacle of heroes, villains, psychos, zombies and other things but long story short he did not come out victorious. After his defeat he devoted a large percentage of his and money to researching this thing called the Barian world because it seemed to be a good source of power. What ended up happening was that he discovered the key to traveling what he learned was the Astral world. The Key, like all things in that universe, comes in the form of a card known as Number 66: Master Key Beetle. On the verge of  discovering the location of this prized card, it disappeared. Like it no longer existed in his world. The week that followed his discovery a lot of bad things happened to a lot of innocent people. This was just his way of venting his anger. Luckily while he was at one of his vacation homes someone (who mysteriously got passed all of his family's defense systems)  approached him and knew of his problem. Dorian was quick to trump his ego over this strangers, but she seemed to know a lot more about what was going on than he did so naturally he decided to join her team.

 

Faction: The Divine

 

Important Artifact Stolen: Number 66: Master Key Beetle

 

[spoiler: Powers and Abilities:]

 

Dorian

Perfect Balance: Dorian's mind, body, and soul are always in perfect sync with each other and thanks to the series of spirits that inhabit his mind, body, and soul it is next to impossible to dissuade him. Whenever one of his three pieces (mind, body, and soul) are affected in a negative manner the other two will kick in and take over.  In short he is borderline immune to illusions, possessions, and pretty much all mind games. Doesn't help him against other status adjusting effects such as poisons, physical damage, and fatigue. 

 

Nyame: When traveling through dimensions Dorian's deck of cards broke down and manifested itself as a ring on his right hand with the Nyame symbol quite large. Dorian can now summon energy versions of the spirits of his extra deck. As energy beings he can control their size of their density or even better how they explode.

 

Butler

Ragnarok: 

 

Alpha Stigma:

Skinn Bolic's Lightning: Not his ability to heal or be durable just the ability to generate lightning that now comes out black.

Index Librorum Prohibitorum: A photographic memory of 103,000 magical texts known as grimoires

 

Arsenal: Butler is always armed to the teeth. He has grenades, pistols, a shotgun, timed explosives. etc.

 

Hand to hand: That is the one thing that Butler will always be able to fall back on is his mastery of the military combat arts. With magic enhancing his strength he now prefers to engage in close range combat because it ends up being the most sure fire way to see when an opponent has been defeated.

 

BankaiKōkō Gonryō Rikyū (黄煌厳霊離宮, Yellow-Glittering Royal Villa of the Stern Spirit): Chōjirō raises his Zanpakutō above his head and produces a bolt of lightning from the blade which extends and transforms into a dome of lightning, stationed far above his head and fastened to the ground by a large number of lightning pillars. A single pillar also reaches from the top of the dome toward the sky.[28]

Bankai Special Ability: Kōkō Gonryō Rikyū is a Bankai that can exert a very powerful Reiatsu. It is capable of affecting the weather similar to the way that Tōshirō Hitsugaya's Hyōrinmaru can, though its power is geared toward thunder and lightning storms, and it brings forth dark clouds to facilitate the use of its powers. Through the use of hand gestures, Butler can direct powerful lightning bolts to strike his opponents from the sky.[29] The lightning is strong enough to scar Yamamoto's forehead.

 

 

 

 

 

 

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The three week hiatus was from having no access to a computer, and limits on how often I can just check on my phone. But I found a way to somewhat be able to use a computer. It's stil going to be occasional, but I can do it. :D

 

I want in!

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Here I find myself, at the edge of entering into your Role Play; rising up from the ruins of Role Plays long since ended. You sir have succeeded in awakening me from my slumber, and for that I thank you. I recognize a few familiar names here, whether they recognize me is more than I can say. Either way, I shall reserve myself a spot in your Role Play, and I shall return with an application as quickly as I am able.

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Here I find myself, at the edge of entering into your Role Play; rising up from the ruins of Role Plays long since ended. You sir have succeeded in awakening me from my slumber, and for that I thank you. I recognize a few familiar names here, whether they recognize me is more than I can say. Either way, I shall reserve myself a spot in your Role Play, and I shall return with an application as quickly as I am able.

 

Ohai.

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[spoiler=Naomi]"I'll fight if it's necessary, but I'd prefer to support everyone with my Song."


Username: Simdoggy


Name: Naomi Taylor


Age: 16


Gender: Female


Appearance: Naomi looks fairly fragile and small in human form, with small arms and legs and not as much height as most people her age, only reaching about 4'8" in height, and looks European rather than Japanese. As a human she usually wears a dress that covers her legs and sweeps down over her upper arms, leaving only her forearms and head uncovered. The dress is in black with some white frills, giving her a bit of a Goth look, which she completes with a pair of black boots with a large heel to it, bringing her to about 5' with the heels on. She has sliver-blonde, straight hair which flows down as far as her waist, and pale silver-grey eyes. In dragon form, she takes the appearance of a European style dragon, on four legs, and a wide, sweeping wing on each side of her body, starting from where her shoulder blades for her forelegs are. She has sliver scales covering her body, coupled with grey wings without the scales on them, and silver-grey eyes that turn towards blue when she gets particularly happy or angry. The colour change in her eyes also happens in human form. Her dragon form is larger than her human form, but still looks rather small in comparison to other dragons, reaching only 5' high on all fours, and reaching about 20' long, with about 7' of that being her tail, and most of the rest being in her body. Her tail also has a spike on the end, reaching directly out from the tail and with a small blade on each side of it, about the size of a large knife except with a blade on both sides. Also, her body and limbs look fairly small, giving her a similar delicate appearance to her human form.


Origin: http://forum.yugiohcardmaker.net/topic/294270-blind-eyes-academy-season-1startedacceptingpg-13/


Biography: Naomi, along with Ayame, were invited to help out Emiya after the demons in their world managed to find their way out of hell en-mass and start to bring about a demon apocalypse. At the same time, they found weird memories of the world as if nothing was happening to it. After finding out at least partially why when after Emiya explained to them what was happening, they both agreed to come along together and help him out in his mission, to try and restore the balance of all the worlds and save their own.


Personality:  Naomi tends to be fairly happy and friendly with anyone she knows, though she is quite shy with those she doesn't know. She enjoys singing and dancing, as well as acting, but has had to put those interests aside for now to focus on helping her friend amongst the half-demons. Although she is like that, she was formerly quite closed off, and only managed to get back to the cheerful way she used to be. She is willing to help out where needed, but prefers to relax or work on her magical abilities if not needed.


Faction: The Counter Corps


Important Artifact Stolen: Kokuen - A Caladbolg, a sort of semi-sentient weapon. This particular one is the Caladbolg of a legendary demon slayer.

 

[spoiler=Powers/Equipment]

Combat Style: Naomi tends to make use of Song as her main combat ability and uses it in human form rather than dragon form, but she also has some abilities in Mystic, though she can only use them in her Dragon form. As mystics go though, her abilities would be decently powerful if she worked on them, making use of her voice to use her hybrid aura, a combination of Lightning and Air to create abilities to do with sound, as well as a couple of magical techniques with the separate elements of her aura. Her only martial ability is her flight ability, which she uses decently.

Ace Techniques:
Singing - In human form, her singing voice can enhance the healing abilities and resiliance of her allies, as well as having a tendancy to distract some of her enemies, giving opportunities for those around her to attack.
Sonic Scream - A pulse of high pitched sound (about 20 kHz) is launched at the target in a sphere with some of the sound echoing out from it as it launches, it does very little physical damage but the high pitched sound can damage the eardrums of anyone it hits, and has a chance to throw off their balance in the process by wreaking their internal equilibrium.
Sonic Shout - A pulse of low pitched sound (about 12 Hz) is launched at the target in a sphere with some of the sound echoing out from it as it launches, it does more damage than Sonic Scream to the surrounding area, but doesn't damage the eardrums as obviously, though multiple hits or near misses from Sonic Shout can do much more lasting damage to the eardrums.
Requiem of Sound - A loud roar is emitted from Naomi's Jaws, giving off vibrations at decently low pitch (about 20 Hz) damaging the eardrums with the deep pitch and usually disorientating and scaring those who aren't used to hearing it, as well as vibrating and damaging weaker materials in the nearby area, before at the end of the roar the pitch picks up massively till it reaches a rather high pitch (about 18 kHz), increasing the vibrations of anything that had already been vibrating with the previous pitch, often destroying those that followed the vibrations up before reaching the maximum pitch. Lasts for about 12 seconds, with the last 2 seconds being where it picks up and reaches the higher pitch.
(for those who don't know, human hearing range starts from about between 12 - 20 Hz and reaches usually about 18 - 20 kHz at the top, so all of these sounds are at the edge of normal human hearing, which I'm guessing is similar for demons too)

 

New Abilities: Since reaching Unlimited Blade Works, Naomi has spend lots of her time working on controlling her magical abilities, rather than needing to transform into her dragon form to use them. She's also worked on being able to use the separate parts of her aura rather than just using the Sound hybrid aura the whole time. With this she's better at using her lightning abilities than her wind abilities, largely due to having Ayame helping her out for that, and capable of controlling them from human form so she can fight while still keeping her Song going as she does.


 

 

[spoiler=Ayame]"You may as well enjoy yourself while you can, before anything bad happens to you."


Username: Simdoggy


Name: Ayame Kaguya


Age: 17


Gender: Female


Appearance: Ayame is rather tall for a female, standing at 5'11", and has her body in peak physical condition. Her arms and legs are toned and without any extra flab, but without the massive bulk of a body builder. She has long black hair, which contrasts well with her lighter skin tone, and is usually tied in a ponytail, with a spiked length of metal woven through it to prevent it being used as a weapon against her, and dark green eyes. She wears a C cup bra, and though she is seen as cute and attractive, she doesn't believe so, as she believes that she has had to sacrifice her beauty to get to the peak physical condition she is in.

While at the academy Ayame wears the typical uniform, the black skirt and button shirt, but replaced the knee length socks and loafers with more sensible socks and a pair of leather work boots she prefers to wear. While on assignment, she wears a tight fitting t-shirt and a pair of camouflage cargo shorts, along with her boots and a vest to carry any necessary equipment she requires. When she's off school and relaxing, she usually wears a tight fitting t-shirt still and either a pair of denim shorts if she's out, or a pair of board shorts when relaxing at home.
 


Origin: http://forum.yugiohcardmaker.net/topic/294270-blind-eyes-academy-season-1startedacceptingpg-13/


Biography: Ayame, along with Naomi, were invited to help out Emiya after the demons in their world managed to find their way out of hell en-mass and start to bring about a demon apocalypse. At the same time, they found weird memories of the world as if nothing was happening to it. After finding out at least partially why when after Emiya explained to them what was happening, they both agreed to come along together and help him out in his mission, to try and restore the balance of all the worlds and save their own.


Personality:  Ayame has a fairly friendly and bubbly personality, something she developed a few years ago to help her depressed friend. Before then, she was rather closed off and shy, only talking to Naomi and the group that had developed around her. She is also rather smart and is near the top of most of her classes, which infuriates those with similar marks, as she rarely seems to put any effort into classwork, preferring to go out and party instead. She does seriously work on her combat abilities, making sure to bring them up to scratch so as she can protect her friends, and in particular Naomi if needed, and at times when she fights, she can get so consumed in the fight that she'll stop thinking of anything else and just fight in a haze of blind fury, perfectly suiting her place as a berserker. Over the last couple of years she has also developed a bit of a stubborn attitude of not caring what others think of her, and has ended up being quite sarcastic at times, and is confident in herself, though not in matters to do with love.


Faction: The Counter Corps


Important Artifact Stolen: Kokuen - A Caladbolg, a sort of semi-sentient weapon. This particular one is the Caladbolg of a legendary demon slayer.

 

[spoiler=Powers/Equipment] Weapon: A plain collapsible staff made of a titanium and sliver alloy to be strong and well conductive of electricity, 2 metres long, is the only weapon she carries with her, the only other weapons she uses is her own fists and feet, along with her Magus.

Ability: Her aura is a simple lightning aura, which she manifests jointly between a physical boost and her elemental abilities. The physical side of it tends to give a passive increase over her physical abilities, increasing strength, speed, agility, resilience and regeneration a small amount, though she's also trained to increase most of them through training her physical body. The elemental side manifests itself through an ability to control lightning, which she is working on improving, and allows her to wield a number of lightning techniques, her most often used of which is to have a constant lightning current flowing around her body and, when she wants, her staff as well. She can also shoot off small bolts of lightning when she wants, and control nearby sources of lightning if she needs.

Ace Technique: It's not quite a game finisher technique, but it is her strongest ability which allows her to fight on par with some of the fastest opponents, or temporarily stop an opponent in their tracks. Nerve Shocker is it's name, and it works by tapping the back of the neck, be it hers or someone else's, to send a jolt of lightning straight into the nervous system. At low amounts of lightning, it speeds up the reaction time of the person it's used upon, in exchange for dealing a small amount of damage to the nervous system, prolonged use or multiple uses without allowing the body to recover can turn that damage into permanent damage, risking a complete shutdown of the nervous system. With a high amount of lightning, it won't completely shutdown the nervous system, but it can induce a temporary paralysis to the target. If this is done a couple of times without allowing the nervous system to recover enough, it can induce the same effect as prolonged exposure to the low voltage version, causing permanent damage to the nervous system.

 

New Abilities: Since Ayame's magic started to go haywire, she practiced with it inside the Unlimited Blade Works so as to regain her control over it, and in the process developed a new spell that she calls her Lightning Shocker. Lightning Shocker manifests itself as a violent ball of lightning energy, about the size of a tennis ball that Ayame then shoots off in the direction she wants. If it hits it delivers a strong jolt of lightning to whoever it hits, of similar strength to her lightning bolts, but just being near the sphere as it flies past will cause smaller jolts of lightning that were sparking off it to fly off at you.


 

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Application #1:

 

 

Accepted~! Only, uh... some of the URLs seem a little broken, and Google seems to be acting weird whenever I try to search for Blackwing's Fusion of Worlds RP myself. Can you fix that? ^_^;

 

 

 

 

[spoiler=Matt Mercer - The Assassin]

The legacy I was given, I hate to say...I think it was my destiny from the beginning.

 

Through everything that has happened to me and my Brotherhood, one would say that I was born ready for this life. His friends, Jason and Arn, no...our brothers...trained me and brought me up how John would've wanted. I keep hearing all the time from those who remember him, that I resemble John more and more each day. In a way, this is reminding me that he isn't gone....that my brother is with me always. This brotherhood is my family...and I wouldn't trade this family in for anything. And one day, we'll all take Abstergo down once and for all.

 

My name is Matt Mercer

I am an Assassin

And my legacy continues.

 

Username: Spectre Sonic (Chaos Sonic)

 

Name: Matt Mercer

 

Age: 21

 

Gender: Male

 

[spoiler=Appearance:]

A Caucasian male with slightly tanned skin, steel gray eyes and spiky blond hair(which now has small copper highlights in them). He is cm(5' 10") tall and weighs kg(155 lbs). He wears a pair of faded dark blue denim jeans, pair of black tennis shoes, a dark red t-shirt with a tribal wolf design on it, the t-shirt is underneath a black short-sleeved hoodie, which is unzipped at the top. On his back is a katana-sheath, in which is his brother's blade. Around his neck, is a chain with the Assassin's Guild Symbol on it.

 

 

Origin: Assassin's Creed: Generations

 

[spoiler=Biography:]

Past Before Generations:

Young Matt Mercer never thought his life would be turned upside down like it did. He's life was a good one, he had a loving family that he loved and friends he could always play with. Though it soon changed when his parents divorced, him being forced to stay with his father and older brother, John. Matt didn't mind however, the three of them just had as much fun as they usually would if Matt's mom was still there. Though he still wished she would come back...but she never did. Why she didn't? No one exactly knows the reason...

 

Years passed and now Matt was around the age of fourteen. He didn't see much of his father, since he was always drunk and abusing him and John. They were finally sent away to a foster family, which treated the both of them much different than how they were treated before. After this happened, Matt began not to see much of John as he began to work. He always wondered what John was working at or for whom, but whenever he asked John only shook his head and said "I can't say...". Matt didn't know it yet...but he'd find out soon enough.

 

A year passed and now a fifteen year old Matt arrived home from school as he was being picked up by John. Soon they both heard gun fire, which came from an unmarked van, with men dressed in soldier-like outfits shot at them. John didn't want to put Matt in a situation like this, but it couldn't be helped. He looked at Matt and took a necklace off his neck and handed it to Matt, which had a weird looking "A" symbol on it. After this, John said with a smile on his face: "Sorry little bro, but this might be the last time you see me.", as he said this, he turned the car around and then kicked Matt out, him landing in a pile of trash unconscious.

 

When he awoke, Matt found himself back in the foster family's house. He looked around and asked where is brother was, but the answer he got was the one he didn't want to hear. "John's dead Matt...I'm sorry..." he was told, but then he was asked if he wanted revenge to kill those who made his brother suffer. With all his anger, he nodded saying "Whatever it takes..." He put John's necklace on and then began his tedious training to become an assassin began.

 

During Generations:

Matt, with his training, didn't expect Abstergo and the Templars to attack the Assassin base before...but they did. Only him, Serina, Jason, and Arn survived properly and escaped to fight another day. Through these trials, Matt proved himself to be worthy of an Assassin, as what both Jason and Arn told him. Though the four got separated, when Serina and Jason were captured and sent to Abstergo...and with not much choice...Matt led Arn to his foster parent's house: who trained him as well as they could.

 

With the supplies they needed and a plan formulated, the two broke into Abstergo and saved their fellow Assassin. Though happy endings never come that quickly. Jason had been held back in Abstergo for two more weeks, after an ambush at Matt's foster parent's place, he began to lose sanity...at least that's what it sounded like. Matt took it upon himself, with the help of Anthony, infiltrated the Templar den and saved their brother. But that's about the time Jason said he'd go to Masyaf...alone.

 

They dropped him off, more like he jumped out of the jet, as they headed to the Auditore Villa....hoping to find some sort of info on the Piece of Eden treasure. However, they were followed by the Templar and the battle ensued once again. And once on the ground; Matt, Arn, and Anthony search for Serina who was separated from the others. Once reunited, the return of Jason shocked everyone and the ex-Assassin: Cellizar Kingston(Serina's brother) fought to the death with Jason. And truly...it was a fight to the death.

 

The funeral was proceeded with and it was there...that Matt made his heart known even more to Serina, promising her that he'd protect her no matter what. In the months that followed, Matt and Serina had gone out on a few dates...though it was hard since they were constantly hiding from the law(since Abstergo lied to the police and said the Assassins were criminals). And with the new Grandmaster, Matt was promoted to help teach the new Assassins how to use their skills to benefit the Brotherhood. Though lately, with Serina off on a few missions, he's been missing his girlfriend something awful.

 

 

[spoiler=Personality:]

Matt is impulsive and one with a good sense of justice. Sometimes he can be kind and wanting to have a good time, but other times he can be a bit of a sarcastic jerk...but this doesn't happen often. When its need of being an Assassin, he is always ready to make people pay for hurting him or his friends. When it comes down to the job, Matt is always ready to think of this mission along with his friends. If necessary he would even lay his own life down to protect those he cares about.

 

 

Faction: The Counter Corps

 

Important Artifact Stolen: The Apple of Eden

 

[spoiler=Powers/Equipment:]

Weapons

- Assassin's Hidden Blade (On left wrist)

- Assassin's Hook-Blade (On right wrist)

- Katana (Was originally John's blade. Placed on his back)

- 9mm. Pistol (on his left side)

- Throwing Knives (When applicable)

 

Skills

- Climbing (Improved since AC: Generations)

- Speed (Increased a bit since AC: Generations)

- Accuracy (Good with aiming knives and pistols)

- Eagle Sense (Enhanced thanks to Arn's training, in AC: Generations)

 

 

Other:

Past Themes -

& Hero by A.I.K.

Current Theme -

 

 

 

[spoiler=Tyson Hawks - The Gunslinger]

 

"I'll make a way to change this world, even if my fiery red blood turns cold!"

 

Username: Spectre Sonic (Chaos Sonic)

 

Name: Tyson "Red Blaze" Hawks

 

Age: 19

 

Gender: Male

 

[spoiler=Appearance:]

58a415bf6b26a0_full.jpg

Looks exactly like in the picture, except doesn't have any piercings in his ears and his shirt is black, doesn't show any mid-drift.

 

 

 

Origin: Devil's Dance

 

[spoiler=Biography:]

Tyson regrets the family he was born into, even more than most people. He is the descendant of the late Baxter "Fiery Red" Rockwell. Most everyone in the town he lived in, Tonim Town, knew his family were from the line of Rockwell and they hated them for being that. Cause this town, happened to be the first town that "Fiery Red" Rockwell looted back in his younger years. And to have the families of anyone related to that man, they'd hate them forever. It was here that showed Tyson that life can be full of hate, and they would either way he looked at it.

 

Years later, he found out the world was cruel. On the 3rd of August, his birthday, instead of getting any gifts or a party...their house was broken into and everything was taken. The worst part is, the townspeople didn't lift one finger to help them. And when Tyson's parents tried to stop these desperadoes from taking what belonged to them...it happened. Two shots, the first in his father's head and then second directed right at his mother's heart. That day he lost everything he had and everything he loved. He never forgot the face of the man that killed his parents: a muscular male with a black eye patch on his left eye, maroon hair, wearing a a jacket and his dusters, along with a black hat with a white cross. Tyson there, vowed to himself that he'd find a way to exact his revenge.

 

Now being nineteen, Tyson had done a lot over the years to get his bounty up to $$50,000,000,000 and his name out to the far reaches of TerraEremus. His hopes: First, to get himself well known, enough to get the man who killed his parents to try to confront him. Second, to become the greatest Gunman in history, having his name carved in memories and hearts of all those who heard of him.

 

 

[spoiler=Personality:]

Tyson, despite his rumored charm that everyone says, is actually a pretty calm and nice guy. When he doesn't need to use violence, Tyson acts like anyone else. And when he's like this, he loves flirting with the ladies, part of that charm he has. Though, when he has no other choice but violence, that's when Tyson becomes like a whole other person. When he's like this, he starts getting a bit cocky in his own abilities and is willing to end a fight where it started. But regardless of that, when he is near friends or allies, he treats them all with the same respect...until one decides to be an idiot...at which point Tyson treats that person in a pissed off manner.

 

 

Faction: The Counter Corps

 

Important Artifact Stolen: The Six Ancient Gun-Tomes (Water, Earth, Wind, Light, Darkness, Black Fire)

 

[spoiler=Powers/Equipment:]

Weapons

-Scarlet: The gun in the picture above. However, it has a black hilt with white and red patterns along the rest of the gun. This firearm is Tyson's favorite, baby, etc. Scarlet only gets used in dire situations.

-Angelo & Diablo: Twin revolvers. Angelo is a pure white gun with gold trimming and an angel wings symbol on the gun's grip. Diablo is a pitch black gun with blood red chrome trimming and a devil's trident on the gun's grip. These two are Tyson's main guns for quick shooting.

 

Powers

-Gun-Tome of Fire: One of the seven ancient Gun-Tomes that TerraEremus had hidden. With it's blessing, he is able to control fire with his pistols and bullets.

 

-The Red Blaze: Tyson's guns begin to shoot bullet after bullet, as they blaze out of the gun's barrel, hitting his opponent's with an onslaught of fiery bullets. When Tyson puts his guns back in his holster, there is a huge explosion from where the bullets struck, causing a blaze to form instantly.

 

-Solaris Burst: This attack allows Tyson to charge enough fire in the barrel of his guns, allowing the bullet to burst forth at the point of the trigger being pulled. With this, the bullet creates a burning burst of flames as it hits the opponent. The interesting part is, the flames from the bullet, in the aftermath will continue to burn no matter what.

 

-Nova Dragon: Tyson saves this attack especially for Scarlet. His hand starts channeling flames, as they begin to pour themselves into the gun. Upon the release of the bullet, instead a bullet coming forth from Scarlet, a dragon engulfed in flames is shot out from the barrel, as it swiftly heads towards the opponent. Upon impact, the dragon explodes and engulfs the opponent in a dark red blaze.

 

-Twin Wyvern Assault: A variant of Nova Dragon, however this one is performed with Angelo and Diablo. From these two guns, a yellow blazing dragon wyvern (from Angelo) and a bright red wyvern (from Diablo) are shot from them, as they almost fly towards the target. Upon impact, the two opposing wyverns ignite into a spiraling yellow and red tornado, engulfing the opponent. However, after the wyvern's job is complete, they return to their host guns, unlike Nova Dragon.

 

 

 

Other:

Past Theme -

Theme Song - Trigun Badlands Rumble ~ The Stampede

 

 

Ooooh, a human! And accepted~ while I'd doubt if an ordinary human can catch up with everyone else, he is an assassin. If I have to make a comparison, it's like Batman from the Justice League.

 

 

Final decided on a character...

[spoiler=Jecht]

 

 

"It looks like we both have our problems, but if it's either my world or your's... I'll crush all your dreams into dust, right here!"

 

Username: HollowXcross

 

Name: Jecht

Age: 30

Gender: Male

Appearance: [spoiler=Jecht] Dissidia_Jecht.png

 

Jecht's regular form. 

 

Dissidia_Jecht_ex.png

 

 

His Final Aeon form

 

 

 

Origin: http://finalfantasy.wikia.com/wiki/Jecht

Biography:  Due to the strange events that befell the multiverse, a black miasma overtook Spira. These poison mists were responsible for the death of thousands, including Jecht’s son, Tidus. With none to oppose it, Sin ravaged Spira, destroying any remnants of life that managed to survive the poison. After centuries of roaming the lifeless Spira, Sin was met by a young girl, that was somehow able speak to Jecht who lay sleeping within the beast. She offered the man a chance to rewrite time, and turn his memories into a reality where his son was alive. With the witch's help, Jecht was able to seize control of the power of Sin, and join her as a member of the Divine. 

 

Personality: On the surface, Jecht is a surly and arrogant man and a bully at heart. He frequently refers to himself as "The Great Jecht" (Jecht-sama), and is known in spira as "Sir Jecht" due to being a famous Guardian. Jecht considers himself the best blitzball player there is and loves fame and glamor, asking Braska several times if there will be any celebratory events on their pilgrimage. Jecht's career hit a slump when he began drinking, and it was rumored he was going to retire, though he was quick to deny this and claimed he could quit drinking if he chose.

Jecht used to be emotionally abusive to his son, giving him the nickname "crybaby", and otherwise brushing him off or berating him. Though this is secretly Jecht’s was of showing tough love, and an attempt to push his boy to greatness.  Beyond his flaws, Jecht is generally good-natured. He enjoys the "Hymn of the Fayth," and is well-loved by his fans, to the extent of a blitzball tournament in his world being named in his honor.

 

Faction: The Divine

 

Important Artifact Stolen: Fahrenheit : An Airship that played a crucial role in Jecht’s defeat in the “Proper” timeline.  

 

Powers/Equipment:  

 

Combat skill: As a former star blitzball player and guardian, Jecht is an extremely skilled combatant. Often using his superior speed and strength to bully is opponents.

 

Sin’s Power: As the current Sin, Jecht is granted speed, strength, and durability that far surpass that of a normal human’s.  Allowing him to swing his massive sword around, and physically dominate his opponents with ease.  With Sin’s power he is also able to use the following techniques:  

 

Jecht beam:  Jecht fires off an energy blast from his eyes, that explodes in a large blue sphere.

 

Triumphant Grasp: Jecht charges a large amount of power in the palm of his hand, crushing whatever is unfortunate enough to be caught in his grip, with burning energy.  

 

Jecht blade: A technique where Jecht cloaks himself in flames, before unleashing a barrage of attacks with increased speed, and power. If this attack misses, he is left wide open for a counter attack.

 

Jecht Shield: Jecht summons a shield of flame, which deflects one attack before disappearing. The shield is extremely durable, and will scorch anything on contact.

 

Ultimate Jecht Shot: Jecht summons a meteor (the size varies), then proceeds to crush the target with his signature jump shot. 

 

Final Aeon transformation: Jecht retakes the form he used in his first battle with Sin, further increasing his power, and augmenting his techniques at the cost of loosing himself. While in this form, Jecht regenerates at a much faster rate, but his stamina  appears to drain much faster, due to the larger scale of his attacks. 

 

 

 

Sin? How interesting~ accepted.

 

 

 

[spoiler=Application: Kobalt Swift]

"My love of the past will bring forth a new present."

 

Username: ~Renegade~

Name: Kobalt Swift

Age: 14

Gender: Male


[spoiler=Appearance]

http://i.imgur.com/bvxgkwp.jpg

Kobalt has grown since we last saw in the story of how the Draconic Knights fought against the sickly dragons known as The Neglected. Opting for a more mature wardrobe, the warrior child now sports dark colors, yet his face to brings light to any room he walks in.  His eyes still dance with enthusiasm and questions and the same boyish smile that used to cause girls to 'awww' in cuteness, now causes them to fall dangerously in love with him.

 

Despite what the picture depicts, Kobalt still sports brilliant blue eyes and a woven necklace plucked from the mane of a Daydream Dragon. Kobalt carries a pair of daggers, one sheathed at his left hip and the protruding over his left shoulder. No longer carrying with him a staff from his youthful days, Kobalt's arsenal is lacking of that weapon.

 

 

Origin: [RP] Dragon Cave - The New Era

[spoiler=Biography]

Before the events of 'Dragon Cave - The New Era'

From the moment Kobalt was born he was immersed in a world that knew only dragons. His first rattle was filled with the shed teeth of hatchlings and his first mobile was crafted from the scales of elder dragons. Dragons were his whole life. Both his father and mother were professors that specialized in dragonology, the study of dragons, dragon history, and dragon legend. His father was an expert in dragon history and legend, educating Kobalt in the ways of elder dragons from the age of two. His mother dealt mostly field work. She studied the environments of dragons, their temperaments and beliefs. It was through his mother that Kobalt made his first friend.

 

Growing up, Kobalt never had what one would call a steady home. Always on the move, there was never time to settle down. His parents had to keep moving, traveling wherever their research took them. Being at such a young age, Kobalt didn't particularly mind. Sure, sometimes the days got lonely and he became a master of entertaining himself, but the wonders that their travels brought Kobalt were more than enough to make up for what he was missing out on. And besides, it wasn't as if he was completely alone. For his parents were not just dragon researchers, but also Dragon Raisers.

 

Befriending his parent's companions, Kobalt always had someone to look up to, even if his parents were away. His father's dragon, Xathers, a Lumina Dragon, provided Kobalt with a whole slew of stories in which he was the main hero. Whether or not those stories were true, were a different story, but Xathers always liked to be the spotlight of the show. His mother's dragon was of a much different temperament,  Lala was a Pillow Dragon. A soothing presence, Kobalt could always come to her when he was upset or just needed a warm body to hug.

 

Despite his parents' love of working, it didn't mean that they didn't make time for Kobalt. They provided Kobalt with love and affection, often bringing him back small trinkets or treasures they would find while researching a dragon cave or abandoned nest. The taught him the wonders of dragons and the power of magic, schooling him in the arcane arts much sooner than most.

 

It was at the age of 6 that Kobalt was united with what was and is his closest friend. It was on his 6th birthday that Kobalt's parents took him to an Abandoned Dragon Egg Cave to choose a dragon of his very own. After searching around, Kobalt picked an egg from the bunch. Within a few weeks it hatched and he was the proud owner of a female Pink Dragon. At first, Kobalt was offset by the fact his dragon was a girl and that it was pink, for he was a young boy still, but he soon grew to love his dragon, whom he named Venus.

 

For a year, Kobalt's parents stopped their travels. But their schooling of Kobalt did not cease. With the stopped movement, they began to instruct Kobalt in what it meant to be a Dragon Raiser. They taught him how to care for Venus, how to talk to her, and how to fly with her. It was also during this time that Kobalt began to learn more in depth magic, learning the fundamentals and principles.

 

Of course, all good things have to come to an end. A few weeks after his 7th birthday, a hoard of Neglected Dragons attacked his home. The sickly dragons came in great numbers, trampling houses and people alike. Being the only Dragon Raisers in the village, Kobat's parents tried to fight off The Neglected with their dragon companions, but the numbers were too great. Despite their valiant fight, Kobat's parents fell to the swarm.

 

Scooping Kobalt up in her arms, Venus carried him out of the village. She saved his life that day, and it wouldn't be the last time she did so. All the way out of the village, tears streamed down Kobalt's face as he mourned the loss of his family. Clutched in his hands he held a polished wood box. It's lid depicted a vivid scene of a small human touching the nose of a massive dragon. The box was his parent's final gift to him. Those gifts were the only things he had to remember them by.

 

During and after 'Dragon Cave - The New Era':

Three years after escaping death, Kobalt joins a team of Dragon Raisers known as the Draconic Knights. Being the youngest member of the group, Kobalt had a lot to learn, but his passionate spirit and his ability as a quick learner pushed him through the ordeals that the group had to go through.

 

Alongside his teammates and his faithful companion, Venus, Kobalt help drive off the hoard of Neglected Dragons. Evoking the power of almighty dragon, The Guardian of Nature, his homeland was restored to its form glory. After rejoicing in their victory, the Draconic Knights disbanded. There was no more use for their group. The evil had been defeated and the land was as it once way.

 

Taking up the mantle of his deceased parents, Kobalt began to study dragons and magic. He learned from the mighty beasts themselves, becoming skilled in a manner of fighting that was unique to the few humans lucky enough to be under the tutelage of the dragons. Still relatively young, the duo of Kobalt and Venus are more powerful than they ever have been, ready to once again face a threat that may be once again threatening their world.

 

Things have been going haywire recently. Magic does not work as well as it once had and the weather is stranger than ever before. Deserts have become mud ridden swamp lands and vast lakes and rivers have dried up. Wild dragons have become more primal, seeming to lose their evolved intelligence. The world is once again a dangerous place, and Kobalt wishes more than anything to help those caught in the suffering.

 

It is then that Isamy appears Kobalt. First feeling threatened by the strange woman, Kobalt and Venus bat away her offers with suspicion, but eventually relent to her promises of rebirth and returning their world as it once way.

 

While the prospect of restoring his world to peace is important to Kobalt, a secret agenda lies beneath his skin. Desperately wanting to be reunited with his lost parents, he hopes to be able to reshape the universe to bring his family back together.

 

 

[spoiler=Personality]

Despite being older, Kobalt still retains his boyish ways. He is always excited and cheerful. His curiosity knows no bounds and questions often flood the air when he is around. Kobalt is never still, he is always moving and jumping around. Having spent most of his life in the wild, Kobalt has a deep love for nature and thus loves the outdoors. Having developed a moderate case of claustrophobia, he tends to remain outside whenever possible.

 

The thought of his parent's death used to send Kobalt to his knees. Having grown up a bit, the memories no longer debilitate the boy, but a change in his demeanor can obviously be seen. Growing quiet and a great deal darker, Kobalt becomes deadly serious when the subject of his deceased parents are brought up. The turmoil within Kobalt can be acutely felt by Venus and she often rushes to his aide whenever she feels the change within him.

 

The connection between Kobalt and Venus is really something to behold. Their connection transcends far beyond that of raiser and dragon, or friends, or even family. They are nearly one person, sharing thoughts and emotions without restraint and continuously. Even though Venus is younger in human years, she treats Kobalt as one of her own children, even venturing so far as to call him her hatchling.

 

 


Faction: The Divine

Important Artifact Stolen: The Pact of Old; a truce set up between the humans and Dragons stating that the war that once plagued their two species would be rendered null and void. The two species would become close, interacting with each other on a regular basis. Since the Pact of Old human and dragon relation has been more or less steady, but without it, their world will slowly devolve into primitive races bent solely on expansion and destruction.

[spoiler=Powers/Equipments]

Equipment:

[spoiler=Venus]

While I hate to classify her as 'equipment' this is the most applicable place to put her.

Dragon Type: Pink Dragon

Personality: Venus feels very protecting of Kobalt, often accompanying him wherever he goes. She always has his best interests at heart and will do whatever it takes to make him happy. Overall, Venus is a generally caring dragon, but if she feels threatened she can become quite feisty. And heaven forbid you threaten one of her hatchlings (i.e. Kobalt) for she will release the powers of heaven, earth, and hell upon your unlucky soul.

Powers/Battle Techniques:

While in battle, Venus tends to enchant her male opponents into an infatuation with her, whether they be dragon or human. This enchantment does not necessarily cause love but definitely fascination and a reason to pause, this gives her enough time to get in an attack. She is ferocious in battle, caring nothing for her own welfare. Venus also has the ability to create a thick fog that encases the surrounding area. This fog is a pale pink and greatly impairs her enemies' sight. This fog also smells strongly of rose, completely destroying her enemies' sense of smell while trapped in the fog as well. Venus herself and her allies have resistance to the fog and are barely affected by it. Venus does not know very much combat magic(i.e. fire or lightning) and therefore tends to use her fangs and claws to bring down a disoriented enemy caught in her fog. Venus also sports telepathic abilities, used mostly to communicate with others but in times of desperation she can weaponize such an ability to induce strange emotions within her enemies as well as cause debilitating headaches.

Other Information: Seeing as dragons never truly stop growing in their life time, Venus is quite large. Belonging to a breed of dragon that is generally smaller than others, she still boasts quite the size. At about the size of a small house, Venus can cause some major damage with her body.

 

 

Enchanted Daggers: Gifts from his parents, these daggers are enchanted with the magic of a Magi Dragon. They can never dull or break. They are resistant to magic and fire and are never far from Kobalt's reach.

Daydream Necklace: A necklace woven from the mane of a Daydream Dragon, this necklace guards Kobalt from magic that would put him to sleep or any other magic of the sort. In addition, while Kobalt is wearing the necklace, he cannot have nightmares.

Powers:

Guardian Magic: Magic learned from Guardian Dragons, Kobalt is able to create force fields. Having experimented with this magic, Kobalt can use this normally defensive magic in both a defensive and offensive way. Having great manipulation of these force fields, Kobalt's magic is both versatile and consistent.

Emotion Mist: A magic taught to him by Venus, this spell is very unpredictable. Changing with his mood, this spell creates a mist that billows out of Kobalt. Different forms of the spell are below.

  • Anger: Billowing out of Kobalt's hand, the mist turns a crimson red. Causing a mild burning sensation in those that get trapped in it, the mist is quite dangerous to large numbers. The mist causes no actual physical damage and only causes the sensation of pain. When in contact with a barrier, the mist sometimes explodes in a rush of fire.
  • Happiness/Joy: Surrounding Kobalt completely, the mist takes on a yellow color. All allies within the mist have their wounds slowly healed as well as their energy restored.
  • Mild sadness/disappointment: Engulfing Kobalt completely, the mist forms a physical barrier around him. While in the barrier, Kobalt is protected for a short period of time from almost any attack as well as from any form of contact. In addition, Kobalt is cut off from the outside world for however long the barrier stays up(which is no more than a few minutes).
  • Intense Fear/Deep Depression: The mist rushes outward, attacking enemies. Taking on a black color, the mist induces fear and panic within the targets.
 

 

 

 

 

Finally, a good guy on the Divine's side~! I was worried for a second there that the Divine would be filled with villains.

 

 

Dorian and Butler

 

Wow. You've defined your own unique writing style into an actual ability (Perfect Balance). A- a- and exploding your monsters?! How cruel... Accepted~

 

@Simdoggy: Singing combat? I have to admit, the first one kinda reminds me of Ar Tonelico. Both accepted~!

 

 

Is it possible to differ my placement, or will you not be accepting once you've gone IC?

 

To be honest, once the RP starts, it'll be hard to fit a new character into the IC due to the time-space nature of the plot. However, if you reserve first, that would make it easier for me to fit you into the story by preparing and leaving a gap open.

 

 

@Admiral: BTW, are you done with your app yet? It looks finished, but your personality still has that asterisk (*), so maybe there's still some stuff you want to add?

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I'm almost finished. Just gotta work on the bio now.

 

EDIT: I've finished with Sarah now. Although I'm debating whether or not to do a third or fourth character.

 

...

 

I'm also thinking about making Lerna into an anti-hero. She won't want Izamy to rid the multiverse of despair 'cause she needs that to feed off of, but she's also not exactly the type of being that would make for a proper protagonist considering she's a Witch. What to do, what to do...

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Accepted~! Only, uh... some of the URLs seem a little broken, and Google seems to be acting weird whenever I try to search for Blackwing's Fusion of Worlds RP myself. Can you fix that? ^_^;

 

Consider it fixed. I just need to add in Alister Azimuth's personality, and the second app should be good to go as well. :-3

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I'm almost finished. Just gotta work on the bio now.

 

EDIT: I've finished with Sarah now. Although I'm debating whether or not to do a third or fourth character.

 

...

 

I'm also thinking about making Lerna into an anti-hero. She won't want Izamy to rid the multiverse of despair 'cause she needs that to feed off of, but she's also not exactly the type of being that would make for a proper protagonist considering she's a Witch. What to do, what to do...

 

Well, since Lerna has her own Reality Marble/Witch Barrier, she can't enter Unlimited Blade Works without abandoning it as well as her familiars. But still, it'd be interesting to have a Witch of all things as part of the Counter Corps.

 

Oh and Sarah's accepted. It might be difficult for her to use her fiery powers without harming those around her, but then again, Itsu's also a fire user and might be able to help with that.

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