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Red-Eyes Necro Dragon


Sk00ps

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An evolution of Red-Eyes Zombie Dragon.

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[spoiler/Lore]Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing 1 "Red-Eyes Zombie Dragon" and 1 other Zombie-Type you control while "Zombie World" is face-up on your side of the field and cannot be Special Summoned by any other ways. While you control this face-up monster "Zombie World" cannot be destroyed and a new Field Spell cannot be activated. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field with 500 more ATK OR destroy the Special Summoned monsters to draw 1 card.[/spoiler]

6/23/13 EDIT: Changed Effect. Credit to Therrion for the effect idea

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I suggest making it like Masked Beast Des Gardius in the fact that you need 1 specific and any other monster. In this case, you could easily make this require Red-Eyes Zombie Dragon and 1 other Zombie instead of 2 Red-Eyes Zombie Dragons, as that is far too conditional. Also, it is a bad idea to have it self destruct when you lack Zombie World. I suggest having it protect Zombie World instead, similar to how Malefic Stardust Dragon protects a Field Spell. Finally, you can push the last effect to +500 if you really wanted to, and probably even high. Alternatively, you could draw a card instead of powering up the Summoned monster. That way, you would destroy, SS, then draw.

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[quote name="Therrion" post="6227251" timestamp="1371950996"][center]I suggest making it like Masked Beast Des Gardius in the fact that you need 1 specific and any other monster. In this case, you could easily make this require Red-Eyes Zombie Dragon and 1 other Zombie instead of 2 Red-Eyes Zombie Dragons, as that is far too conditional. Also, it is a bad idea to have it self destruct when you lack Zombie World. I suggest having it protect Zombie World instead, similar to how Malefic Stardust Dragon protects a Field Spell. Finally, you can push the last effect to +500 if you really wanted to, and probably even high. Alternatively, you could draw a card instead of powering up the Summoned monster. That way, you would destroy, SS, then draw.[/center][/quote] Wow I didn't even think of that thanks.

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 I meant draw instead of the ATK increase while still getting the monster back to your side of the field, but the choice is nice to have I guess.

"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes Zombie Dragon" and 1 other Zombie-Type monster you control while "Zombie World" is face-up on the field. "Zombie World" cannot be destroyed, and Field Spell Cards cannot be activated while this card is face-up on the field. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field, then, that card gains 500 ATK OR you draw 1 card."

That is what I was going for. Also takes some clutter and words some things differently.

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[quote name="Therrion" post="6227325" timestamp="1371962295"][center] I meant draw instead of the ATK increase while still getting the monster back to your side of the field, but the choice is nice to have I guess.[/center] [center]"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes Zombie Dragon" and 1 other Zombie-Type monster you control while "Zombie World" is face-up on the field. "Zombie World" cannot be destroyed, and Field Spell Cards cannot be activated while this card is face-up on the field. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field, then, that card gains 500 ATK OR you draw 1 card."[/center] [center]That is what I was going for. Also takes some clutter and words some things differently.[/center][/quote] I kinda was going for a Nomi Monster here.

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