Zazubat Posted June 22, 2013 Report Share Posted June 22, 2013 I dunno what I'm doing here, so help? Link to comment Share on other sites More sharing options...
Bringerofcake Posted June 22, 2013 Report Share Posted June 22, 2013 Drop a Telepath for another Rabbit. Telepath isn't really that helpful this format, and another Rabbit means more KotFI which means more Ammonites which means more good plays. I have no idea how you plan to make Rank 6s, since you can only control 1 Overlord. Also, the Brainwashing Beams, the Breeding Devices, and the Quick-play explosion whatever can be replaced by Calls, maybe Lances, and/or Bottomless/Dark Hole/other removal. While control with counters is fun, with how long monsters tend to be on the field currently, it's impractical to get counters on monsters. IN FACT Make some space for Alien Kids. Link to comment Share on other sites More sharing options...
Zazubat Posted June 22, 2013 Author Report Share Posted June 22, 2013 Drop a Telepath for another Rabbit. Telepath isn't really that helpful this format, and another Rabbit means more KotFI which means more Ammonites which means more good plays. I have no idea how you plan to make Rank 6s, since you can only control 1 Overlord. Also, the Brainwashing Beams, the Breeding Devices, and the Quick-play explosion whatever can be replaced by Calls, maybe Lances, and/or Bottomless/Dark Hole/other removal. While control with counters is fun, with how long monsters tend to be on the field currently, it's impractical to get counters on monsters. IN FACT Make some space for Alien Kids. Oh, I must have missed the fact that you can only control 1. I'll put some other Extra in. Anyway, thanks for your suggestions, I will change it up a bit. Link to comment Share on other sites More sharing options...
Airride Posted June 23, 2013 Report Share Posted June 23, 2013 -1 Overlord -2 Alien Brain +1 CotH +1 Chain +1 Dark Hole/Code A/Lance Link to comment Share on other sites More sharing options...
Zazubat Posted June 23, 2013 Author Report Share Posted June 23, 2013 -1 Overlord -2 Alien Brain +1 CotH +1 Chain +1 Dark Hole/Code A/Lance Why no Alein Brain? It's probably the easiest way to steal with this, but if you say so. Link to comment Share on other sites More sharing options...
Bringerofcake Posted June 23, 2013 Report Share Posted June 23, 2013 I'd maybe drop Leviair for either a third Gol'gar or Slacker Magician. Link to comment Share on other sites More sharing options...
Airride Posted June 23, 2013 Report Share Posted June 23, 2013 Why no Alein Brain? It's probably the easiest way to steal with this, but if you say so. Stealing isn't exactly useful in aliens unless you tailor the deck specifically to steal things. Also, since cake brought it up, I would -1 Shock Master -1 Roach +1 Level 8 Synchro +1 Level 9 Synchro To make better plays with Dog. You might also try to find room for another Level 5 Synchro as well, since you can make more than 3 With Call, Code A, and such. Link to comment Share on other sites More sharing options...
Zazubat Posted June 24, 2013 Author Report Share Posted June 24, 2013 Put some in, not sure if they're good or not in this, but they're my normal Level 8-9s I go to. Link to comment Share on other sites More sharing options...
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