Airride Posted February 4, 2016 Report Share Posted February 4, 2016 Corrin's pretty cool to play. Plays like a lite ZSS, which I can appreciate. The Tippers on the Side B, SIde Smash, and Back Down Smash are all stupid powerful, too. Side B in general is REALLY powerful If you can stick it into the ground. Also, his forward air and Neutral air are REALLY good too. Link to comment Share on other sites More sharing options...
Shradow Posted February 4, 2016 Report Share Posted February 4, 2016 I'll try out Corrin someday. For now it's nonstop Bayonetta. Link to comment Share on other sites More sharing options...
vla1ne Posted February 4, 2016 Report Share Posted February 4, 2016 I'll try out Corrin someday. For now it's nonstop Bayonetta.from what i've seen, and been hit by, corrin's counter is insane. it hits harder than any other counter with a wider range, and kills under fifty (killed ganon at 58 in training) if it catches a smash or sweetspot. Link to comment Share on other sites More sharing options...
Shradow Posted February 4, 2016 Report Share Posted February 4, 2016 I'm annoyed if I'm trying to hit Corrin off the top of the stage, they counter and hit me with the downward hitbox, then I die way earlier than normal since we're near the top. Link to comment Share on other sites More sharing options...
King K. Azo Posted February 4, 2016 Report Share Posted February 4, 2016 Corrin in general is dumb. The moves have little to no lag, and are powerful on top of it. Link to comment Share on other sites More sharing options...
Flame Dragon Posted February 4, 2016 Report Share Posted February 4, 2016 Damn it all. Was out longer then I thought and 3 am feels a little too late to play any smash. Tomorrow. Tomorrow I will Smash all the things. In the mean time sounds like we might get another balance patch. :3 Link to comment Share on other sites More sharing options...
Shradow Posted February 4, 2016 Report Share Posted February 4, 2016 Did a 0 to kill combo on a Cloud earlier today, uthrew him into two fair combos off the edge and that was it. Pretty satisfying, glad Cloud's recovery was bad in that situation. Link to comment Share on other sites More sharing options...
Flame Dragon Posted February 4, 2016 Report Share Posted February 4, 2016 Yea, I honestly was kind of surprised at how high Cloud was on the tier list. He isn't bad, but his recovery is seriously bad. Anyway, decided to downloaded the DLC before going to bed. I'm still sad the Fates Main Theme isn't in Japanese, but the english version is good. I just REALLY love the Japanese version. Link to comment Share on other sites More sharing options...
Lonk Posted February 4, 2016 Report Share Posted February 4, 2016 Yeah I hate how dumb Corrin's playstyle is. It's practically brainless since all his moves hit hard and are lagless. Link to comment Share on other sites More sharing options...
Cosmo. Posted February 4, 2016 Report Share Posted February 4, 2016 Oh, i'm now laughing at thinking at everyone in the comments of the Bayo moveset video that said: "OMG!!!1!!11! Bayonetta will be super op, the end of smash !11!!!111!!1" And it actually turns out that the op one is Corrin. Might download him sometime in the future, right now i'm downloading Bayo.  But, if his counter is more broken than Shulk's one then, there's a problem. Link to comment Share on other sites More sharing options...
Progenitor Posted February 4, 2016 Report Share Posted February 4, 2016 It's not more broken that shulk's.  It's just since it launches you upwards and has such massive range, if you do anything not true in the air then all he has to do is spam Down B in the air to Combo Breaker you and kill you at like 60.So it's stupider than Shulk's, but definitely isn't more broken.  You can take comfort in the fact that it doesn't last 36 frames. Also what's this about Corrin's playstyle being dumb?  That is just pure salt or disinterest talking.  Corrin has exactly 3 moves that can be considered "lagless" to the point of "nearly impossible to punish," those 3 being Fair, Nair, and D-tilt.  Up-Air could be considered one, but it's hitbox doesn't start til the apex of the arc, making falling Up Airs completely useless.That's like every character in this game I hate to tell you.  Like no seriously that's practically every single non-projectile oriented character. Not only that, she doesn't have throw combos.  She doesn't even have throw setups like Cloud does out of his D-Throw.  Her D-Throw kills at about 150, like Marth's up throw.  That's about it.  So the frame data is pretty justified TBH.  Her projectile is slow and laggy, and if you don't release the button the right way, the bite will trigger to add even MORE lag and make any sort of follow up impossible. Her spike is practically useless Her recovery is pretty garbage and linear, but not so much as Roy's. The only really major pluses Corrin has is the speed of her combo tools (that don't even combo at high percent BTW), a semi-decent projectile when used correctly, a really powerful counter that honestly should just be weaker in the air (on the ground i have no issues with it, but the vertical launch makes Aerial Counters one of the most garbage things in this game.  Cutting the Knockback in half while airborne would completely balance out the cheese), ROB's back air, and a Forward smash with so much range that it's difficult to space, and anywhere that isn't the Tip or the Base of the move has less than mediocre power for how slow it is.  Character is not boring or broken.  She is actually very difficult to be successful with as she has no mediocre options.  Everything is either very fast or very laggy, so you have to always choose the right option for the right situation, you you are gonna get destroyed against anyone competent. Link to comment Share on other sites More sharing options...
Airride Posted February 4, 2016 Report Share Posted February 4, 2016 I don't think Corrin is...Broken, per se, but he's definitely Powerful. Like I said, ZSS Lite. (I will be referring to Corrin as a Male for the purposes of this, just for ease of reading. I know they would be better, but...whatever right now.) Now, here's some combo/Whatever ideas with them because I like them. DTilt > UTilt > UAir/Up B is pretty good and reliable in early percents. Down Tilt in general is pretty good, since it acts like DK's Jab where it drags the opponent to him, but only early on. DTIlt > Up B is an alternate option that lasts much longer, until like...40-ish% until it's unreliable. Back Throw -> SIde B is also okay if the opponent doesn't jump away Usually hits with the tip until 20-ish%. Up Throw kills at 160% or so if you REALL need a Kill option... Forward Smash is pretty good ad Edge Guarding. Only thing they can do is fall, or back off, since Roll gets hit by chainsaw sword, Neutral Get up is stopped by Unleashing it, and Jump Can be covered by releasing it upwards if you're fast enough. Also to note with THis, as well as Side B, if that they eat projectiles. Pretty much anything is stopped by them. Neutral B is one of your best Kill moves if you can get one off in close range. at about 110%, Fully Charged second part kills Mario on Final Destination. If you can, it even works on a instantly released First Part, and if it hits, charge the second part. Down B has a Tipper on the Back. Just...interesting. Kills okay.  Honestly Corrin feels like a control/spacing character, kinda like Marth. Has absolutely no combos that I can find, which is a bit of a shame. Forward Air and Neutral Air are really good, but only Forward Air doesn't have lag on a short hop. Side B is also very powerful, but...tricky to use. Honestly throwing it onto the ground is one of your best choices, since you have some really good options with it stuck in the ground. Just watch out for Projectiles and Aerials. And flinging yourself off the edge. Also his counter always does 10% and I feel it does very similar knockback no matter what. I can see why people don't like it, but I don't think it'll be too huge in the grand scheme. Just have to adapt to it. Link to comment Share on other sites More sharing options...
Cosmo. Posted February 4, 2016 Report Share Posted February 4, 2016 I tried Bayonetta and i'm in love. She's super fun to play and the Sabbat allows for some pretty cool and bizarre things to happen. Definitely my new main. Link to comment Share on other sites More sharing options...
Fusion X. Denver Posted February 4, 2016 Report Share Posted February 4, 2016 Corrin and Bayonetta are both pretty fun! I agree they should probably fix Corrin's counter so it's not as easy to abuse, but that's my one gripe. I'm still trying to figure out how to effectively use his Side B too.Bayonetta's a blast, though I need to work on nailing her aerial combos. Link to comment Share on other sites More sharing options...
Toffee. Posted February 4, 2016 Report Share Posted February 4, 2016 >Corin has a very large Counter Oh man, it's Shulk all over again.... Link to comment Share on other sites More sharing options...
ÆƵ– Posted February 4, 2016 Report Share Posted February 4, 2016 >Corin has a very large CounterOh man, it's Shulk all over again.... But the rest of shulk is very difficult to utilize. Shulk is laggy af and, although his manado arts are strong, it takes a while to get familiar and utilize them. That, and he's gimicky as hell, and his counter fires sideways/ diagonal, not straight up. Link to comment Share on other sites More sharing options...
Toffee. Posted February 4, 2016 Report Share Posted February 4, 2016 But the rest of shulk-No, I mean... Bad players typically spam Counter, and it's usually because Counter can be a little absurd at times. Shulk's Counter is very easy to trigger and scrubs love to capitalize on it. So I expect bad-Corins to be the same. Link to comment Share on other sites More sharing options...
Tourmaline Posted February 4, 2016 Report Share Posted February 4, 2016 Bayonetta will be high-top.Corrin will be mid. Link to comment Share on other sites More sharing options...
Progenitor Posted February 4, 2016 Report Share Posted February 4, 2016 Exactly. Corrin's counter already does low damage and launches straight up. It needs to have less Knockback while airborne. Maybe 50% is too much, but dying at 60 because I decided to finish my air combo and you pressed down b is unacceptable Link to comment Share on other sites More sharing options...
vla1ne Posted February 4, 2016 Report Share Posted February 4, 2016 Pretty much the above. Also, is it just me or are there far more robins online than there used to be? Link to comment Share on other sites More sharing options...
Flame Dragon Posted February 4, 2016 Report Share Posted February 4, 2016 I am TRASH with Bayo. Feels like she is one of my worse characters. I just have no idea how to string her attacks together. I'm enjoying dragon waifu though. Link to comment Share on other sites More sharing options...
Lonk Posted February 4, 2016 Report Share Posted February 4, 2016 Bayo's amazing, but she has a heavy learning curve because she requires that the player has an in-depth knowledge on her moveset and the reaction time to pull them off or else she's trash in the player's hands. Link to comment Share on other sites More sharing options...
Toffee. Posted February 4, 2016 Report Share Posted February 4, 2016 Bayonetta was teased to be Zero Suit with more gunsBayonetta is released as Zero Suit with more gunsBayonetta is better then Zero Suit, since she is Zero Suit with more guns :^) Link to comment Share on other sites More sharing options...
Jake the Sage Posted February 4, 2016 Report Share Posted February 4, 2016 I am TRASH with Bayo. Feels like she is one of my worse characters. I just have no idea how to string her attacks together. I'm enjoying dragon waifu though. I'm enjoying both to be honest. It took me a while to get the hang of Bayo since I couldn't for the life of me remember how to make her shoot and what not- basically had no idea how she functioned. Playing against a Lvl 9 CPU Bayo until I won was a good way to learn . . . I managed to pick up Corrin easily enough, though I still have difficulty landing her Side B. I think so far my best win with those two have been:Corrin- last stock for each of us and dodges my Neutral B . . . . right into fully charged jaws of death.Bayo- played against a very good Kirby player who knew what he/she was doing. Eventually managed to slow-mo him/her into a Charged Smash. NOTHING is more satisfying that seeing the KO sparks as they fly off slowly before speeding back up like, "Ooooo~hhhh shiiiiii~IT!!!" Link to comment Share on other sites More sharing options...
Shradow Posted February 5, 2016 Report Share Posted February 5, 2016 Bayonett's up special launching people sideways is kinda weird but I guess it helps setup other stuff, like her side special. Link to comment Share on other sites More sharing options...
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