Jake the Sage Posted December 16, 2015 Report Share Posted December 16, 2015 It just occurred to me that.... This Direct, like, completetly defeated everyone's Smash Bingo cards. I mean, I've seen a handful of them, and this Direct only got like 2-3 squares on them. I got close . . . . Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 16, 2015 Report Share Posted December 16, 2015 AND WE ARE LIVE THE FANTASY HAS BECOME REALITY GOGOGO!!!! Link to comment Share on other sites More sharing options...
Lonk Posted December 16, 2015 Report Share Posted December 16, 2015 I love how they referenced Wicked in Bayonetta's tag title. It would've been even cooler if Wicked was actually done by someone in England. Link to comment Share on other sites More sharing options...
Cherz Posted December 16, 2015 Report Share Posted December 16, 2015 Oh eew Corrin is ugly af. Link to comment Share on other sites More sharing options...
vla1ne Posted December 16, 2015 Report Share Posted December 16, 2015 never in my life did i think that i could see ryu and cloud in the same fighting game. and for that i have to say thanks to sakurai Link to comment Share on other sites More sharing options...
Fusion X. Denver Posted December 16, 2015 Report Share Posted December 16, 2015 I'm satisfied! Corrin looks really fun to play, even though I wasn't all zazzed by him getting in. And that makes Fire Emblem tied with Pokémon as the most-represented franchise in Smash Bros. Bayonetta was a cool surprise. She looks crazy to play as; I feel like the metagame will make a monster of her.I also think it's cool she gets to use guns. See, Snake totally could have done that. If I had one small complaint, it'd be that we don't get Wolf even though I feel like it'd be an easy thing to do. But oh well, maybe Smash 5! Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 16, 2015 Report Share Posted December 16, 2015 I'm satisfied! Corrin looks really fun to play, even though I wasn't all zazzed by him getting in. And that makes Fire Emblem tied with Pokémon as the most-represented franchise in Smash Bros. Bayonetta was a cool surprise. She looks crazy to play as; I feel like the metagame will make a monster of her. I also think it's cool she gets to use guns. See, Snake totally could have done that. If I had one small complaint, it'd be that we don't get Wolf even though I feel like it'd be an easy thing to do. But oh well, maybe Smash 5! Mario is actually. Mario, Luigi, Peach, Bowser, Bowser Jr., Rosalina, and Doctor Mario. You could even add Yoshi and Wario to the list. Weird that FE is tied for 2nd either way. 3 years ago that would have been unthinkable. The roster for Smash 5 is going to be insane. I'm actually going to write up expectations/wants soon. Cloud isn't clicking super well, but he is a truck. Killed Ganon at 80% with his F-Smash. Link to comment Share on other sites More sharing options...
Fusion X. Denver Posted December 16, 2015 Report Share Posted December 16, 2015 Total typo on my part, meant to say tied for 2nd most. But yeah, Smash 5 has a lot of promising prospects now. Unless some super special awesome Pokémon emerges from Gen 7 and 8 and whatever, I bet Sceptile will have a good shot.Amongst Shovel Knight, Inkling, etc etc. Link to comment Share on other sites More sharing options...
DereResonating Posted December 16, 2015 Report Share Posted December 16, 2015 Bayonetta banned in tournies or no? Link to comment Share on other sites More sharing options...
Shradow Posted December 16, 2015 Report Share Posted December 16, 2015 Ok my friend and I are doing Cloud v Cloud games and he's awesome, I love him. He's clicked with me instantly. Link to comment Share on other sites More sharing options...
Toffee. Posted December 16, 2015 Report Share Posted December 16, 2015 I got close-Free Spaces only count if it makes Bingo :^) Link to comment Share on other sites More sharing options...
Shradow Posted December 16, 2015 Report Share Posted December 16, 2015 So Cloud's recovery is almost a bit poo without Limit Break. But it's really cool how he has 3 spikes with his fair, dair, and return strike of Climhazzard. Link to comment Share on other sites More sharing options...
Βyakuya Posted December 16, 2015 Report Share Posted December 16, 2015 That was a pretty nice direct overall. Sakurai has put in a lot of effort making these new DLCs very different from each other and from previous fighters, and I really want to try them out soon. Bayonetta will definitely be a choice pick; she's basically an air-game Ryu. There are still a lot of people that complain a lot ab out the direct, especially with Corrin. I wasn't too excited either but at least his mechanic is very much different can any other swordfighter. It sucks that people are still ungrateful for what Sakurai has done and will never be completely satisfied, but he's done a great job enough making already popular characters the best they can in ability. It's also very nice that we see in-depth analysis of moves and mechanics being covered here; Sakurai now fully aware of the competitive community. Link to comment Share on other sites More sharing options...
Toffee. Posted December 16, 2015 Report Share Posted December 16, 2015 Been playing around with Cloud, both as him and against him... He honestly seems like they just threw Little Mac, Lucina, and Lucario into a blender, and Cloud was the result.I don't know about you guys, but he just seems like that. Link to comment Share on other sites More sharing options...
EliminateHRN Posted December 16, 2015 Report Share Posted December 16, 2015 I'm PRETTY sure the other were made available through Club Nintendo. I could see them doing something similar.Wait, they've done that before? Huh, I had no idea that they apparently have posters of some of the characters. I've played around with Cloud a bit and I've been enjoying him, but I do wonder how popular he will be in the competitive scene. Does anyone know who the high tier characters are and what tier Cloud might fall into? I don't really keep up with the competitive scene much, if this game even has a competitive scene. Also, I'm really enjoying the Midgar stage, the summons are really interesting as I'm not sure if any other stage on the 3DS has a mechanic like that. Link to comment Share on other sites More sharing options...
JessicaMuddy Posted December 16, 2015 Report Share Posted December 16, 2015 I'll just leave these here: Link to comment Share on other sites More sharing options...
Toffee. Posted December 16, 2015 Report Share Posted December 16, 2015 You know why Bayonetta will end up dominating the game? It's simple: + x4 + + = ...Go ahead, try and disprove this Link to comment Share on other sites More sharing options...
Agro Posted December 16, 2015 Report Share Posted December 16, 2015 You guys are forgetting the best part of this Direct:can i repost this Link to comment Share on other sites More sharing options...
Toffee. Posted December 16, 2015 Report Share Posted December 16, 2015 I like how this exists: Link to comment Share on other sites More sharing options...
Shradow Posted December 16, 2015 Report Share Posted December 16, 2015 If you want the new character arts at insanely high resolution, here you go:BayonettaCloudCorrin Link to comment Share on other sites More sharing options...
Lonk Posted December 16, 2015 Report Share Posted December 16, 2015 Found this on KYM, and it pretty much sums up the direct in a nutshell: Link to comment Share on other sites More sharing options...
Toffee. Posted December 16, 2015 Report Share Posted December 16, 2015 Hey, you know... Bayonetta was like, what, 3rd highest vote in the US? Well who was 2nd and 1st? O,o Link to comment Share on other sites More sharing options...
Shradow Posted December 16, 2015 Report Share Posted December 16, 2015 Was she 3rd? The direct only said she was top 5. Link to comment Share on other sites More sharing options...
Cosmo. Posted December 16, 2015 Report Share Posted December 16, 2015 Then, this confirms my theory that if they were made a costume, they wouldn't be a character. Also, i think the top 2 in America were probably K. Rool and either Geno or Inkling. Link to comment Share on other sites More sharing options...
Progenitor Posted December 16, 2015 Report Share Posted December 16, 2015 So, patch 1.1.3 is funking nuts Smashboards is still hard at work dissecting this mess, so track their progress or look at other changes here: http://smashboards.com/threads/1-1-3-patch-notes.425921/ Notable Changes: [spoiler Bowser]U-ThrowThrowbox angle 70 -> 82Throwbox KBG 80 -> 155Throwbox BKB 90 -> 25Looping hits damage 1.0 -> 0.5Looping Hits hitlag modifier 1.0x -> 0.5xFinal hitbox KBG 100 -> 200Final hitbox BKB 0 -> 80Endframe 68 -> 61?Side Special 1/2Post-grab and jump animation are fasterInvincibility added during post-grab and flipUp Special 1/2/3Can grab ledges from behind [spoiler Charizard]Dash AttackHitbox 0 (early and late) angle 70 -> 50Hitbox 1 (early and late) angle 80 -> 60U-SmashTons of small hitbox position, size, angle, and duration tweaksD-SmashHitbox 0/1 KBG 76 -> 79Hitbox 2/3 KBG 82 -> 85 [spoiler Ganondorf]D-Smash2nd hit angle 130 -> 50Facing restriction set to 4 (not sure what this means)NairCompletely remade! Hitboxes all totally different!Bottom line is, second hit is now stronger rather than first.Landing lag reduced from 18 -> 17FairLanding Lag reduced 23 -> 22BairLanding Lag reduced 20 -> 19UairLanding Lag reduced 20 -> 19DairHitbox moved 2 units vertically (down?)Landing lag reduced 28 -> 26Neutral Special 1Super Armor extended from frames 11-63 -> 11-66Turnaround Neutral Special 1Super Armor added from frames 11-58Turnaround Neutral Special 2Super Armor added from frames 11-54Side Special 1/2 (ground/aerial)Some sort of grab parameter increased? (Note: tested. It seems the grab box is very slightly bigger. Most noticeable when used in the air due to reduced slide distance)Up Special 1Grab shocks damage 1.0 -> 1.2Throw damage 7.0 -> 9.0, KBG 82 -> 90 [spoiler Greninja]F-SmashKBG 99 -> 101U-SmashHit 2 Sweetspot KBG 103 -> 104D-SmashKBG 90 -> 92Side Special 1/2Front Attack KBG 102 -> 104Rear attack KBG 101 -> 103Side Special 3Front/Rear Attack KBG 90 -> 92 [spoiler Kirby]F-Smash (all angles)Early Hit KBG 99 -> 100Late Hit KBG 66 -> 67U-SmashEarly Hit KBG 102 -> 103Middle Hit KBG 96 -> 97Late hit KBG 50 -> 51D-SmashKBG 108 -> 109FairHit 3 KBG 145 -> 148Hitlag modifier 1.0x -> 1.2xBairEarly Hit KBG 102 -> 104Late Hit KBG 110 -> 112U-throwKBG 63 -> 74Side Special 1 partial chargeKBG 70 -> 76Aerial hitbox 0 (both hits) size 5.2 -> 5.4Aerial hitbox 1 (both hits) size 3.0 -> 3.2Both sets of hitboxes active for 1.0 -> 2.0 framesSide Special 1 aerial max chargeKBG 70 -> 76Aerial hitbox 0 (both hits) size 5.4 -> 5.6Aerial hitbox 1 (both hits) size 3.5 -> 3.7Both sets of hitboxes active for 1.0 -> 2.0 framesSide Special 2 partial charge, 1/3 max chargeKBG 70 -> 76Side Special 2 aerialKBG 100 -> 110Hitbox 0 (both hits) size 5.2 -> 5.4Hitbox 1 (both hits) size 3.0 -> 3.2Both sets of hitboxes active for 1.0 -> 2.0 framesSide Special 3 partial chargeAerial KBG 70 -> 76Hitbox 0 (both hits) size 6.3 -> 6.5Hitbox 1 (both hits) size 3.0 -> 3.2Side Special 3 max chargeAerial KBG 70 -> 76Hitbox 0 size 6.0 -> 6.2Hitbox 1 size 3.0 -> 3.2 [spoiler Link]F-Smash 2KBG 85 -> 89D-SmashHit 1 angle 75 -> 78Hit 1 KBG 90 -> 88Hit 1 BKB 26 -> 40FairHit 1 damage 8.0 -> 11.0Hit 1 KBG 132 -> 130Hit 1 BKB 10 -> 20Hit 2 damage 10.0 -> 13.0KBG 105 -> 100DairSpike hitbox is now aerial target onlyNow has a ground-only hitbox at angle 55, KBG/BKB of 40/25Up Special 1/2A Million tiny buffs and tweaks (these moves have a million hitboxes, too many to list)Uncharged total frames from 81 -> 77Full charge total frames from 139 -> 136 [spoiler Lucus]F-tilt (all angles)Hitbox 1 (11%) size 4.4 -> 4.7Hitbox duration 7-9 -> 7-10NairLooping Hits damage 1.0 -> 2.0Standing GrabFAF on frame 51 -> 38(?)Dash GrabFAF on frame 61 -> 47(?)Pivot GrabFAF on frame 56 -> 50(?)Down SpecialHeals significantly less damage (half?) when used with teammate attacks. (Note: this change goes for ALL absorbed projectiles for ALL characters, such as G&W Bucket, Villager Pocket, etc. Learn a new strat cheezers) [spoiler Mewtwo]Ground walk/run speed increasedF-SmashHitbox 0 (non-sweetspot) damage 15.0 -> 16.0Hitbox 0 size 2.0 -> 3.0NairLanding Lag reduced 16 -> 13FairHits on frame 7 -> 6Hitbox moved 1 unit forward?Landing Lag reduced 18 -> 16BairHitbox 0 moved to a different bone, position adjusted, size 5.1 -> 5.5Landing Lag reduced 21 -> 17UairHitbox 1 damage 9.0 -> 10.0Hitbox 2 damage 7.5 -> 9.0All hitboxes KBG 100 -> 97All hitboxes BKB 0 -> 40Hitbox 0 size 4.7 -> 5.0Hitbox 1 size 3.9 -> 4.5Hitbox 2 size 3.1 -> 4.0Landing Lag reduced 16 -> 13DairHitboxes moved down one unitHitbox duration 2 -> 4 framesLanding Lag reduced 22 -> 18Neutral SpecialAerial momentum shift reducedSide SpecialUnknown Grab Box parameters increased (could be size or positioning) (Note: The game now registers Confusion -> Any Aerial as a true combo while in training mode)D-ThrowAngle 69 -> 74 (Note: Combos much more easily at certain percents into various options.) [spoiler Robin]FtiltSize increased 4.0 -> 5.0, position tweakedNairHitbox 0/1 (both hits) size increased 4.0 -> 5.0, position tweakedHitbox 2 (both hits) size increased 3.0 -> 5.0Fair (Levin)Late hitbox size increased 1.5 -> 2.5, position tweakedDair (Levin)Early damage 10 -> 11Hitbox 1 (non-spike) angle 80 -> 70Both hitboxes size 4.0 -> 4.5Transition from early to middle hitboxes after 1 -> 2 framesLate hit damage 5.0 -> 8.0New late 6.0 damage hitbox added?Nair (both)Landing Lag reduced 20 -> 18Fair (both)Landing Lag reduced 20 -> 18Bair (both)Landing Lag reduced 21 -> 19Uair (both)Landing Lag reduced 20 -> 18Dair (both)Landing Lag reduced 28 -> 26 So Bowser has one of the best combo throws in the game, Charizard's Dash Attack is easier to follow up from, THE REVERSE WARLOCK PUNCH NOW HAS SUPER ARMOR, mewtwo now actually has some better combo starter options, Lucus can react out of a whiffed grab faster, and Robin is just less laggy in general. 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