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We're still going to get Shulk and Chorus Men. The last newcomers didn't change that fact.

Chrom isn't playable in the game. There's no confirmation on either of those anymore. Gem stay also said that Shulk was gonna be revealed on Monday, and guess who wasn't?
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Ooh FE talks o3o

 

JS, I'd recommend starting in Sacred Stones for the GBA or Awakening.

 

Sacred Stones, with its amazing cast of characters and absolutely wonderful support conversations, give you a true hint as to what the series is really all about: developing a unity, a bond, between your units, to make them more effective in combat as they fight to achieve their goals.

 

Awakening does this, but I feel Sacred Stones and Burning Blade (7) were the best of the bunch when it comes to support convos.

 

 

Oh and Shadow Dragon was a remake of the first. I don't see why people say it's bad. I mean, as a remake that didn't change much, it DID have some great stuff.

 

1. Wulf
2. Graphics were...actually IMPROVED from the GBA ones, which was always the same

3. ANYCLASSEVERYCLASSEVERYONE (anyone could change classes at will)

 

Initially I hated it, but playing it again, I got to love the small bit of magic in the simplicity. Sadly, it didn't have support convos.

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I consulted Google to find out more about the Chorus Men, but only found Chorus Kids (which I'm guessing is them, it's the guys from Rhythm Heaven, right?)

I'm trying to wrap my head around how they'd even play. Like a mix of Ice Climbers and Pikmin with some dance-themed attacks?

Which is one of the reasons I want them in.

Reason 1: How the hell are they even going to play?

Reason 2: I'm hoping their Taunt is the most annoying thing~

Reason 3: Rhythm Heaven are a really good series of games that need more attention

Reason 4: It's a really weird choice, and we haven't gotten any really weird choices past Wii Fit Trainer

Reason 5: Every game, we get at least one character that isn't very well known because their game is one that either hasn't had a game in a long while (Pit, Ice Climbers), wasn't well known when it came out (Ness), or never made it to the US (Marth, Roy). Rhythm Heaven Fever was a really good game that didn't get enough attention. Chorus Kids would therefore fit that bill.

Reason 6: I want them in because people need to stop getting mad that spots were "wasted". 1 space in a game with likely over 40 characters going to a very good Nintendo game that needs the attention is not a "waste" of a roster spot. It really annoys me when people get super pissed off over something so trivial as this because they wanted one character over another.

 

I mean unless you would rather have...

 

256px-CaptainRainbow.jpg

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I mean unless you would rather have...
 
256px-CaptainRainbow.jpg
 
I don't know what this is but I legit want it more than those chorus dudes. At least make it a Captain Falcon skin.
 
Speaking of Captain Falcon skins, I hope we get an actual Blood Falcon costume, with the skull on the helmet and the spikes on the shoulder pad, all that jazz.
 
Also, Sakurai please:
fzerogx_072503_x12in_zpsfbdda824.jpg
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Reason 5: Every game, we get at least one character that isn't very well known because their game is one that either hasn't had a game in a long while (Pit, Ice Climbers), wasn't well known when it came out (Ness), or never made it to the US (Marth, Roy). Rhythm Heaven Fever was a really good game that didn't get enough attention. Chorus Kids would therefore fit that bill.

 

I'll admit, this is a pretty good reason to make a case for their inclusion. Looking at what Smash 4 currently has, all of their franchises have made their own grooves and there's nothing that new.

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Same applies to me here. I wouldn't give a single damn if Chorus Kids/Men made it in. At the very least, no one would ever know what they were, and it wouldn't seem like a good advantage using it to popularize the franchise itself. It might have some leeway but most people at least acknowledged who Ness and Marth were and eventually became down-to-earth recognizable and likeable characters. Honestly, I would have no idea where I can derive from...3 White Pikmins with some derp expressions.

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I found more in-depth reasoning to Sakurai's recent reveals if anyone wishes to see them:

 

7c3.png

 

So according to this, Chrom was initially considered to appear before he was scrapped all-together due to just being a generic sword fighter and Robin had more variety to offer while Lucina barely made it in as her own character on the reasoning that she would be an easier Marth for newcomer players to use.

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I figured that'd be the reason Chrom didn't make it in, but it seems odd to exclude a character that reason while simultaneously including another as an almost full-on clone.

 

That's the part that confuses me the most.  Lucina literally has nothing remarkable about her (Even less so than Chrom would have been) other than the fact that she's a more casual Marth to play as (which is a bad reason in itself because she is doomed to forever be a tier-induced scrappy).  If you think about it, it's rather hypocritical on Sakurai's end.

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We're still going to get Shulk and Chorus Men.  The last newcomers didn't change that fact.

 

 

I think it can. Clearly the person that leaked the info had it from an earlier point in the games development and clearly things are capable of changing. Yes, they both still jave a very good chance, but I don't think they are 100% locks like the were before Monday.

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I think it can. Clearly the person that leaked the info had it from an earlier point in the games development and clearly things are capable of changing. Yes, they both still jave a very good chance, but I don't think they are 100% locks like the were before Monday.

 

Sakurai stated that there are two-three characters left to be revealed.  Chorus Men has an iffy chance of being in since there are other major faces in the Rhythm Heaven series (which will, no undoubtedly get main character representation in the game if the Smash Run is of any evidence), maybe a 70% chance.  Shulk has to be in the game since:

 

1) Xenoblade has become a rising star Nintendo IP if we looked at how the first game performed versus Nintendo's expectations for it.

2) Shulk is the face of Xenoblade.

3) He wouldn't be a generic sword-wielder like Sakurai states Chrom was since he has large amounts of variant techniques that would make him a unique sword user.

4) Sakurai has been teasing about Shulk for a while (Pics of a Monado stand during what appeared to be a recording session and having Yuichiro Takeda tweeting about the most recent character reveals).  Why would he tease on a popular choice like Shulk and remain quiet on whether he is included or not?  That's because he wants to see his fans squirm because he's a trolling creator who likes to give the fandom blue balls.

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Sakurai stated that there are two-three characters left to be revealed.  Chorus Men has an iffy chance of being in since there are other major faces in the Rhythm Heaven series (which will, no undoubtedly get main character representation in the game if the Smash Run is of any evidence), maybe a 70% chance.  Shulk has to be in the game since:

 

1) Xenoblade has become a rising star Nintendo IP if we looked at how the first game performed versus Nintendo's expectations for it.

2) Shulk is the face of Xenoblade.

3) He wouldn't be a generic sword-wielder like Sakurai states Chrom was since he has large amounts of variant techniques that would make him a unique sword user.

4) Sakurai has been teasing about Shulk for a while (Pics of a Monado stand during what appeared to be a recording session and having Yuichiro Takeda tweeting about the most recent character reveals).  Why would he tease on a popular choice like Shulk and remain quiet on whether he is included or not?  That's because he wants to see his fans squirm because he's a trolling creator who likes to give the fandom blue balls.

 

 

I agree on both points. I do think Shulk has VERY high odds of getting in. Chorus Men being at 70% seems right too. Leak + Enemy in Smash Run is a nice boon for their odds.

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Why not Chrom when putting in Lucina?

 

Well Lucina > Chrom. I thought that was obvious.

 

 

other than the fact that she's a more casual Marth to play as (which is a bad reason in itself because she is doomed to forever be a tier-induced scrappy).

Or Marth will be the tier-induced scrappy. We'll see if there are any other differences between them.

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Why not Chrom when putting in Lucina?

 

Well Lucina > Chrom. I thought that was obvious.

 

 

Or Marth will be the tier-induced scrappy. We'll see if there are any other differences between them.

 

Sakurai flat-out stated that Lucina is near-identical to Marth in every way.  The only thing different with her is the fact that her power is dispersed evenly throughout her sword while Marth's power is at the tip of the point.  He intended for Lucina to be used by novices so that they move up to Marth when they get enough experience with the play-style.

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He intended to make her an alternate of Marth but changed it late. Pretty clear he had cut Chrom out long before that.

 

Just because Lucina is "meant to be used by novices" doesn't mean she's a worse character than Marth. It just means you don't have to continuously have to space for the tipper, which is great because outside of maybe like Azen, not many competitive players could do that super consistently.

 

Also, "near identical" is the key here. Any small change from landing lag or anything like that, some of which we pointed out in the video, could seriously make her better than Marth, who has thus far been viewed as mediocre or worse.

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He intended to make her an alternate of Marth but changed it late. Pretty clear he had cut Chrom out long before that.

 

Just because Lucina is "meant to be used by novices" doesn't mean she's a worse character than Marth. It just means you don't have to continuously have to space for the tipper, which is great because outside of maybe like Azen, not many competitive players could do that super consistently.

 

Also, "near identical" is the key here. Any small change from landing lag or anything like that, some of which we pointed out in the video, could seriously make her better than Marth, who has thus far been viewed as mediocre or worse.

 

I didn't really say anything about Chrom being cut for Lucina.  I might have implied it, but that was sending mixed signals of intention.

 

As for the discussion of 'near-identical', you are right that slight differences could make or break a character, but I would rather look at what each character offers individually in terms of playstyle.  Lucina is more balanced, but Marth has more power with that tipper.

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Okay. We have one near-clone.

 

That isn't anything new.

 

Actually that's less than every other game in the series.

 

Near-clone would imply a playing style like Wolf is compared to Fox.  Lucina has the same moves done in the same style as Marth.  Only difference is power dispersion within the blade.  That qualifies her as a full clone.  It's even worse considering the fact that she has nothing unique that sets her apart from Marth other than the fact that she originally appeared in the same game as Robin, who is a unique character and offers more to this game than she ever will.

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Oh and Shadow Dragon was a remake of the first. I don't see why people say it's bad. I mean, as a remake that didn't change much, it DID have some great stuff.

 

1. Wulf
2. Graphics were...actually IMPROVED from the GBA ones, which was always the same

3. ANYCLASSEVERYCLASSEVERYONE (anyone could change classes at will)

 

Initially I hated it, but playing it again, I got to love the small bit of magic in the simplicity. Sadly, it didn't have support convos.

 

Shadow Dragon is terrible in my opinion. First I'll address your list.

1. Okay, I'll give you that to an extent.

2. Matter of taste. I much prefer the graphics of the other games. These just looked really ugly to me, and weird.

3. Ehhhh, kinda cool but I don't like changing classes so it's not a big plus.

Now the negatives. There was pretty much zero personality to the characters in the game. Besides a few lines when they joined, and a couple characters, there isn't anything. I didn't care about them really, because they were just bland and boring nothings.

You had to kill characters to get the extra characters, which is not something a FE game should do, you're supposed to be connected to the characters. Of course, can't be connected because there's nothing to get connected to.

The battles were, frankly, boring. The higher difficulty levels were pretty cool but still, boring.

It's an ugly and dull game in my opinion, with none of the charm of other games. No supports is a HUGE deal to me. And it's why Radiant Dawn isn't one of my favorites. But that would be...fine I guess if the game wasn't so ugly and boring.

The sequel did everything much, much better. It seems they knew the mistakes they made and fixed it. Too bad you have to get a patch to play it....

Sorry, no offense intended, if you like it cool, I'm glad someone got enjoyment out of it...I just really dislike it, and I don't think it should be anyone's first Fire Emblem.

Also the most fun I had with it was actually killing all my characters and using the generic units, which is so wrong for a Fire Emblem game.

I'm glad for all the SS love though. :D

 

Annnnyway. Chorus Men. They're adorable and they seem they'd be fun. But I have a feeling they won't make it, simply because they already have several wacky and cute characters in.

As for the leak, I don't know but doesn't the term "leak" mean it's someone saying those ARE in, not just predictions? If one is wrong, doesn't that meant there's no credibility to it? Correct me if I'm wrong.

 

Also, that small change in Lucina makes a huge difference in how you use her. Plus it's not necessarily the ONLY change.

Plus, it's nice to have an awesome female sword-fighter in the cast. And Lucina is hugely popular. (As is pairing her with Robin, which the reveal seemed to hint at a bit.) She's more popular, and stronger, than Chrom.

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