Lunar Origins Posted June 4, 2013 Report Share Posted June 4, 2013 And NOW I'm done for the night. Was just trying to play with distance, and with that easy to play with planet stock, it was fun. Link to comment Share on other sites More sharing options...
Simping For Hina Posted June 4, 2013 Report Share Posted June 4, 2013 Some of the orb-likes pieces are either oversharpened or a really low quality, watch out for the edges. This is a very nice piece. I love the depth to this and the focus on the colors with the white background. I suggest you work more on the colorization though since you can clearly depict the transition of colors as it is not thoroughly faded into each other. Link to comment Share on other sites More sharing options...
Lunar Origins Posted June 4, 2013 Author Report Share Posted June 4, 2013 ...You're right, I didn't notice the LQ until it was too late. I'll work on it more tomorrow. I'm burnt out. I don't think I've got any more inspiration for today. Inspiration'd out. Link to comment Share on other sites More sharing options...
Night Posted June 4, 2013 Report Share Posted June 4, 2013 Gaussian blur is your friend when applying depth. Mess with it a bit and let your eyes fixate on the proper perspective. Not only that, but if an area is too sharp, gaussian blur just a tad and you're good to go. Very cool piece though, I'd rather not tell you to keep it up because you'd probably be posting all night, haha. Link to comment Share on other sites More sharing options...
Lunar Origins Posted June 4, 2013 Author Report Share Posted June 4, 2013 Very cool piece though, I'd rather not tell you to keep it up because you'd probably be posting all night, haha. I don't think I stop doing something that I like until I pass out or run out of things to do. Expect my progress to cap within the next day or two when I figure out that I have no idea how to repeat whatever it is that I've done today. I'll keep the gaussian blur in mind; I used to think it was evil, but now I'm seeing that it's awwright. Link to comment Share on other sites More sharing options...
Catman25 Posted June 4, 2013 Report Share Posted June 4, 2013 Everyone's using that stock haha. Not sure if the render came like that, but with a couple more color adjusments, the scheme would look really dope with the contrast to the b/w. I like the direction this one's going in. Sharpness already mentioned and depth etc. With some blurring in the bg, the foreground is more focalized as Night said. Pretty much just repeated what everyone said, but still. Obviously the more your create the better you become. Just try not to rush things; a combination of quality and quantity will suffice, as it has for you thus far. Link to comment Share on other sites More sharing options...
Madsen Posted June 4, 2013 Report Share Posted June 4, 2013 someone gimme the stock so I can aboos it too! But anyways, shit. You're good at this. I love seeing people experiment with color and this is just very appealing at glance. Hand and bottom body look to weird for my tastes, though. Link to comment Share on other sites More sharing options...
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