Jump to content

Midnight Magic ~ Under Thief's Guise [OOC / S / A]


Recommended Posts

  • Replies 310
  • Created
  • Last Reply

Ok, I edited my app. I just changed her age to 21, and that she was fresh out of college, and teaches science and Nakama high when the previous teacher had to move away. Hope that's fine.

 

:( Now she's older than all the other Suit owners...

 

Oh, by the way, how exactly will we bring Nakama High into the story? I mean, all the characters are 18+ in age.

Link to comment
Share on other sites

Well, I've done most of my app. I just need to hella-extend the personality and make a fitting bio, then (with any luck) I'll be good to go.

 

...

 

Oh, and I'll be happy to tone down Limestone Explosion or throw in more restrictions if it happens to be broken as is. I just thought it would be cool.

 

[spoiler=Character Application: (WIP)]
Untitled00_zpsda2053b5.png
"♪♫Slaaaam DUNK da funk! Put iiit up; if ya
got dat feeeeliiiin'...♫♪"


Personal Information
Name: Akihiro Kyohaku
Age: 18
Gender: Male
[spoiler=Personality:]On the outside, Akihiro is just your typical jock for your typical high school; good at sports, theatrical work not his strong suit to say the least. Deep down he's more than that, though. He has a good sense of conscience, and if a certain something would get him into a great deal of trouble AND is the wrong thing to do, then he won't do it, regardless of who tries to egg him into it. However, Akihiro does get involved in his fair share of street fights, whether it be because he's trying to break them up, or because someone's trying to pick a fight with him personally. As a Magician Thief, Akihiro is actually inexperienced, and will be just discovering what The Basket Orb he has can actually do before he realizes what's going on with The Heretic and what he intends to accomplish and what not. But Akihiro has [acronym='He's actually verging on arrogance, but whatevs']plenty of confidence in himself[/acronym] to make up for this missing experience, and more than large enough balls to see that the right thing is done no matter who tries to stop him... if anyone so much as dares.[/spoiler]
[spoiler=Biography:][/spoiler]
[spoiler=Appearance:]732ba0c7d88d2422b380b53bacd4cd34ea0088ce[/spoiler]

Magician Information
Magician Thief Name: Eight Ball
[spoiler=Appearance:]The basket ball uniform that Eight Ball wears has inverted colours to Akihiro's normal uniform; it's black where it's usually white, white wear it's usually black, and navy blue just along the outside seams where it's usually red. In addition to this, Eight Ball has a single number 8 on the front and back his uniform, which seems to glow in the dark for some unknown. Eight Ball's eyes also glow from the pupil when he's chuck full of confidence and rearing to go. As the finishing touch, The Basket Orb reveals its true from whilst in Eight Ball's hands. (See the Weapons spoiler for details ;))[/spoiler]
[spoiler=Weapons:]The Basket Orb: An orange and silver metallic device that takes the form of and is sub-sequentially used as a basketball, and automatically adjusts its density based on Eight Ball's will, usually in mid-flight. It always seems to be light when Eight Ball or an ally is handling it; but in the blink of an eye, it can become so dense that being hit by it will be just as devastating to the human body as being run over by a speeding 18-wheeler! The Basket Orb also appears to be indestructible, which allows Eight Ball to use it as an emergency defence against projectiles if need be, as well as an offensive weapon. Finally, The Basket Orb has hidden limestone generators that seem to activate via rotational acceleration. The Basket Orb has always been in Akihiro's possession, albeit disguised as a more... run-of-the-mill basketball. It's only when Akihiro dons the Magician Form of Eight Ball that the Basket Orb reveals its true form.[/spoiler]
[spoiler=Tricks:]Rebounding Sucker Punch: A psyche-out move that Eight Ball makes by throwing a near miss with The Basket Orb on purpose, only to have it slam the enemy on the back of the head during the rebound. This is Eight Ball's most accurate trick, as it catches a lot of opponents off-guard.

Meteoric Slam Dunk: Jumping up from a height, Eight Ball thrusts The Basket Orb downwards with all of his might. Even if one manages to dodge The Basket Orb itself, he or she must still deal with the earthquake that ensues once it hits the ground, which will hit anywhere from 4.0-5.0 on the Richter Scale.

Limestone Explosion: Eight Ball charges The Basket Orb by spinning it faster and faster on his finger, and once fully charged, it discharges a blast of limestone that can petrify anyone else caught in the blast radius, leaving stone statues of the unfortunate souls in its wake... almost. Earth resistant magicians can potentially avoid being petrified by the blast. The Basket Orb takes at least 5 minutes to charge, assuming a lack of interruption. Eight Ball doesn't have to remain still to charge up The Basket Orb, but during the moment he loses contact with it, it loses its charge altogether, and must be re-initiated from scratch.

InstaBasketOrb: If The Basket Orb just so happens to be quite some distance away from Eight Ball's current location, then it will instantly materialize in Eight Ball's hands, exactly as it says on the tin. This works all the time, even if someone else, such as an enemy, has a decent grasp on The Basket Orb.[/spoiler]


Other Information
Akihiro (あきひろ) is a given Japanese name with a possible meaning of "large glory", whereas Kyohaku (キョウハク) means "an authority", "big shot" or "star".

Akihiro stands at a height of 6' 5", and has a slender frame with thin, yet strong muscles. This is somewhat typical of a basketball player.

Akihiro's favourite two meals are teppan yaki and shabi shabi, whilst he strongly dislikes vegetarian dishes

Akihiro's most common response when given such a dish is: "Where's the meat?"

Akihiro often practices shooting hoops when outside. Basketball seems to be his main hobby, although he does take a liking to other sports.

Akihiro's Main Theme: Headstrong, by Trapt

Akihiro's Battle Theme: Ratchet & Clank 3 OST: Ratchet and the Momma Tyhrranoid[/spoiler]

Link to comment
Share on other sites

b6ax5f.jpg

"Intelligence without ambition is a bird without wings."

 

Personal Information
Name: Hideki, Ronin VII
Age: 43
Gender: Male
[spoiler=Personality]

Ronin is a calm and intelligent old man. He has a keen eye for detail and gets really upset when he finds something wrong. Such as something unsymmetrical or slightly ajar. But instead of complaining about it, he hastes to fix the problem. He is the definition of a perfectionist. He also has a deep love for animals, especially birds. Just like a typical tea sipping old man, he does care for culture and his morals. He is respectable and shows the utmost respect for others; unless you are on his sh*t list. Lol. He is fairly kind and doesn't like to get over excited or frantic. He believes it can raise your blood pressure.[/spoiler]
[spoiler=Biography]
Ronin is the son of a master locksmith named Hideki Ronin VI and beautiful mistress Hideki Suwapu. His mother the daughter of a rich countess. She ran away from her home in Nara to Oosaka because she was set up for an arranged marriage. She eventually found the love of her life, Duporo. After a year together they settled down and had their first child, Hideki Ronin. Two years later they had their second child. Hideki Poitsuda. Ronin VI always told his children the story of his ancestors. He told them how they were all masterminds of craft and deception. He told them how they used cleverness and their wits to gain what they wanted and how they swam in their wealth. Poitsuda always laughed at the stories saying "where are that wealth now?". He just threw them away as old folk tales or fables. But not Ronin. He believed every bit of the stories. He didn't know why, because they did sound a little far fetched. But he believed. One night, when Ronin was only 10 years of age, he went out in the night for a stroll. Although his mother always objected to it. While he was out, he was unaware of what was happening in his home. As he made his way back home, he noticed a group of men rushing in the opposite direction of his house, but he thought nothing of it. When he entered the living room area, he saw his parents and younger brother all tied up against the wall with their throats slit. Upset, he cried out for help. He ran through the prefecture to find some police. The rest is history.

 

At the age of 15 he followed in his father's footsteps and started his trade as a locksmith. As the years passed, he thought back on the old stories his father used to tell him and his brother. He thought maybe he could get by with another trade. He wanted to become a master of craft, so he became a magician. He was know as the Great Hideki At the age of 22, he was renown around the world. Next he wanted to practice the art of deception. With his IQ, he became a master thief over night. He's stolen from the biggest banks and stole the brightest jewels. He never actually wanted these trinkets, but the challenge of getting them was so exciting. He went under the alias as Toorima. 20 years passed as he continued this trade. He still has yet to be caught.[/spoiler]
[spoiler=Appearance]anime-dark-bird.jpg

With longer hair
[/spoiler]


Magician Information
Magician Thief Name: Toorima 

[spoiler=Appearance]

30wuqo0.png

[/spoiler]
[spoiler=Weapons]
Tricks: (Since he is old, he'll have old fashioned tricks. With the exception of 1 item :3)

Katana: He has a sharp katana. Engrave on the katana and the sheath is that symbol at the top of the application. :3

Smoke Ball: Self Explanatory 

Flash Bomb: Self Explanatory

Master Locksmith: Self Explanatory

Master of Disguise: Self Explanatory

Metallic Bird Wings: These are for a fast getaway (Obviously). It also has a setting to [/spoiler]


Other Information
I chose Toorima because Chaos Sonic chose Kaito D:<

Lol it means the same thing as Kaito basically. Mysterious/Phantom Thief Sorry if it seems a bit half-assed. I was trying not to make the Bio so long Like I usually do. Oh and I will give as many reps as I can to the person who can tell me where I got the idea of the names of his family from. It seems pretty easy imo. Lol.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...