WindupRabbitFan14 Posted May 27, 2013 Report Share Posted May 27, 2013 Okay guys, so I've always had this little thing for Crystal Beasts, and realised that although Abundance isn't too great and Hamon/RD builds suck, I decided it'd be nice to try and make them a bit more competitive. It's pretty clear that some of the crystals are bad, so I cut the crap as well, in favour of a slightly more defensive build. Because there's no Abundance in the main deck (and only one in the side), there's space to keep 1-2 backrow. Monsters ( 17 ) 3 - Crystal Beast Sapphire Pegasus (Recruiter, helps to set up, and 1800 is decent) 2 - Crystal Beast Topaz Tiger (Purely because it's a better Level 4 than Amber, being able to hit over 1900s) 3 - Crystal Beast Ruby Carbuncle (It creates opportunities, and helps to free up the S/Ts) 2 - Green Baboon, Defender of the Forest (The original build lacked a "beatstick" and he's got a good place here) 1 - Nova Summoner (Fetches Ruby, 1400 is easily suicidable, and it's a level 4) 3 - Cardcar D (It's never bad to open one of these) 1 - Morphing Jar; (It's easy enough to empty your hand and this is a little bonus) 2 - Tragoedia (Stops OTKs, combos well with Morphing Jar and Cardcar D, and level manipulation is nice) Spells ( 16 ) 3 - Crystal Beacon (Fetching out a Sapphire to further build the backrow or getting a Ruby to swarm is always good) 3 - Crystal Blessing (You sort of have to run this with Xyzs) 3 - Crystal Promise (You just run this in Crystals in general) 2 - Forbidden Lance (Lets you beat over things as well as being generic protection) 1 - Forbidden Dress (it's unexpected, and it honestly doesn't play too badly) 2 - Mystical Space Typhoon (No Heavy because the deck keeps a big back row) 1 - Monster Reborn (Staple) 1 - Dark Hole Traps ( 8 ) 1 - Solemn Judgment (Staple) 1 - Solemn Warning (Staple) 2 - Torrential Tribute (Filling up the back row is always nice, and it's guaranteed to leave a space clear) 2 - Horn of the Phantom Beast (Lets Baboon get over practically anything, and Topaz can get over lots at 2800) 2 - Starlight Road (I just love this card, and it's unexpected in Crystal Beasts) Extra ( 15 ) 1 - Stardust Dragon 1 - Gachi Gachi Gantetsu 1 - Leviair the Sea Dragon 1 - Number 17: Leviathan 1 - Wind Up Zenmaines 2 - Diamond Dire Wolf 1 - Abyss Dweller 1 - Gagaga Cowboy 1 - Maestroke the Symphony Djinn 1 - Number 16: Shock Master 1 - Photon Papilloperative 1 - Lightning Chidori 1 - Steelswarm Roach 1 - Mecha Phantom Beastcraft Dracossack Side ( 15 ) 2 - Fossil Dyna Pachycephalo 2 - Penguin Soldier 2 - Prime Material Dragon 1 - Heavy Storm 1 - Mystical Space Typhoon 1 - Crystal Abundance 3 - Soul Drain 3 - Mind Drain Link to comment Share on other sites More sharing options...
swag swag swag swag swag s Posted May 27, 2013 Report Share Posted May 27, 2013 I would've won if I didn't misplay. Take out Roach, insert Big Eye. Link to comment Share on other sites More sharing options...
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