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[DN] Machina Geargias


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I'm keeping the Galaxy Queen's Light, Geargiagear, and the 2 Strongholds.
Cuz' they seem absolutely hilarious here, and I was in the mood to run something with potentially stupid/silly techs.
(But it looks good on paper, as it always does)
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I'd cut down some of the Veilers, maybe a Fiendish, and part of the Machina engine for a playset of Geargianos and at least 1 other Geargiagear. Also probably Catastor over an Emeral if you're keeping a Veiler, and maybe a Dragosack over a Big Eye. A second Shock master isn't really needed (this ain't Gadgets), but the rest of the Extra Deck is in order so I guess it's good to have it just in case. Also, Limiter Removal steals games, and turns a single Gearframe into an OTK. And I didn't even touch your silly techs :>

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I'd cut down some of the Veilers, maybe a Fiendish, and part of the Machina engine for a playset of Geargianos and at least 1 other Geargiagear. Also probably Catastor over an Emeral if you're keeping a Veiler, and maybe a Dragosack over a Big Eye. A second Shock master isn't really needed (this ain't Gadgets), but the rest of the Extra Deck is in order so I guess it's good to have it just in case. Also, Limiter Removal steals games, and turns a single Gearframe into an OTK. And I didn't even touch your silly techs :>

Problem with a bit of this, is that regular Giano simply replaces itself, and the Summoned monster looses it's effect. It's not like Mk-II, where I can revive Arsenal and instantly grab Armor from the Deck via swapping said Arsenal.
But yea, I'll do:
-1 Chain
-1 Emeral
-1 Shock
+Limiter
+Dragosack
+Catastor
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It's not like you will use Geargiano's effect anyways, its purpose is being fodder for Geargiagear. A single Gear with just one set of targets can be quite unreliable. Although I would understand if you want to keep it Geargiano-free.

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It's not like you will use Geargiano's effect anyways, its purpose is being fodder for Geargiagear. A single Gear with just one set of targets can be quite unreliable. Although I would understand if you want to keep it Geargiano-free.

That's why Geargiagear is a 1-off card.
Plus, with Emeral/Avarice(the former always being on-hand), it's not like its hard to put Gianos back into the deck.
Also, part of the reason why I don't want to run Giano, is the fact he won't do much outside of being a Geargiagear Target. Mk-II can at least do things in and outside of that.
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