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Horakhty Wicked Equivalent Fix


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ugPjxmU.jpg

 

 

*Edit- Since so many people disapproved of the weak effects, I improved it.

 

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Master Anubis, The Destruction God of Darkness

Level 12 Destruction God/Effect

This card must be Special Summoned (from your hand) by banishing 3 monsters (from the field) whose names are "The Wicked Avatar", "The Wicked Dreadroot" and "The Wicked Eraser", and cannot be Special Summoned by other ways. This card is not affected by card effects. As long as this card is on the field, if your opponent would win the duel by card effect, you win the duel instead. During your Standby Phase, if you control no other cards on the field; Set all other cards on the field Battle Phase, if you control no other monsters; this card can attack directly.

~~~

Compared to the other "Ultimate Wicked Gods" out there, this one is fairly realistic.

First off, the Wicked Gods are banished to avoid Eraser's effect and to harshly discourage players to put this in their side deck.

(It wasn't necessary since they're tributes, but I feel this is a more demanding cost. It's 8000 ATK and DEF!)

It's Dark attribute because, well, Divine attribute doesn't seem to fit this card (but maybe) (To avoid getting this topic locked).

 

-"As long as this card is on the field, if your opponent would win the duel by card effect, you win the duel instead."

Only applies to Instant wins, such as Final Countdown or Exodia, or especially Horakhty. Nothing else.

-Follows the "put Gods in check" condition.

-Can defeat the other Gods, but can't negate effects/traps, to balance it out (and similar to other Wicked Gods).

One Magic Cylinder and it's over. Good game.

-Now not affected by Spells/Traps/Monster Effects. An ultimate beatstick, per se.

-Fiend, just like the other Wicked Gods.

-Anubis, which is of Egyptian origin.

 

8000 ATK and DEF, to beat Ra's usually 7900 ATK and DEF.

Beats Obelisk (8000 ATK > 4000 ATK/DEF)

Beats Slifer, unless they have over the 6 card limit

Beats Avatar by flipping it face-down.

Beats Dreadroot by flipping it face-down.

Beats Eraser by massive ATK...though everything is destroyed.

I consider setting cards to be an effective way to stop most powerful monsters, like Xyzs or Synchros. (Not abusively, though. You can't control other cards.)

Or maybe you could just direct attack.

 

And if any of you still have doubts about this card's powerful strength, consider that you can FTK with Horakhty, but the Wicked Gods have to to be manually summoned. That means nine whole tributes, unlike how Obelisk and Slifer can be Special Summoned.

 

And for any of you who have doubts about this card's weakness and usefulness:

-Use Safe Zone and you have the ultimate beatstick.

-This sets ALL other cards, so all continuous spells/traps/monsters are canceled, including field spells (like Secret Village of the Spellcasters, or Magical Citadel of Endymion. So you can stop lockdown cards, like Royal Decree or Spell Canceler.) 

-Or maybe you could just summon Photon Wyvern after the Standby Phase. Destroy all set cards; Good game.

-Screw it, just attack them directly.

 

Please rate or give feedback, please!

I appreciate the feedback I have gotten so far, and I thank you kindly for it.

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First off, I'd like to point out that there are a ton of amazing Anubis art out there that you can put on a Yugioh card, instead of taking an ugly pic and inverting it just to add a 'Wicked' effect. You seem fairly intelligent, so you can probably use your head to find that art.

 

Oh, and it's not worth the effort. Sure, it has a whooping 8000 ATK, but it can easily be trampled over by things like Mirror Force. You explicitly said 'to balance it out', but think about it; you spent a hell load of effort summoning three monsters, each of which could've ended the duel with their own powers. Why would you summon this card? Honestly. Give me a reason. Why shouldn't I just send Dreadroot, Avatar, and Eraser to charge against and trample over the opponent? In fact, why should I use this card over Horakhty and its Egyptian Gods, who can guarantee a victory?

 

By the way, not everyone uses win conditions. By the time you've set up a way to bring this out, your opponent would've long since drawn all five pieces of Exodia.

 

And it doesn't have 'The Wicked' in its name. Minor, but still.

 

3/10.

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First off, I'd like to point out that there are a ton of amazing Anubis art out there that you can put on a Yugioh card, instead of taking an ugly pic and inverting it just to add a 'Wicked' effect. You seem fairly intelligent, so you can probably use your head to find that art.

 

Oh, and it's not worth the effort. Sure, it has a whooping 8000 ATK, but it can easily be trampled over by things like Mirror Force. You explicitly said 'to balance it out', but think about it; you spent a hell load of effort summoning three monsters, each of which could've ended the duel with their own powers. Why would you summon this card? Honestly. Give me a reason. Why shouldn't I just send Dreadroot, Avatar, and Eraser to charge against and trample over the opponent? In fact, why should I use this card over Horakhty and its Egyptian Gods, who can guarantee a victory?

 

By the way, not everyone uses win conditions. By the time you've set up a way to bring this out, your opponent would've long since drawn all five pieces of Exodia.

 

And it doesn't have 'The Wicked' in its name. Minor, but still.

 

3/10.

Hmph. Yes, the card art is terrible, but come on, it's my first card ever.

It's not really AMAZING by it's self, but just equip Safe Zone and you have a card that's not getting destroyed by traps. Use some support cards, they're made for cards like these. Or set one Dark Bribe and you're good.

If you were really clever, this could probably be pulled off in at least three turns. (Ultimate Offering type cards + Swarm monsters)

And yes, it should be "Wicked" but then "Anubis" wouldn't really fit it, and I would have to change the card.

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[quote]

If you were really clever, this could probably be pulled off in at least three turns. (Ultimate Offering type cards + Swarm monsters)[/quote]

 

I doubt it. First thing you'd need would be a drawing machine, something that can allow you to consistently get cards which you can then use for your swarming mechanic. Second thing you'd need would be a searcher, something can allow you to get all three Wicked Gods into your hand (and that isn't easy). The third thing you'd need is godlike luck to draw all the necessary cards. The situation you're imagining is like drawing all the Exodia pieces in three turns within a casual deck.

 

I'd say it would need five of your turns at the very least, and that's if your opponent doesn't kill off one of your Wicked Gods while you're busying yourself trying to summon the rest.

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Must... resist... urge to yell at 5000 ATK....

Alright. I'll try to not think about the ATK and just focus on the effect. So, well, it's Anti-Horakhty. Which it does well in retrospect, but, it's effects aren't the best. I mean, summoning any of the Wicked Beasts is a chore, because at least the Egyptian gods can be SS'd, so Horakhty is easier to use than this. The first effect is way too weak. There are easier ways to stop alt wins than this. But that's a weak point since alt wins are bad and they should burn in hell. 

 

The flip-face-down effect is also weak. Why would you want to have no cards on the field? Chances are, you WANT to have as many cards as possible to protect it, since it has no innate protection. All in all, this is a really, really weak card and it lacks the flavor and niche value Horakthy has. If you want fixes, I suggest making it more dangerous and more worth summoning. Although, do try to stay away from Alt Win cards unless you are completely and 100% sure it's good and involves player-to-player interaction and doesn't revolve around 1 strategy. 

 

 

[spoiler=Suggestions]

Change the ATK and DEF to ? and give it this effect:

 

While this card is face-up on the field: it's ATK and DEF are 8000. 

 

It's more realistic since no cards has a printed ATK that exceeds 5000

 

Scrap the anti-Alt Win because that's too dependent on your opponent. Give it an Alt Win instead. A good one would be:

 

When this card destroys a monster by battle: place 1 Y counter on this card. When you have X Y counters, you win the duel. 

 

Change the last effect so that it doesn't require you to have no cards. 

 

Give it some protection. An innate Safe Zone effect would be nice. Having Horakthy's no-negate effect is even nicer. 

[/spoiler]

 

[spoiler=Here's my 5000 ATK rant from 2012]

And the biggest issue is it's ATK. 8000. No cards should exceed 5000 ATK. I repeat: No cards should exceed 5000 ATK. NO CARDS SHOULD EXCEED 5000 ATK!

[/spoiler]

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Hmph. Yes, the card art is terrible, but come on, it's my first card ever.

It's not really AMAZING by it's self, but just equip Safe Zone and you have a card that's not getting destroyed by traps. Use some support cards, they're made for cards like these. Or set one Dark Bribe and you're good.

If you were really clever, this could probably be pulled off in at least three turns. (Ultimate Offering type cards + Swarm monsters)

And yes, it should be "Wicked" but then "Anubis" wouldn't really fit it, and I would have to change the card.

This card takes the same effort to Special Summon as Horakhty. Tell me, why don't I just Special Summon Horakhty? Also, Horakhty even has a clause that prevents its Special Summon to be negated, so your opponent cannot just Solemn Warning/Judgment her. And just how situational is your opponent winning the Duel by a card effect? Your opponent would have to be running and Exodia Deck. The last effect is mediocre and not worth the effort of bringing this card out. This thing is just a worthless beatstick.

 

How can you possibly use Safe Zone to justify this card? The chances of drawing all the cards you want are completely impossible.

 

Do you even realize how easy it would be to destroy this card?

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Replying to everyone else, I have revised Anubis' effect. Hopefully, this will be more worth it to summon.

(And yes, I am considering getting it an Armityle-Type effect. So its ATK is not printed as over 5000.)

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