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[Leaderboard] ~Renegade~ Wins! GG, Striker.


Ren✧

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1. All rules of 1v1 apply.
2. All spamming, trolling, flaming, etc. will be report on site.
3. Cards due 3 days after a contestant is chosen. Cards Due: 5/16/13
4. Voting ends a week after both cards are entered, first to 3 votes win. Voting Ends: 
5. Winner will receive 1 LIKE from the loser
6. Please submit card through PM
7. This contest will be using the 'Card A' & 'Card B' system
8. Have fun  :D

 

[spoiler=Card Requirements]

 

 

Create a card that destroys a monster(s) after a certain amount of turns.

 

[/spoiler]

 

[spoiler=Card A]

 

11w3l6o.jpg

Cannot be Normal Summoned or Set. Must first be Special Summoned by banishing 2 DARK Fiend-Type monsters. This card can only declare a direct attack. All other monsters are destroyed during their owner's 2nd End Phase after being Summoned, During your End Phase: Discard 1 card from your hand. If you cannot; destroy this card.

[/spoiler]

 

[spoiler=Card B]

SkyDevourer.png

During the 2nd Ender Phase after a monster is Special Summoned: Destroy it. When a monster would be Special Summoned: You can destroy this face-up card; negate the Summon of the monster and destroy it. 

[/spoiler]

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Card B.

Card A doesn't specify where it banishes from, and it would be really bad if it was from the field. Lacking stats and no protection, plus a rather slow effect and an unnecessary setback just makes it very lackluster. Card B has a decent effect in comparison.

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I can't really say I like Sky Devourer, because in something like lswarm, you could use Pandemic to stop the effect from happening, and simply let your opponent's monster die pretty easily, and even Lance could do the job for other monsters. It should really have a maintenance cost of some kind I feel. So I go with card A (I was almost gonnna spoil who made which card at the start of this, as I know that because I have seen one of them before, good I didn't).

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Card B.

Card A doesn't specify where it banishes from, and it would be really bad if it was from the field. Lacking stats and no protection, plus a rather slow effect and an unnecessary setback just makes it very lackluster. Card B has a decent effect in comparison.

 

Thank you for voting!

 

 

 

I can't really say I like Sky Devourer, because in something like lswarm, you could use Pandemic to stop the effect from happening, and simply let your opponent's monster die pretty easily, and even Lance could do the job for other monsters. It should really have a maintenance cost of some kind I feel. So I go with card A (I was almost gonnna spoil who made which card at the start of this, as I know that because I have seen one of them before, good I didn't).

 

Thank you for voting!

 

1-1

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I'm going to have to go with B. The live-for-2-turns things is a nice addition to what would otherwise be a very poor version of Black Horn of Heaven, and it could be useful for siding if you know the match is going to be very slow.

 

The first card almost borderlines on unplayable; except for the fact that it could perhaps make Rank 6 somehow, its effect is too slow, stats are only mediocre and it can't even attack except directly. To destroy one monster means you have to keep this thing on the field for that many turns and also discard 2 cards; if Dark World support is what you were going for, this card isn't much help.

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I'm going to have to go with B. The live-for-2-turns things is a nice addition to what would otherwise be a very poor version of Black Horn of Heaven, and it could be useful for siding if you know the match is going to be very slow.

 

The first card almost borderlines on unplayable; except for the fact that it could perhaps make Rank 6 somehow, its effect is too slow, stats are only mediocre and it can't even attack except directly. To destroy one monster means you have to keep this thing on the field for that many turns and also discard 2 cards; if Dark World support is what you were going for, this card isn't much help.

 

Thank you for voting.

 

Card A: 1

Card B: 2

 

1 vote pending...

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I vote for Card  B. Card A's effect isn't very clear and is kinda UP. I really love Card B's effect, especially the destroyed after 2 turns. It slows down gameplay and makes it way more fun!

 

Thanks for voting!

 

Card A: 1(possibly 2)

Card B: 3

 

gg, Striker. :D

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