Axiom_Nor Posted March 16, 2008 Author Report Share Posted March 16, 2008 I made a banner It's my very first banner so I know It sucks and this Written Card Emergency BreakdownNormal Trap You can only activate this card when you have a face-up "Ambulanceroid" on the field. When a "Vehicroid" monster is sent to the Graveyard you can tribute one "Ambulanceroid" on your side of the field to Special Summon the monster that was sent to the Graveyard. +11 EXPEmergency Breakdown is a good origonality.(i already said that you leveled up' date=' so i gave you a few extra points) ********************************************************************************SparkroidMonster CardLIGHTMachine / Effect1 / 400 / 600When this card is Normal Summoned, if you control 3 or more "Roid" monsters, destroy 1 monster on the field. Not a bad card, but low stats make a downside. 7/10 Roid AmmunitionSpell CardActivate only when you control a "Roid" monster. Your opponent must discard 1 card. Kinda pointless, not a great effect, doesn't work to well with roids... 5/10 Turbo ChargeroidFusion Monster CardLIGHTMachine / Fusion / Effect7 / 2600 / 2000"Sparkroid" + "Roadsteroid" + "Jetroid"When this card is Fusion Summoned, destroy 1 monster on the field. All "Roid" monsters gain 200 ATK. When this card is destroyed as a result of battle, treat this card as a Normal Monster and add it to your hand. GREAT CARD! Nice work with the final effect! 9/10 Overload ThunderoidFusion Monster CardLIGHTMachine / Fusion / Effect9 / 1600 / 1000"Sparkroid" + "Overloadroid"When this card battles, this card gains 800 ATK. Once per turn, destroy 1 face-down card on the field. Its like a granmarg, only it doesn't suck. 6/10 +27 Link to comment Share on other sites More sharing options...
barbarius Posted March 16, 2008 Report Share Posted March 16, 2008 I made another card I made the image myself. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted March 16, 2008 Author Report Share Posted March 16, 2008 fix the OCG to.This card can only be activated if you control a face-up "Shuttleroid", "Jetroid", "Stealthroid", "UFOroid", or "Gyroid". Select 1 face-up "Roid" monster (other than "Shuttleroid", "Jetroid", "Stealthroid", "UFOroid", or "Gyroid"). Increase the selected monsters ATK by 1000 until the end of the turn. then its +17Nice job on the artwork! Link to comment Share on other sites More sharing options...
Kizzi Posted March 16, 2008 Report Share Posted March 16, 2008 More cards: GlideroidMonster CardWINDMachine / Effect4 / 1600 / 1600When this card is destroyed as a result of battle, look at the top card of your Deck. If it is a "Roid" monster, add it to your hand. Surge LongroidFusion Monster CardWINDMachine / Fusion / Effect5 / 2000 / 2100"Glideroid" + "Sparkroid"When this card attacks, draw 1 card. Steam TrainroidFusion Monster CardEARTHMachine / Fusion / Effect6 / 1900 / 2400"Steamroid" + "Freightroid"This card gains 200 ATK for each "Roid" monster in your hand. As long as this card remains face-up on the field, you must play with your hand revealed. Express FreightroidFusion Monster CardEARTHMachine / Fusion / Effect6 / 100 / 2700"Expressroid" + "Freightroid"Once per turn, you may discard any number of "Roid" monsters to draw the same amount of cards from your Deck. When this card is destroyed, shuffle it face-up into your Fusion Deck. By the way, banners and avis are not the same amount of EXP as cards. WHY NOT? Link to comment Share on other sites More sharing options...
supershade Posted March 16, 2008 Report Share Posted March 16, 2008 written cardExtra MissleSpell cardQuick PlayYou can only activate this card when you have at leastone "Submarineroid"on the feild attack your opponet direcleydoing 500 points damage. Link to comment Share on other sites More sharing options...
barbarius Posted March 16, 2008 Report Share Posted March 16, 2008 Ok here is the edited version. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted March 16, 2008 Author Report Share Posted March 16, 2008 fix the first line... -_- Link to comment Share on other sites More sharing options...
barbarius Posted March 17, 2008 Report Share Posted March 17, 2008 OMG SRRY here it is. (I think it's ok now) And here is my newest card. Link to comment Share on other sites More sharing options...
Grayall Posted March 17, 2008 Report Share Posted March 17, 2008 Name: GrayallAvatar: http://www.setokaiba.com/BattleCity/img/avatars/8130.jpgThey pwn all becouse syrus is cool... My cards if i can join: (Loads of xp, i think)Chimeraroid Staff DragonDark/Machine/Effect/LV 7 ATK:2000 DEF:2000This cards ATK raises by 300 for each Machine-type monster removed from Play. Chimeraroid ApproachSpellDestroy 1 monster on your side of the Field and discard two cards from your Hand. Special Summon one "Chimeraroid Staff Dragon" from your Hand or Deck Chimeratech Cyber DragonDark/Machine/Effect/LV 4ATK:2300 DEF:400This card cannot attack, until there is a face-up Machine - type monster. Chimera UpgradeSpellDiscard two Machine-type monsters from your Hand. Special Summon one Dark Fusion monster from your Fusion Deck. Its destroyed in 3rd turn after this cards activation. Chimera TankroidDark/Machine/Effect/LV 4ATK:900 DEF:1700You can discard this and one other card from your Hand to take one card from your Deck and put it in your Hand. Downgrade & UpgradeTrapDestroy 1 Fusion monster on your side of the Field. All "Chimera", "Chimeratech", "Chimeraroid" monsters get 1000 ATK. Cyber HandSpellSend 1 card from your side of the Field to the Graveyard. Draw 2 cards. Chimera Ultra BlastSpellPay 3000 Life Points. All "Chimera", "Chimeratech", "Chimeraroid" monsters can attack directly this turn. Chimeraroid Energy LauncherDark/Machine/Effect/LV 4ATK:1700 DEF:1500Each monster destroyed by this card, is removed from Play. Machine Remove ActionsSpellRemove from Play 1 face-up Machine-type monster. All cards removed from play are Machine-type monsters now. Chimeratech Ultra DragonDark/Machine/Effect/Fusion/LV 10ATK:2700 DEF:3000"Chimeratech Overdragon"+"Cyber Dragon"+"Chimeraroid Staff Dragon"This card gets 100 ATK for each Machine-type monster in your Graveyard and 300 ATK for each Machine-type monster removed from Play. Chimeraroid Drill MachineDark/Machine/Effect/LV 6ATK:1800 DEF:0This card can attack directly. Dark Chimera FiendDark/Machine/Effect/LV2ATK:500 DEF:500Discard this card to Special Summon one Fusion-type monster from your Fusion Deck. Its ATK is halved and its destroyed at the end of the turn. Energy GeneratorTrapAll Machine-type monsters gains 1500 ATK until End Phase of this turn. Chimera Auto-RoidDark/Mahine/Effect/LV 3ATK:1700 DEF:1700You can substitute this card as any card needed for Fusion Summon. Battery ChargeTrapSpecial Summon one Machine-type monster from your Graveyard into face-up Attack Position. Its ATK raises by 700 this turn. New AgeSpellDiscard 1 "Cyber Dragon" Add two Machine-type monsters from your Deck to your Hand. Cyberdark Chimera CyclopeanDark/Machine/Effect/LV 9 / FusionATK:3000 DEF:2500"Cyberdark Keel"+"Cyber Ogre"+"Cyber Dragon"Once per turn if there isnt a monster on your side of the Field, and you have this card in your Graveyard, you can Special Summon one Machine-type monster from your Hand. Cyber SageSpellPay 2000 Life Points . Add two Machine-type monsters and a Spell Card from your Graveyard to your Hand. Survive=0 Field SpellEach Player has to atttack with all monster in their Battle Phase. Cards cannot be Set or changed to Degense Position. If they do, they are destroyed. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted March 17, 2008 Author Report Share Posted March 17, 2008 @ Barb. +11 EXP. Name: GrayallAvatar: http://www.setokaiba.com/BattleCity/img/avatars/8130.jpgThey pwn all becouse syrus is cool... My cards if i can join: (Loads of xp' date=' i think)Chimeraroid Staff DragonDark/Machine/Effect/LV 7 ATK:2000 DEF:2000This cards ATK raises by 300 for each Machine-type monster removed from Play. [b']Bad OCG, + effect is a bit overpowered... more ChimaraTech OTK support than roid. 6/10[/b] Chimeraroid ApproachSpellDestroy 1 monster on your side of the Field and discard two cards from your Hand. Special Summon one "Chimeraroid Staff Dragon" from your Hand or Deck Correct it to "Tribute 1 monster, and discard 2 cards. and still not really roid support... but not bad. 4/10 Chimeratech Cyber DragonDark/Machine/Effect/LV 4ATK:2300 DEF:400This card cannot attack, until there is a face-up Machine - type monster. Correct it to "Other than this card" otherwise its a pointless effect. Overpowered. 5/10 Chimera UpgradeSpellDiscard two Machine-type monsters from your Hand. Special Summon one Dark Fusion monster from your Fusion Deck. Its destroyed in 3rd turn after this cards activation. A little to... ishy... because of Chimeratech Fortress Dragon... OCG is bad, does not directly support roids. No EXP given. Chimera TankroidDark/Machine/Effect/LV 4ATK:900 DEF:1700You can discard this and one other card from your Hand to take one card from your Deck and put it in your Hand. Overpowered to insanity, I see abuse in EXODIA, and no use in roid decks. 3/10 Downgrade & UpgradeTrapDestroy 1 Fusion monster on your side of the Field. All "Chimera", "Chimeratech", "Chimeraroid" monsters get 1000 ATK. change it to Tribute 1 fusion... and fix the OCG. terrible effect overall, its a -2. 3/10 Cyber HandSpellSend 1 card from your side of the Field to the Graveyard. Draw 2 cards. good, I see abuse in DDT, and i see no reason why this supports roids. NO EXP GIVEN Chimera Ultra BlastSpellPay 3000 Life Points. All "Chimera", "Chimeratech", "Chimeraroid" monsters can attack directly this turn. Overpowered to insanity, Chim. Tech OTK support, not really roid support. 4/10 Chimeraroid Energy LauncherDark/Machine/Effect/LV 4ATK:1700 DEF:1500Each monster destroyed by this card, is removed from Play. "When this card destroys a monster in battle, remove it from play." and its a terrible effect for roid decks... once more, not really roid support. 2/10 Machine Remove ActionsSpellRemove from Play 1 face-up Machine-type monster. All cards removed from play are Machine-type monsters now. see above comments. NO EXP GIVEN Chimeratech Ultra DragonDark/Machine/Effect/Fusion/LV 10ATK:2700 DEF:3000"Chimeratech Overdragon"+"Cyber Dragon"+"Chimeraroid Staff Dragon"This card gets 100 ATK for each Machine-type monster in your Graveyard and 300 ATK for each Machine-type monster removed from Play. terrible OCG, not really roid support!!!! THIS IS NOT THE CHIMERATECH CLUB!!!! 3/10 Chimeraroid Drill MachineDark/Machine/Effect/LV 6ATK:1800 DEF:0This card can attack directly. not bad, fix OCG. 6/10 Dark Chimera FiendDark/Machine/Effect/LV2ATK:500 DEF:500Discard this card to Special Summon one Fusion-type monster from your Fusion Deck. Its ATK is halved and its destroyed at the end of the turn. fix OCG, and its not "Fusion-type" its "Fusion"... ~_~ Energy GeneratorTrapAll Machine-type monsters gains 1500 ATK until End Phase of this turn. Overpowered, abused w/ direct attack monsters 3/10 Chimera Auto-RoidDark/Mahine/Effect/LV 3ATK:1700 DEF:1700You can substitute this card as any card needed for Fusion Summon. staple for fusions. not really good for roids... 2/10 Battery ChargeTrapSpecial Summon one Machine-type monster from your Graveyard into face-up Attack Position. Its ATK raises by 700 this turn. bad OCG again... 3/10 New AgeSpellDiscard 1 "Cyber Dragon" Add two Machine-type monsters from your Deck to your Hand. -_- its not a cyber dragon club... what did you do, make these ahead of time?... i think i broke my three key... 2/10 Cyberdark Chimera CyclopeanDark/Machine/Effect/LV 9 / FusionATK:3000 DEF:2500"Cyberdark Keel"+"Cyber Ogre"+"Cyber Dragon"Once per turn if there isnt a monster on your side of the Field, and you have this card in your Graveyard, you can Special Summon one Machine-type monster from your Hand. NOT ROID SUPPORT!!! NO EXP!!! Cyber SageSpellPay 2000 Life Points . Add two Machine-type monsters and a Spell Card from your Graveyard to your Hand. cmon, make roid support!!! NOT RANDOM MACHINE SUPPORT!! 2/10 Survive=0 Field SpellEach Player has to atttack with all monster in their Battle Phase. Cards cannot be Set or changed to Degense Position. If they do, they are destroyed. terrible OCG. not related to roids, no exp 48 EXP - 18 EXP for spamming with cards that do not relate. +30 Link to comment Share on other sites More sharing options...
barbarius Posted March 17, 2008 Report Share Posted March 17, 2008 Yeah you're right about that the most are not related to Vehicroids (I mean it's a Vehicroid club) But I just wanted to ask when does the contest end? Link to comment Share on other sites More sharing options...
Kizzi Posted March 17, 2008 Report Share Posted March 17, 2008 More cards: GlideroidMonster CardWINDMachine / Effect4 / 1600 / 1600When this card is destroyed as a result of battle' date=' look at the top card of your Deck. If it is a "Roid" monster, add it to your hand. [b']Surge Longroid[/b]Fusion Monster CardWINDMachine / Fusion / Effect5 / 2000 / 2100"Glideroid" + "Sparkroid"When this card attacks, draw 1 card. Steam TrainroidFusion Monster CardEARTHMachine / Fusion / Effect6 / 1900 / 2400"Steamroid" + "Freightroid"This card gains 200 ATK for each "Roid" monster in your hand. As long as this card remains face-up on the field, you must play with your hand revealed. Express FreightroidFusion Monster CardEARTHMachine / Fusion / Effect6 / 100 / 2700"Expressroid" + "Freightroid"Once per turn, you may discard any number of "Roid" monsters to draw the same amount of cards from your Deck. When this card is destroyed, shuffle it face-up into your Fusion Deck. By the way, banners and avis are not the same amount of EXP as cards. WHY NOT?-_-Repost. You ignored my post. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted March 17, 2008 Author Report Share Posted March 17, 2008 oh, sorry. will get to that now. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted March 17, 2008 Author Report Share Posted March 17, 2008 More cards: GlideroidMonster CardWINDMachine / Effect4 / 1600 / 1600When this card is destroyed as a result of battle' date=' look at the top card of your Deck. If it is a "Roid" monster, add it to your hand. [b']Good, nice OCG and roid support! 7/10[/b] Surge LongroidFusion Monster CardWINDMachine / Fusion / Effect5 / 2000 / 2100"Glideroid" + "Sparkroid"When this card attacks, draw 1 card. Nice, the effect makes it really powerful! a little overpowered though... but low ATK balances it out. 6/10 Steam TrainroidFusion Monster CardEARTHMachine / Fusion / Effect6 / 1900 / 2400"Steamroid" + "Freightroid"This card gains 200 ATK for each "Roid" monster in your hand. As long as this card remains face-up on the field, you must play with your hand revealed. Nice, major downside though. your opponent could read your moves... 6/10 Express FreightroidFusion Monster CardEARTHMachine / Fusion / Effect6 / 100 / 2700"Expressroid" + "Freightroid"Once per turn, you may discard any number of "Roid" monsters to draw the same amount of cards from your Deck. When this card is destroyed, shuffle it face-up into your Fusion Deck. REALLY good effect. now if only there were a dragons mirror for roids... 7/10 By the way, banners and avis are not the same amount of EXP as cards. WHY NOT? 'cause the card's art is worth 5 points if you find good art.-_-Repost. You ignored my post. +26 EXP Link to comment Share on other sites More sharing options...
Kizzi Posted March 17, 2008 Report Share Posted March 17, 2008 More cards: GlideroidMonster CardWINDMachine / Effect4 / 1600 / 1600When this card is destroyed as a result of battle' date=' look at the top card of your Deck. If it is a "Roid" monster, add it to your hand. [b']Good, nice OCG and roid support! 7/10[/b] Surge LongroidFusion Monster CardWINDMachine / Fusion / Effect5 / 2000 / 2100"Glideroid" + "Sparkroid"When this card attacks, draw 1 card. Nice, the effect makes it really powerful! a little overpowered though... but low ATK balances it out. 6/10 Steam TrainroidFusion Monster CardEARTHMachine / Fusion / Effect6 / 1900 / 2400"Steamroid" + "Freightroid"This card gains 200 ATK for each "Roid" monster in your hand. As long as this card remains face-up on the field, you must play with your hand revealed. Nice, major downside though. your opponent could read your moves... 6/10 Express FreightroidFusion Monster CardEARTHMachine / Fusion / Effect6 / 100 / 2700"Expressroid" + "Freightroid"Once per turn, you may discard any number of "Roid" monsters to draw the same amount of cards from your Deck. When this card is destroyed, shuffle it face-up into your Fusion Deck. REALLY good effect. now if only there were a dragons mirror for roids... 7/10 By the way, banners and avis are not the same amount of EXP as cards. WHY NOT? 'cause the card's art is worth 5 points if you find good art.-_-Repost. You ignored my post. +26 EXPFind =/= Make10 points =/= 5 pointsNvm, you changed it. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted March 18, 2008 Author Report Share Posted March 18, 2008 Yeah you're right about that the most are not related to Vehicroids (I mean it's a Vehicroid club) But I just wanted to ask when does the contest end? uh... whenever i say so... because your the only one with an entry. Link to comment Share on other sites More sharing options...
Kizzi Posted April 2, 2008 Report Share Posted April 2, 2008 More cards, yay! =D Emerging Dark MachineTrap CardTribute 1 "Roid" monster. Special Summon 1 Level 6 or lower DARK Machine-Type monster from your hand. Magical ScrewdriverSpell CardDiscard 1 card. Select 2 "Roid" monsters in your Graveyard, and add them to your hand. LockroidMonster CardEARTHMachine / Effect3 / 600 / 1000When this card is Summoned, select 1 monster on the field. Switch that monster to Defense Position. As long as this card is face-up on the field, that monster's Battle Position cannot be changed. Edit: Fixed "Emerging Dark Machine". :P Link to comment Share on other sites More sharing options...
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