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Feral Gadgets


Agro

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IMO, you should run Rank-Up cards.
Since Tin/Kage + a Gadget, into Feral/X, will let you search for either Tin/Kage, so ultimately you just pull a 2300 beater out of thin air.
And with that, you could turn Feral/X into Caetus(or something similar).
OR, include a few Utopias for Ray V.

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[quote name="Armadilloz" post="6196604" timestamp="1368051214"]IMO, you should run Rank-Up cards.Since Tin/Kage + a Gadget, into Feral/X, will let you search for either Tin/Kage, so ultimately you just pull a 2300 beater out of thin air.And with that, you could turn Feral/X into Caetus(or something similar).OR, include a few Utopias for Ray V.[/quote] Expanding on this, I don't think you really need dualities in here that badly since you have a high probability of drawing your combo pieces early-game. You could also neg a Dia for the Utopia. In addition, I don't think you're going to be making wurm that often, so is swap it out for a naturia beast.

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