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Elementally Ill


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Well, I suppose it had to happen at some time. So here it is, my E-Drag build. I actually have a good reason for this, and that's my anti E-Dragon archetype, which you can view here, and I wanted to test them, and I build this E-Dragon build. This one's a bit different, but hey what's ya gonna do? So what needs to change to make these guys even more broken in this Deck? You decide!xETaszq.png

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Needs some RedRum, and SuperJujus

 

-2 Komodo

-2 Seven Stars

 

+3 Rejuvinations

+1 Red-Eyes Darkness Metal Dragon

oh, I didn't have Metal Dragon? I thought I did. And I totaly forgot about putting Rejuvinations in, I had it on Duel Portal.

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I mean, there are 12 targets, so I can't say I agree.

 

And if you actually do pull Dark Hole off, you'll still be pretty set with these guys.

I think I agree with Shard, they got plenty drawpower as it is without it, and I want to use Rejuvinations if I had to use anything. Anyway, I don't like the fact that basically without any traps, they can easily be screwed over, cause even E-Drags have 1 thing they don't do well, and that's being able to stay alive on the field (Draco kinda does this by protection itself with Tokens, but they don't have anything that can negate effects or summons, and if it's the opponent's turn, any of their addtional discarding effects won't work). Now that said, they can still do pretty well regardless of not having traps, I mean they're freaking E-Dragons, but still, I feel like it's gonna mess me up not having Bottomless or Fiendish at some point. But I'll take them out if you people so wish.

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