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Legend Zero

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http://www.nbcnews.com/technology/ingame/new-xbox-will-be-powered-core-version-windows-8-report-6C9632646
 
Been reading about it since the 'leak' and figured you guys heard, but a thread is always nice too.
 
tl;dr
 
1. Same guy who correctly leaked the May 21 reveal date
2. Microsoft's next-generation Xbox console will run on a modified version of Windows 8
3. powering the Xbox with some form of Windows 8 would most likely lead to greater integration within the operating system's general ecosystem in a manner similar to the Microsoft Surface tablet.
4. two price points — $ 499 and $299, with the cheaper version requiring a two-year subscription to the Xbox Live Arcade (XBLA) service for an additional $10 a month. ($40 more in the long run lol)
5. He reiterated his earlier suspicions that the console will not be backwards compatible, but will accept Blu-ray discs this time around.
6. And he maintained that the new console will have an always-online requirement, though he insisted that it "isn’t as draconian as many seem to believe."
7. He said that Microsoft put plans for a disc-less version of the console "on hold," suggesting that the company instead will release a new version of the current-generation Xbox 360 that will be "significantly" cheaper than existing models.
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7. He said that Microsoft put plans for a disc-less version of the console "on hold," suggesting that the company instead will release a new version of the current-generation Xbox 360 that will be "significantly" cheaper than existing models.

So every game for it is downloadable? Neat.
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Why the hell are they showing off the console so close to E3? I mean, the whole point of that is to build hype for things and seeing as how this is in BAD need of it it seems they are taking a stupid path. But if it does end up having DRM than they clearly aren't thinking anyway.

 

Anyway, I'm curious what the difference between the two price points might be. A 66% price increase is a lot so it better be something nice.

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http://www.ign.com/articles/2013/05/06/internal-microsoft-memo-reportedly-debunks-always-online-xbox

 

The alleged email, obtained by Ars Technica, is said to have been sent to “all full-time employees working on the next Xbox” and contains the following text:

 

“Durango is designed to deliver the future of entertainment while engineered to be tolerant of today's Internet. There are a number of scenarios that our users expect to work without an Internet connection, and those should 'just work' regardless of their current connection status. Those include, but are not limited to: playing a Blu-ray disc, watching live TV, and yes playing a single player game.”

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  • 2 weeks later...

http://kotaku.com/the-xbox-is-not-always-online-but-seems-to-block-used-509077987

But games will be tied to an Xbox Live account, Wired reveals—or else you'd just be able to pass games around to everyone you know. And if you want to link a game to a second account, you'll have to pay a fee:


gg MS


UPDATE: Microsoft says in an official Q&A: "We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later."
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http://kotaku.com/you-will-be-able-to-trade-xbox-one-games-online-micros-509140825
 

Here's how the system works: when you buy an Xbox One game, you'll get a unique code that you enter when you install that game. You'll have to connect to the Internet in order to authorize that code, and the code can only be used once. Once you use it, that game will then be linked to your Xbox Live account. "It sits on your harddrive and you have permission to play that game as long as you’d like," Harrison (Microsoft corporate vice president Phil Harrison) said.

 

But what if you want to bring a game disc to a friend's house and play there? You'll have to pay a fee—and not just some sort of activation fee, but the actual price of that game—in order to use a game's code on a friend's account. Think of it like a new game, Harrison says.

"The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One," he said. "They would then have to purchase the right to play that game through Xbox Live."

"They would be paying the same price we paid, or less?" we asked.

"Let’s assume it’s a new game, so the answer is yes, it will be the same price," Harrison said.

 

"We will have a solution—we’re not talking about it today—for you to be able to trade your previously-played games online," Harrison said.

The Xbox exec wouldn't give further details on how this system will work, but we're assuming that once you're done with a game, you can trade the code online and it will be erased from your machine. But what will you get? Other games? Microsoft Points?

 

 

Once again, gg MS.

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