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First Booster Pack in ages


Judαs

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  • 2 weeks later...

I'm no expert, so I can only give what you want to take from my input:

 

Holy shizz, Judas, this is God Damn Gorgeous: am I anticipating the arrival of a Shop/Tutorial/Resources thread for this kind of thing? If so, I'd love to make requests/tremble in horror since you no use GIMP ;~;

 

But in all seriousness, this is a really well done piece. If I could I would do my best to find you a Render I once used for Duelist Packs and their Logos, since I reckon you could make some happies with them.

 

A really, really well done piece. It's like looking at it from a shop (without the light's reflection on the packet obv.)

 

My only worry is that, maybe the 6 years thingy is a little too close to the right side?

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The tech circle looks a bit too LQ for my taste, it shouldn't be a problem however since most won't even pick up on it.

The white glow behind it is also a bit thick and doesn't have enough cast-off either, perhaps white isn't the best color either in my opinion, perhaps a yellow mid-tone or even purple if you want accurate blending, since the BG has an awful lot of differentiating textures and hues. Blending is key in any background. 

 

For the text issue, I'd say scaling it down would be optimal as well as nudging it away from the edge as commented on prior. The Konami logo sticks out a bit, perhaps giving that as well as the edition logo a back-drop the same hue as the tech circle would help while making everything uniform. 

 

Overall, quality work as expected. 

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How do you do this? How you make a booster pack? (send reply in mail of my account thanks)


I made it by editing a picture of a booster pack in Photoshop.

I'm no expert, so I can only give what you want to take from my input:
 
Holy shizz, Judas, this is God Damn Gorgeous: am I anticipating the arrival of a Shop/Tutorial/Resources thread for this kind of thing? If so, I'd love to make requests/tremble in horror since you no use GIMP ;~;
 
But in all seriousness, this is a really well done piece. If I could I would do my best to find you a Render I once used for Duelist Packs and their Logos, since I reckon you could make some happies with them.
 
A really, really well done piece. It's like looking at it from a shop (without the light's reflection on the packet obv.)
 
My only worry is that, maybe the 6 years thingy is a little too close to the right side?


Thank you :) I don't think I might make a thread for this because it's not perfect, but if you'd like one feel free to ask.

I realise it's a bit to the right, actually I used this as a reference, which was slightly cropped from the right, so I thought I'd leave it that way. I'll fix that tho.

The tech circle looks a bit too LQ for my taste, it shouldn't be a problem however since most won't even pick up on it.
The white glow behind it is also a bit thick and doesn't have enough cast-off either, perhaps white isn't the best color either in my opinion, perhaps a yellow mid-tone or even purple if you want accurate blending, since the BG has an awful lot of differentiating textures and hues. Blending is key in any background.

For the text issue, I'd say scaling it down would be optimal as well as nudging it away from the edge as commented on prior. The Konami logo sticks out a bit, perhaps giving that as well as the edition logo a back-drop the same hue as the tech circle would help while making everything uniform.

Overall, quality work as expected.


Thank you for constructive criticism, it's uncommon here, lol

I will work on everything you said and post another one soon. The Konami logo stands out because that was something I added in separately, I'll try blending it using a glow or something. The white glow was actually on the original pack, so I might let that be, but try to make it blend better instead.
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