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Justice, the Gunslinger (Afro Samurai, but realistic)


kennyboy23

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I was trying to decide on a nice sweet spot between 3000 and 4000 for this card's utility power, and I ended up going with 3600. I felt the number should be at least a little bit generous, since no opponent in their right mind is gonna let this monster with 0 attack just sit there for another turn just so it can use the effect again. That being said, your opponent gets a decent chance to destroy Justice before you even get to use the effect.

 

Positives:

Can banish most huge monsters with up to 3600 ATK.

Can banish a large monster around 3000 as well as a utility-monster such as Spirit Reaper, or a flipped Ryko.

Can banish a couple of early beatsticks with 3600 ATK divided evenly or give/take.

Can completely sweep a Scapegoat in 1 turn.

Can choose not to use effect, and instead you have a solid 2350 ATK 1-tribute monster.

ETC.

 

Negatives:

After using it's effect it is a sitting duck. You'll have a 0/0 meatshield. Weather ATK or DEF position, Justice will most-definitely die.

 

I didn't want him to be able to stand up to a great card such as Caius, whether destroyed by Caius's effect or in battle. By design, Caius is meant to be an excellent counter against this card. 2350 puts him right under Caius, plus he's a Dark attribute. Perfect.
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