Resident Fascist Posted March 21, 2013 Report Share Posted March 21, 2013 http://www.youtube.com/watch?v=AcksSQ9NoXQ Monster [12]: 3 Grapha, Dragon Lord of Dark World 3 Snoww, Mage of Dark World 3 Broww, Huntsman of Dark World 2 Tour Guide from the Underworld 1 Beiige, Cardfight!! Vanguard of Dark World Spell [17]: 3 Gates of the Dark World 3 Dragged Down Into The Grave 3 Upstart Goblin 3 Dark World Dealings 1 Dark Hole 1 Monster Reborn 1 Heavy Storm 1 Book of Moon 1 Card Destruction Trap [11] : 3 Reckless Greed 2 Bottomless Trap Hole 2 Torrential Tribute 1 Eradicator Epidemic Vrius 1 Compulsory Evacuation Device 1 Solemn Warning 1 Solemn Judgment side is under work atm. extra is extremely vanilla. Link to comment Share on other sites More sharing options...
Sora1499 Posted March 21, 2013 Report Share Posted March 21, 2013 You really only need 2 beiige Link to comment Share on other sites More sharing options...
Resident Fascist Posted March 21, 2013 Author Report Share Posted March 21, 2013 You really only need 2 beiige Hmm, any ideas what to play over the third? I quite like easily special summonable 1600 come 1900 beaters that can bounce back for Grapha without normal summoning, though. Link to comment Share on other sites More sharing options...
Judαs Posted March 21, 2013 Report Share Posted March 21, 2013 Beige replace with Sillva? Link to comment Share on other sites More sharing options...
Sora1499 Posted March 21, 2013 Report Share Posted March 21, 2013 [quote name="Judαs" post="6165701" timestamp="1363842903"]Beige replace with Sillva?[/quote] Lol@sillva Link to comment Share on other sites More sharing options...
Resident Fascist Posted March 21, 2013 Author Report Share Posted March 21, 2013 Beige replace with Sillva? take this moment to reflect on what you have done Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted March 21, 2013 Report Share Posted March 21, 2013 1 Beiige max. 2 will clog like fuck and just be dead in general. You search for Beiige to go off, essentially.idk why you're not playing 2 TGU. The ability to go TGU into TGU to make Leviair is always handy. Generally you'll grab Broww, but you can dig so much it's worth playing 2 in case, not to mention you WANT to draw it.Trance is fucking useless, especially if you want to main Skill Drain.Spell lineup is spot-on.Speaking of Skill Drain, you either main 1 side 1, or main none side 2. It's not good enough against the meta as a whole to main multiples of, and more than 2 clogs, whereas in game 2 and 3 you want redundancy since you turn into a control deck instead of a combo deck.Compulsory, Solemn Warning and BTH are all fine replacements.I won't even guess what's going on in your sideboard. Link to comment Share on other sites More sharing options...
Resident Fascist Posted March 21, 2013 Author Report Share Posted March 21, 2013 1 Beiige max. 2 will clog like fuck and just be dead in general. You search for Beiige to go off, essentially. idk why you're not playing 2 TGU. The ability to go TGU into TGU to make Leviair is always handy. Generally you'll grab Broww, but you can dig so much it's worth playing 2 in case, not to mention you WANT to draw it. Trance is fucking useless, especially if you want to main Skill Drain. Spell lineup is spot-on. Speaking of Skill Drain, you either main 1 side 1, or main none side 2. It's not good enough against the meta as a whole to main multiples of, and more than 2 clogs, whereas in game 2 and 3 you want redundancy since you turn into a control deck instead of a combo deck. Compulsory, Solemn Warning and BTH are all fine replacements. I won't even guess what's going on in your sideboard. Thanks Chris. I'll fix this a bit. Link to comment Share on other sites More sharing options...
Judαs Posted March 22, 2013 Report Share Posted March 22, 2013 take this moment to reflect on what you have done but why tho Link to comment Share on other sites More sharing options...
Sora1499 Posted March 22, 2013 Report Share Posted March 22, 2013 [quote name="Judαs" post="6166202" timestamp="1363919177"]but why tho[/quote] He's completely unnecessary and does nothing that beige can't do except clog Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted March 22, 2013 Report Share Posted March 22, 2013 Beiige can most certainly clog. .-. Link to comment Share on other sites More sharing options...
Judαs Posted March 22, 2013 Report Share Posted March 22, 2013 He's completely unnecessary and does nothing that beige can't do except clogOh ok.Well he can serve as another Eradicator target with the field spell if necessary, personally I keep Sillvas and Goldd's to make Tiras/Adreus quickly Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted March 22, 2013 Report Share Posted March 22, 2013 If you have to make Tiras or Adreus, you're dead anyway.Just imagine Sillva as a Beiige with a "Cannot be Normal Summoned" clause. Link to comment Share on other sites More sharing options...
Judαs Posted March 22, 2013 Report Share Posted March 22, 2013 If you have to make Tiras or Adreus, you're dead anyway.It's only to get out of tough spots =(. Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted March 22, 2013 Report Share Posted March 22, 2013 You shouldn't need to be in a tough spot. If you're in a tough spot, 9 times out of 10 it'll be because of those dead draws you put in your deck (i.e. Sillva, Goldd and multiple Beiige). Grapha is the win condition of the deck, and going other routes makes it messy and no longer the fast, stream-lined deck that Dark Worlds are meant to be. It's simply an argument of consistency vs variety of plays. DWs already attacks the game from 2 different angles (hand disruption and having a recurring 3k beater) which it can do consistently without any cards that can just sit and be dead, whereas adding a third one (mild beaters from the hand and smaller Xyz bosses) pushes the deck away from the streamlined consistency. The problem DWs have, however, is already in their consistency, and adding these diluting paths just makes that issue far, far worse.Sorry this isn't really related to your deck, Shard. Link to comment Share on other sites More sharing options...
Sora1499 Posted March 22, 2013 Report Share Posted March 22, 2013 [quote name="Borderline Unplayable" post="6166425" timestamp="1363956448"]Beiige can most certainly clog. .-.[/quote] Silva clogs a lot more than beige though. Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted March 22, 2013 Report Share Posted March 22, 2013 "He does nothing that Beiige can't do except clog".I was just pointing out that what you said was wrong is all. Link to comment Share on other sites More sharing options...
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