L0SS Posted March 10, 2013 Report Share Posted March 10, 2013 [hr] It can be quite consistent, if hard to actually win with. Getting 5 Level 3s on the field isn't too difficult, but it doesn't really have an engine as such. I might add another safe zone. The Fabled Raven is there for when I draw into a bad chain of cards when I could otherwise set up a Number 53 summon. Quickdraw is also invaluable. I'm not the most knowledgeable deck builder, so advice is appreciated. Link to comment Share on other sites More sharing options...
Turtlegary Posted March 11, 2013 Report Share Posted March 11, 2013 "Power Invader", is a good LV5 monster who can be normal summoned with no tribute if your opponent has two or more monsters out. and maybe intsead of "starlight road", you could use " the huge revolution is over", because it does the same thing as starlight, except it banishes the activated card. Also it would free up two spaces in your extra deck for something like number 12, or another Rank 3 Link to comment Share on other sites More sharing options...
Airride Posted March 11, 2013 Report Share Posted March 11, 2013 "Power Invader", is a good LV5 monster who can be normal summoned with no tribute if your opponent has two or more monsters out. and maybe intsead of "starlight road", you could use " the huge revolution is over", because it does the same thing as starlight, except it banishes the activated card. Also it would free up two spaces in your extra deck for something like number 12, or another Rank 3 Stop posting. Raven seems too iffy here (You have to discard 3 to get it to level 5), and card destruction doesn't seem that great either. I also have no clue what Xyz Remora is doing here. I'm not sure what to add, since a lot of my suggestion are too reliant on the opponent, which obviously isn't that great. Link to comment Share on other sites More sharing options...
L0SS Posted March 11, 2013 Author Report Share Posted March 11, 2013 Stop posting. Raven seems too iffy here (You have to discard 3 to get it to level 5), and card destruction doesn't seem that great either. I also have no clue what Xyz Remora is doing here. I'm not sure what to add, since a lot of my suggestion are too reliant on the opponent, which obviously isn't that great. No idea why a kept Card Destruction here tbh. Raven is a weird one, but I wasn't sure what would make a good replacement. Remora is there to take Materials off of 53 more easily, and has been pretty useful thus far. I'll look for an alternative to Raven. Link to comment Share on other sites More sharing options...
Wildflame Posted March 11, 2013 Report Share Posted March 11, 2013 Chain Destruction for the lulz? Link to comment Share on other sites More sharing options...
L0SS Posted March 11, 2013 Author Report Share Posted March 11, 2013 Chain Destruction for the lulz? Found that it's an invalid play. 53's effect has to be activated while it's on the field. That made me sad. "If this face-up card on the field would be destroyed" :'( Link to comment Share on other sites More sharing options...
Wildflame Posted March 11, 2013 Report Share Posted March 11, 2013 Found that it's an invalid play. 53's effect has to be activated while it's on the field. That made me sad. "If this face-up card on the field would be destroyed" :'( Awww, that sucks, that play was so pro :( Link to comment Share on other sites More sharing options...
Cute Rotten Yoshika Posted March 12, 2013 Report Share Posted March 12, 2013 i would actually suggest avoiding 53 all together since if you bring out 92 with 53 then you dont get to use 92 to its full potential. the most common way to get 92 out otherwise from what ive seen is using lemuria. Link to comment Share on other sites More sharing options...
Turtlegary Posted March 13, 2013 Report Share Posted March 13, 2013 i would actually suggest avoiding 53 all together since if you bring out 92 with 53 then you dont get to use 92 to its full potential. the most common way to get 92 out otherwise from what ive seen is using lemuria. Well i think 53 is pretty good but it would also be good if you could find a good way to introduce other ways of summoning 92. Now, this is just something i found that works, but Winged kuriboh LV9 is an easy to summon lv9 monster, and galaxy queen's light with that goes for a pretty easy way to go for 92. Link to comment Share on other sites More sharing options...
Azuh Posted March 14, 2013 Report Share Posted March 14, 2013 Found that it's an invalid play. 53's effect has to be activated while it's on the field. That made me sad. "If this face-up card on the field would be destroyed" :'( I didn't even realize that its effect had to be on the field :( Link to comment Share on other sites More sharing options...
L0SS Posted March 14, 2013 Author Report Share Posted March 14, 2013 I didn't even realize that its effect had to be on the field :( Is a sad day for Yugioh. Oh, how I wanted to double summon 92s and beat the opponent into submission. But alas, it is not so. Link to comment Share on other sites More sharing options...
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