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Metallic Madness [12/?]


Sk00ps

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This is a new archetype I created. They are basically metallic counterparts to already existing cards and are meant to make Metalmorph more useful than it already is.

Monsters
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[spoiler/Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing "The Winged Dragon of Ra" equipped with "Metalmorph" from your side of the field. Negate the activation of any Spell Cards that target this face-up monster and set them. This card's ATK and DEF are equal to the ATK and DEF of the banished "The Winged Dragon of Ra". During the End Phase, banish this monster and add the banished "The Winged Dragon of Ra" to your Deck.[/spoiler]

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[spoiler/Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing "Obelisk the Tormentor" equipped with "Metalmorph" from your side of the field. Negate the activation of any Trap Cards that target this face-up monster and set them. Once per turn, if this if this card is targeted by a Xyz Monster effect, negate the effect and switch it to a monster on your opponents side of the field. During the End Phase, banish this monster and add the banished "Obelisk the Tormentor" to your Deck.[/spoiler]

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[spoiler/Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing "Slifer the Sky Dragon" equipped with "Metalmorph" from your side of the field. This card's ATK and DEF are equal to the ATK and DEF of the banished "Slifer the Sky Dragon" +500. If this card is banished (except by its own effect), destroy all cards on the field. During the End Phase, banish this monster and add the banished "Slifer the Sky Dragon" to your Deck.[/spoiler]

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[spoiler/Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing "Victory Dragon" equipped with "Metalmorph" from your side of the field after a monster with "Metallic" in its name has been destroyed by a card effect During the End Phase, destroy this monster. If this card successfully destroys a monster by battle and sends it to the graveyard, you can Special Summon 2 "Metallic V. Tokens" (LIGHT/Machine-Type ATK/2000 DEF/ 3000) in Defense Position. They cannot be used as Tributes except for a "Metallic" monster and are switched to Attack Position during either player's Battle Phase.[/spoiler]

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[spoiler/Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing "Blue-Eyes White Dragon" equipped with "Metalmorph" from your side of the field. During the End Phase, destroy this monster and add the banished "Blue-Eyes White Dragon" to your Deck.[/spoiler]

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[spoiler/Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing "Blue-Eyes Ultimate Dragon" equipped with "Metalmorph" from your side of the field. During the End Phase, destroy this monster and add the banished "Blue-Eyes Ultimate Dragon" to your Extra Deck.[/spoiler]

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[spoiler/Lore]This card cannot be Set or used as Synchro or Xyz Material. Once per turn, if this card were to be destroyed by battle it is not.[/spoiler]

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[spoiler/Lore]This card cannot be Set.[/spoiler]

Spells

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[spoiler/Lore]Tribute 1 monster you control with "Metallic" in its name. Choose up to 3 cards on the field and destroy them. For each card destroyed add 1 "Metalmorph" or "Rare Metalmorph" to your hand from your Graveyard. You cannot conduct your next 3 Draw Phases if you activate this card. [/spoiler]

Extra Deck

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[spoiler/Lore]1 "Metallic Virus" + 1 "Stardust Dragon"
This card can only be Special Summoned from the Extra Deck by subtracting the level of a Virus Tuner from a Synchro Monster that was targeted by "Rare Metalmorph." When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. As long as this card is on the field, "Metallic" Monsters are not banished or destroyed by their effects.[/spoiler]

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[spoiler/Lore]1 Machine-Type Tuner + 1 or more non-Tuner monsters
For each "Metallic" monster that has been banished during the Duel, this card gains 200 ATK[/spoiler]

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[spoiler/Lore]1 non-Tuner monster - 1 "Metallic" Dark Tuner monster
In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card. You can banish all "Metallic" monsters on your side of the field (except this card) to have this card gain 400 ATK for each card banished. If this card is destroyed while in Defense Position, both players take damage equal to the amount of ATK this card gained during the Duel.[/spoiler]

I did make a Metallic Eyes Dragon (Hundred Eyes), BUT I forgot to save it :(. Constructive criticism requested. I don't know why Stardust is larger than the others.

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An interesting way to use a metallization effect. Their power gets balanced out by them losing the original cards' effects, and in their destruction at the end of the turn (they don't hang around for long). I think the recycling effect is also interesting in the way it would affect the high-level and Fusion Monsters, which now cannot be Special Summoned since they re-enter the Deck. It's also clever to make a card that can preserve these monsters against their own effect -- and I guess all this is based off of using greyscale images?

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[quote name="Xi-1" post="6164227" timestamp="1363634846"]An interesting way to use a metallization effect. Their power gets balanced out by them losing the original cards' effects, and in their destruction at the end of the turn (they don't hang around for long). I think the recycling effect is also interesting in the way it would affect the high-level and Fusion Monsters, which now cannot be Special Summoned since they re-enter the Deck. It's also clever to make a card that can preserve these monsters against their own effect -- and I guess all this is based off of using greyscale images?[/quote] Thank you. The images are supposed to be Metallic looking

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