Zazubat Posted February 28, 2013 Report Share Posted February 28, 2013 Have been gone from making Decks and really playing YGO for a while now, so I finaly decided to do something at least, so I made this. You can view it both in DN and YGOpro, if you don't know what a card is (even though I don't use anything too special) just tell me. It's a pretty bad deck I know, don't need to tell me that. Update 5: Link to comment Share on other sites More sharing options...
Wildflame Posted February 28, 2013 Report Share Posted February 28, 2013 Well, if you want to play the deck right, you shouldn't be playing Leonis, Debaran, or any of the Level 5 or 6s (Hawwa is also debatable). In other suggestions, add Honest, Tenki (for Kaust) and RotA (for Pollux). I don't know wich one is the card after Super Rebirth but it probably shouldn't be there. Oh, and add Dark Hole. Link to comment Share on other sites More sharing options...
Zazubat Posted February 28, 2013 Author Report Share Posted February 28, 2013 Well, if you want to play the deck right, you shouldn't be playing Leonis, Debaran, or any of the Level 5 or 6s (Hawwa is also debatable). In other suggestions, add Honest, Tenki (for Kaust) and RotA (for Pollux). I don't know wich one is the card after Super Rebirth but it probably shouldn't be there. Oh, and add Dark Hole.Hm, I guess it's not really needed to have Level 5 and 6s, I'll change that, and add some of your suggestions when I get the time.Oh and the card is Cost Down, which I am gonna remove since I'm not gonna use Level 5 and 6 anymore. Link to comment Share on other sites More sharing options...
Blake Posted February 28, 2013 Report Share Posted February 28, 2013 Well, if you want to play the deck right, you shouldn't be playing Leonis, Debaran, or any of the Level 5 or 6s (Hawwa is also debatable). In other suggestions, add Honest, Tenki (for Kaust) and RotA (for Pollux). I don't know wich one is the card after Super Rebirth but it probably shouldn't be there. Oh, and add Dark Hole. Dark Hole isn't mandatory here. Deck's core build should look like: 3x Kaust 3x Algiedi 3x Pollux 3x Sombres 2-3x Sheratan 1x Honest 1-2x Fire Fist Bear 3x Tenki 1x RotA Traps should be Solemn Duo, BTH, Fiendish, Safe Zone, Torrential, Call of the Haunted, etc. The Constellar S/T are all mediocre. Link to comment Share on other sites More sharing options...
Dementuo Posted February 28, 2013 Report Share Posted February 28, 2013 >Ranks 5s >No Volca Fix that please Link to comment Share on other sites More sharing options...
Zazubat Posted February 28, 2013 Author Report Share Posted February 28, 2013 Dark Hole isn't mandatory here. Deck's core build should look like:3x Kaust3x Algiedi3x Pollux3x Sombres2-3x Sheratan1x Honest1-2x Fire Fist Bear3x Tenki1x RotA Traps should be Solemn Duo, BTH, Fiendish, Safe Zone, Torrential, Call of the Haunted, etc. The Constellar S/T are all mediocre.Safe Zone? I don't really see it, it limits me to not attack directly, not a fan honestly. Link to comment Share on other sites More sharing options...
Blake Posted February 28, 2013 Report Share Posted February 28, 2013 Forgot the ED, it seems. Gaia Dragon, the Thunder Charger x1 Constellar Ptolemys Messier 7 x2 Tiras, Keeper of Genesis x1 Constellar Pleiades x2 Number 61: Volcasaurus x1 Constellar Beehive x1 Constellar Omega x1 Number 16: Shock Master x1 Photon Papilloperative x1 Number 50: Blackship of Corn x1 Radiant Photon Paradios x1 Gagaga Cowboy x1 Whatever you want that fits x1 Number 33 an Utopia/Leo Arms both have OTKs here, so you can use them if you so desire. Link to comment Share on other sites More sharing options...
Zazubat Posted February 28, 2013 Author Report Share Posted February 28, 2013 >Ranks 5s>No VolcaFix that pleaseWell, I can't make them anymore when I change it, but I never even knew that card existed, it's pretty good, but can't be played in this when I change it (not today since it's late). Link to comment Share on other sites More sharing options...
Dementuo Posted February 28, 2013 Report Share Posted February 28, 2013 Well, I can't make them anymore when I change it, but I never even knew that card existed, it's pretty good, but can't be played in this when I change it (not today since it's late). ... >Can't make Rank 5s >Runs Kaus I think you need reading lessons. Link to comment Share on other sites More sharing options...
Blake Posted February 28, 2013 Report Share Posted February 28, 2013 Safe Zone? I don't really see it, it limits me to not attack directly, not a fan honestly. Have you read Constellar Pleiades? Y'know, the deck's main win con? Also, spells should just be staples other than what I mentioned. Link to comment Share on other sites More sharing options...
Zazubat Posted March 1, 2013 Author Report Share Posted March 1, 2013 Have you read Constellar Pleiades? Y'know, the deck's main win con? Also, spells should just be staples other than what I mentioned.I don't really get what that has to do with Safe Zone, I mean do you want to return that card, or what are you saying here?Also, saw you didn't like the Constellar Spells, I can see why with all except Star Chart, which let's me draw 3 cards if I got them all out at once, and if keep one for the next turn, you can just upgrade one to M7 later. I would like to keep it at 3 or at the lowest 2. Just me though. Link to comment Share on other sites More sharing options...
Blake Posted March 1, 2013 Report Share Posted March 1, 2013 It's a multiple use card ._. If they blind MST/Heavy it, you chain and kill a monster. If they do too much for Pleiades (Or anything in the deck at a practical moment), you use it to keep Pleiades/whatever alive to use itto its full potential. If it's dead on the field after use, you can bounce it. If they have Hyperion/Starform Dragon/Abyssleed or something similar, you can use it to pop a monster via Pleiades. It makes Pleiades harder to kill while having multiple uses outside of Pleiades. Link to comment Share on other sites More sharing options...
Zazubat Posted March 1, 2013 Author Report Share Posted March 1, 2013 It's a multiple use card ._.If they blind MST/Heavy it, you chain and kill a monster. If they do too much for Pleiades (Or anything in the deck at a practical moment), you use it to keep Pleiades/whatever alive to use itto its full potential. If it's dead on the field after use, you can bounce it. If they have Hyperion/Starform Dragon/Abyssleed or something similar, you can use it to pop a monster via Pleiades.It makes Pleiades harder to kill while having multiple uses outside of Pleiades.I see your point, I added 1, maybe I will add 2 if if there's something not to my liking when I'm done editing. Also, would Reckless Greed be useful? This deck can add cards pretty easily so not sure if it's something I should try or not. Link to comment Share on other sites More sharing options...
Blake Posted March 1, 2013 Report Share Posted March 1, 2013 Get rid of all the level 3s sans Sheratan and The Star Charts, and run another Torrential, another Call, another Safe Zone or Sheratan, another Forbidden Lance, and 2 Fiendish Chain. Running 1-ofs all over like this is shit =/ You shouldn't be using R3 unless you want a teched Zenmaines. Not Hyades. Link to comment Share on other sites More sharing options...
Zazubat Posted March 1, 2013 Author Report Share Posted March 1, 2013 Get rid of all the level 3s sans Sheratan and The Star Charts, and run another Torrential, another Call, another Safe Zone or Sheratan, another Forbidden Lance, and 2 Fiendish Chain. Running 1-ofs all over like this is shit =/You shouldn't be using R3 unless you want a teched Zenmaines. Not Hyades.Care to explain what that in bold means, cause my brain can't. I also like the Level 3s personally, and I think having them is nice. Star Chart won't go though. Though if you really say so, then so be it, but right now I want to see how this deck fairs.EDIT: Alright took out the level 3s, but I'm going to keep my Star Chart, ain't nothing gonna get that out (unless you show me something awesome). Link to comment Share on other sites More sharing options...
Blake Posted March 1, 2013 Report Share Posted March 1, 2013 The level 3s do nothing but clog up the deck and add nothing constructive to it. I suppose you could tech a Leonis, but it's pretty shit, because its outclassed by Pollux in every way except for Xyzing with Sheratan, but Sheratan is like Cardcar and running a card that'll be dead more often than not is an awful idea. Aldebaran SSs a Level 3, so it's even worse. Running a lot of cards at 1 is bad. It makes for inconsistent drawing into cards that are supposed to help. Link to comment Share on other sites More sharing options...
Zazubat Posted March 1, 2013 Author Report Share Posted March 1, 2013 Running a lot of cards at 1 is bad. It makes for inconsistent drawing into cards that are supposed to help.I'll agree with monsters, but for traps, I find that 1 works pretty well in most cases, spells I'm not sure about though. Link to comment Share on other sites More sharing options...
Blake Posted March 1, 2013 Report Share Posted March 1, 2013 1-of with traps is just as inconsistent as spells. 1 Safe Zone and 1 Forbidden Lance is stupid, especially web you're running two of the win moar or useless Star Chart. Link to comment Share on other sites More sharing options...
Zazubat Posted March 1, 2013 Author Report Share Posted March 1, 2013 1-of with traps is just as inconsistent as spells. 1 Safe Zone and 1 Forbidden Lance is stupid, especially web you're running two of the win moar or useless Star Chart.I got no idea what you're saying here to be honest. Link to comment Share on other sites More sharing options...
Blake Posted March 1, 2013 Report Share Posted March 1, 2013 I'm saying Star Chart doesn't so anything good for the deck and you should Run 2 Lance and Safe Zone before 1 Stat Chart =/ Also, Shark Drake does nothing here. Corn is infinitely better. Link to comment Share on other sites More sharing options...
Zazubat Posted March 1, 2013 Author Report Share Posted March 1, 2013 I'm saying Star Chart doesn't so anything good for the deck and you should Run 2 Lance and Safe Zone before 1 Stat Chart =/Also, Shark Drake does nothing here. Corn is infinitely better.Why is that? I mean each time you Xyz Summon you gain an other card. And I'll change Shark Drake with Corn later. Link to comment Share on other sites More sharing options...
Blake Posted March 1, 2013 Report Share Posted March 1, 2013 Because in order for that to happen, you HAVE to make a Constellar Xyz for it to be useful, it tends to dead draw, and Tenki does the same job better, basically. Link to comment Share on other sites More sharing options...
Zazubat Posted March 1, 2013 Author Report Share Posted March 1, 2013 Because in order for that to happen, you HAVE to make a Constellar Xyz for it to be useful, it tends to dead draw, and Tenki does the same job better, basically.It's not that hard to make a Constellar Xyz at all. I'm not extreamly convinced about statement here buddy, you need to show me the same amount of reasons as with Safe Zone for me to be convinced. Link to comment Share on other sites More sharing options...
Agro Posted March 1, 2013 Report Share Posted March 1, 2013 It's not that hard to make a Constellar Xyz at all. I'm not extreamly convinced about statement here buddy, you need to show me the same amount of reasons as with Safe Zone for me to be convinced. It's slow, and it's payoff is mediocre because Tenki speeds the deck up faster than Star Chart does. Also, you're terrible, but that's more like stating the obvious. Link to comment Share on other sites More sharing options...
Zazubat Posted March 1, 2013 Author Report Share Posted March 1, 2013 It's slow, and it's payoff is mediocre because Tenki speeds the deck up faster than Star Chart does. Also, you're terrible, but that's more like stating the obvious.Thanks for calling me terrible, so many reason for during such. This forum is completely horrible. Link to comment Share on other sites More sharing options...
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