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Number 16: Shock Master


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I find Big Eye more annoying.

 

1. Big Eye ( now that getting Level 7s is a joke )

2. This

3. Volca

4. Black Corn

5. Acid Golem

 In terms of best Numbers.

 

I'll be mad if Shock Master gets banned. Its my favorite Number..... Look at it this way. If these are how Jin's 2 known Numbers are, I don't know if I want to know what his third Number Kaito took from him is like..... But yeah, this first turn is cruel.

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I've been stuck in Synchro-centric mentality, so I was still under the impression that 3+ materials Xyzs were too much of an advantage inversion to spend, but have been finally testing some, and this is very laughable to bring out, and the impact it makes in a duel is surprising. 

 

[s]Inb4Konami releases a 4 material version that detaches 2 each time and can only call each type of card-negation once while face-up[/s] =P

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Why don't they just stop the game altogether and try something else. At this rate, the game will become far too broken to play. Or at least rework some of the blasted mechanics. There's no reason loops, and 57 minute FTKs should exist when they're so well documented. And there sure as crap shouldn't be a way to drop 2 of these in one turn. That's madness.

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I wouldn't have agreed with the "game will become too broken to play" claim until Judgment Day was revealed. The only possible explanation is that Konami printed something that horrendously unbalanced ON PURPOSE. Because there's no way that was an accident.

 

Shock Master is really good, but the Decks capable of spamming it make it a bit too good sometimes, especially since a fair number of Decks are extremely reliant on using one class of card and being locked on their use for one turn, for up to 3 turns if they can't beat Shock Master without that class of card. Its low ATK would be a powerful balancing factor if ATK actually mattered most of the time.

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